return{ color=COLOR.green, env={ drop=60,lock=180, keyCancel={3,4,5}, target=40,dropPiece=PLY.check_lineReach, bg="aura",bgm="waterfall", }, load=function() PLY.newPlayer(1,340,15) end, mesDisp=function(P) setFont(55) local r=40-P.stat.row if r<0 then r=0 end mStr(r,69,335) PLY.draw.drawTargetLine(P,r) end, score=function(P)return{P.stat.row<=200 and P.stat.row or 200,P.stat.time}end, scoreDisp=function(D)return D[1].." Lines "..toTime(D[2])end, comp=function(a,b)return a[1]>b[1]or a[1]==b[1]and a[2]25 and 2 or L>10 and 1 or L>2 and 0 end local T=P.stat.time return T<=60 and 5 or T<=100 and 4 or 3 end, }