return{ env={ drop=0,lock=60, freshLimit=15, b2bKill=true, eventSet='checkAttack_100', bg='matrix',bgm='warped', }, score=function(P)return{P.stat.atk<=100 and math.floor(P.stat.atk)or 100,P.stat.time}end, scoreDisp=function(D)return D[1].." Attack "..STRING.time(D[2])end, comp=function(a,b)return a[1]>b[1]or a[1]==b[1]and a[2]=100 then local T=P.stat.time return T<50 and 5 or T<70 and 4 or T<100 and 3 or 2 else return A>=60 and 1 or A>=30 and 0 end end, }