--Flandre's wing local gc=love.graphics local rnd=math.random local back={} local crystal_img,crystals local wingColor={ {.3,.8,.9,.3}, {.5,1.,.5,.3}, {.9,.9,.3,.3}, {1.,.7,.3,.3}, {1.,.5,.7,.3}, {.7,.3,1.,.3}, {.5,.5,1.,.3}, {.3,.8,.9,.3}, } local wingHeight={.41,.42,.43,.44,.45,.46,.47,.48} function back.init() crystal_img=GC.DO{42,118, {'setCL',.93,.93,.93}, {'fPoly',21,0,0,29,21,40}, {'setCL',.6,.6,.6}, {'fPoly',0,29,21,118,21,40}, {'fPoly',21,0,42,29,21,40}, {'setCL',.4,.4,.4}, {'fPoly',21,118,42,29,21,40}, } back.resize() end function back.resize() crystals={} for i=1,16 do crystals[i]={ x=i<9 and SCR.w*.05*i or SCR.w*.05*(28-i), y=SCR.h*(wingHeight[i]or wingHeight[i-8]), a=0, va=0, f=i<9 and .012-i*.0005 or .012-(17-i)*.0005 } end end function back.update() for i=1,16 do local B=crystals[i] B.a=B.a+B.va B.va=B.va*.986-B.a*B.f end end function back.draw() gc.clear(.06,.06,.06) gc.setColor(.12,.08,.05) gc.setLineWidth(6) for i=1,7 do local B1,B2=crystals[i],crystals[i+1] gc.line(B1.x,B1.y,B2.x,B2.y) B1,B2=crystals[i+8],crystals[i+9] gc.line(B1.x,B1.y,B2.x,B2.y) end local k=SCR.k for i=1,8 do gc.setColor(wingColor[i]) local B=crystals[i] gc.draw(crystal_img,B.x,B.y,B.a,k,k,21,0) B=crystals[17-i] gc.draw(crystal_img,B.x,B.y,B.a,-k,k,21,0) end end function back.event(level) for i=1,8 do local B=crystals[i] B.va=B.va+.001*level*(1+rnd()) B=crystals[17-i] B.va=B.va-.001*level*(1+rnd()) end end function back.discard() crystal_img,crystals=nil end return back