--Fast lightning + spining tetromino local gc=love.graphics local int,rnd=math.floor,math.random local back={} local t local colorLib local blocks local scs function back.init() colorLib=minoColor blocks=BLOCKS scs=SCS t=rnd()*2600 end function back.update(dt) t=t+dt end function back.draw() local R=7-int(t*.5%7) local T=1.2-t%10%3%1.2 if T<.3 then gc.clear(T,T,T) else gc.clear(0,0,0) end local _=colorLib[SETTING.skin[R]] gc.setColor(_[1],_[2],_[3],.12) gc.draw(TEXTURE.miniBlock[R],SCR.w/2,SCR.h/2,t%3.1416*6,400*SCR.k,nil,scs[R][0][2]+.5,#blocks[R][0]-scs[R][0][1]-.5) end return back