local gc=love.graphics local sin=math.sin local scene={} local selected--Music selected local bgmList=BGM.getList() function scene.sceneInit() if BGM.nowPlay then for i=1,BGM.getCount()do if bgmList[i]==BGM.nowPlay then selected=i return end end else selected=1 end end function scene.wheelMoved(_,y) WHEELMOV(y) end function scene.keyDown(key) local S=selected if key=="down"then if S1 then selected=S-1 SFX.play("move",.7) end elseif key=="return"or key=="space"then if BGM.nowPlay~=bgmList[S]then BGM.play(bgmList[S]) if SETTING.bgm>0 then SFX.play("click")end else BGM.stop() end elseif key=="escape"then SCN.back() end end function scene.draw() gc.setColor(1,1,1) setFont(50) gc.print(bgmList[selected],320,355) setFont(35) if selected>1 then gc.print(bgmList[selected-1],320,350-30)end if selected2 then gc.print(bgmList[selected-2],320,350-50)end if selected