return{ color=COLOR.red, env={ drop=0,lock=60, freshLimit=15, b2bKill=true, dropPiece=function(P)if P.stat.atk>=100 then P:win('finish')end end, bg='matrix',bgm='warped', }, load=function() PLY.newPlayer(1) end, mesDisp=function(P) setFont(45) mStr(("%.1f"):format(P.stat.atk),69,190) mStr(("%.2f"):format(P.stat.atk/P.stat.row),69,310) mText(drawableText.atk,69,243) mText(drawableText.eff,69,363) end, score=function(P)return{P.stat.atk<=200 and math.floor(P.stat.atk)or 200,P.stat.time}end, scoreDisp=function(D)return D[1].." Attack "..STRING.time(D[2])end, comp=function(a,b)return a[1]>b[1]or a[1]==b[1]and a[2]=200 then local T=P.stat.time return T<130 and 5 or T<160 and 4 or 3 else return L>=150 and 3 or L>=100 and 2 or L>=60 and 1 or L>=20 and 0 end end, }