local gc,sys=love.graphics,love.system local kb=love.keyboard local int=math.floor local function notAir(L) for i=1,10 do if L[i]>0 then return true end end end local CUSTOMENV=CUSTOMENV local scene={} local initField local function freshMiniFieldVisible() initField=false for y=1,20 do if notAir(FIELD[1][y])then initField=true return end end end function scene.sceneInit() destroyPlayers() BG.set(CUSTOMENV.bg) BGM.play(CUSTOMENV.bgm) freshMiniFieldVisible() end function scene.sceneBack() BGM.play() end function scene.keyDown(key) if key=="return"or key=="return2"then if CUSTOMENV.opponent~="X"then if CUSTOMENV.opponent:sub(1,2)=="CC"and CUSTOMENV.sequence=="fixed"then LOG.print(text.ai_fixed,"warn") return elseif #BAG>0 then LOG.print(text.ai_prebag,"warn") return elseif #MISSION>0 then LOG.print(text.ai_mission,"warn") return end end if key=="return2"or kb.isDown("lalt","lctrl","lshift")then if initField then loadGame("custom_puzzle",true) end else loadGame("custom_clear",true) end elseif key=="f"then SCN.go("custom_field","swipeD") elseif key=="s"then SCN.go("custom_sequence","swipeD") elseif key=="m"then SCN.go("custom_mission","swipeD") elseif key=="a"then SCN.go("custom_advance","swipeD") elseif key=="c"and kb.isDown("lctrl","rctrl")or key=="cC"then local str="Techmino Quest:"..copyQuestArgs().."!" if #BAG>0 then str=str..copySequence()end str=str.."!" if #MISSION>0 then str=str..copyMission()end sys.setClipboardText(str.."!"..copyBoards().."!") LOG.print(text.exportSuccess,COLOR.green) elseif key=="v"and kb.isDown("lctrl","rctrl")or key=="cV"then local str=sys.getClipboardText() local args=SPLITSTR(str:sub((str:find(":")or 0)+1),"!") if #args<4 then goto fail end if not( pasteQuestArgs(args[1])and pasteSequence(args[2])and pasteMission(args[3]) )then goto fail end repeat table.remove(FIELD)until #FIELD==0 FIELD[1]=newBoard() for i=4,#args do if not pasteBoard(args[i],i-3)and i<#args then goto fail end end freshMiniFieldVisible() LOG.print(text.importSuccess,COLOR.green) do return end ::fail::LOG.print(text.dataCorrupted,COLOR.red) elseif key=="escape"then SCN.back() else WIDGET.keyPressed(key) end end function scene.draw() --Field content if initField then gc.push("transform") gc.translate(95,290) gc.scale(.5) gc.setColor(1,1,1) gc.setLineWidth(3) gc.rectangle("line",-2,-2,304,604) local F=FIELD[1] local cross=TEXTURE.puzzleMark[-1] local texture=SKIN.curText for y=1,20 do for x=1,10 do local B=F[y][x] if B>0 then gc.draw(texture[B],30*x-30,600-30*y) elseif B==-1 then gc.draw(cross,30*x-30,600-30*y) end end end gc.pop() end --Field setFont(40) if initField and #FIELD>1 then gc.setColor(1,1,int(TIME()*6.26)%2) gc.print("+",275,300) gc.print(#FIELD-1,300,300) end --Sequence if #BAG>0 then gc.setColor(1,1,int(TIME()*6.26)%2) gc.print("#",330,545) gc.print(#BAG,360,545) end setFont(30) gc.setColor(1,1,1) gc.print(CUSTOMENV.sequence,330,510) --Sequence if #MISSION>0 then gc.setColor(1,CUSTOMENV.missionKill and 0 or 1,int(TIME()*6.26)%2) gc.print("#",610,545) gc.print(#MISSION,640,545) end end scene.widgetList={ WIDGET.newText{name="title", x=520, y=5,font=70,align="R"}, WIDGET.newText{name="subTitle", x=530, y=50,font=35,align="L",color="grey"}, WIDGET.newText{name="defSeq", x=330, y=550,align="L",color="grey",hide=function()return BAG[1]end}, WIDGET.newText{name="noMsn", x=610, y=550,align="L",color="grey",hide=function()return MISSION[1]end}, --Basic WIDGET.newSelector{name="drop", x=170, y=150,w=220,color="orange", list={0,.125,.25,.5,1,2,3,4,5,6,7,8,9,10,12,14,16,18,20,25,30,40,60,180,1e99},disp=lnk_CUSval("drop"),code=lnk_CUSsto("drop")}, WIDGET.newSelector{name="lock", x=170, y=230,w=220,color="red", list={0,1,2,3,4,5,6,7,8,9,10,12,14,16,18,20,25,30,40,60,180,1e99}, disp=lnk_CUSval("lock"),code=lnk_CUSsto("lock")}, WIDGET.newSelector{name="wait", x=410, y=150,w=220,color="green", list={0,1,2,3,4,5,6,7,8,10,15,20,30,60}, disp=lnk_CUSval("wait"),code=lnk_CUSsto("wait")}, WIDGET.newSelector{name="fall", x=410, y=230,w=220,color="yellow", list={0,1,2,3,4,5,6,7,8,10,15,20,30,60}, disp=lnk_CUSval("fall"),code=lnk_CUSsto("fall")}, --Else WIDGET.newSelector{name="bg", x=1070, y=150,w=250,color="yellow",list=BG.getList(),disp=lnk_CUSval("bg"), code=function(i)CUSTOMENV.bg=i BG.set(i)end}, WIDGET.newSelector{name="bgm", x=1070, y=230,w=250,color="yellow", list=BGM.getList(), disp=lnk_CUSval("bgm"), code=function(i)CUSTOMENV.bgm=i BGM.play(i)end}, --Copy/Paste/Start WIDGET.newButton{name="copy", x=1070, y=310,w=310,h=70,color="lRed", font=25,code=pressKey"cC"}, WIDGET.newButton{name="paste", x=1070, y=390,w=310,h=70,color="lBlue", font=25,code=pressKey"cV"}, WIDGET.newButton{name="clear", x=1070, y=470,w=310,h=70,color="lYellow",font=35,code=pressKey"return"}, WIDGET.newButton{name="puzzle",x=1070, y=550,w=310,h=70,color="lMagenta",font=35,code=pressKey"return2",hide=function()return not initField end}, --More WIDGET.newKey{name="advance", x=730, y=190,w=220,h=90,color="red", font=35,code=goScene"custom_advance"}, WIDGET.newKey{name="mod", x=730, y=310,w=220,h=90,color="white", font=35,code=goScene"mod"}, WIDGET.newKey{name="field", x=170, y=640,w=240,h=80,color="water", font=25,code=goScene"custom_field"}, WIDGET.newKey{name="sequence", x=450, y=640,w=240,h=80,color="pink", font=25,code=goScene"custom_sequence"}, WIDGET.newKey{name="mission", x=730, y=640,w=240,h=80,color="sky", font=25,code=goScene"custom_mission"}, WIDGET.newButton{name="back", x=1140, y=640, w=170,h=80,font=40,code=backScene}, } return scene