local lastLogoutTime local scene={} function scene.sceneInit() lastLogoutTime=-1e99 BG.set() end function scene.sceneBack() NET.wsclose_play() end function scene.draw() drawSelfProfile() drawOnlinePlayerCount() end scene.widgetList={ WIDGET.newKey{name="setting",fText=TEXTURE.setting,x=1200,y=160,w=90,h=90,code=goScene"setting_game"}, WIDGET.newButton{name="ffa", x=640, y=260,w=350,h=120,font=40,code=function()NET.enterRoom({name="ffa"})end}, WIDGET.newButton{name="rooms", x=640, y=460,w=350,h=120,font=40,code=goScene"net_rooms"}, WIDGET.newButton{name="logout", x=880, y=40,w=180,h=60,color='dR', code=function() if TIME()-lastLogoutTime<1 then if USER.uid then NET.wsclose_play() NET.wsclose_user() USER.uid=false USER.username=false USER.authToken=false FILE.save(USER,'conf/user','q') SCN.back() end else LOG.print(text.sureQuit,COLOR.O) lastLogoutTime=TIME() end end}, WIDGET.newButton{name="back", x=1140, y=640,w=170,h=80,font=40,code=backScene}, } return scene