local gc=love.graphics local scene={} local tip=gc.newText(getFont(30),"") local scrollX function scene.sceneInit() tip:set(text.getTip()) scrollX=1000 BG.set() --Create demo player destroyPlayers() GAME.modeEnv=NONE GAME.frame=0 GAME.seed=math.random(2e6) PLY.newDemoPlayer(1) PLAYERS[1]:setPosition(560,50,.95) end function scene.keyDown(key) if key=="q"then loadGame(STAT.lastPlay,true) elseif key=="p"then SCN.go("mode") elseif key=="m"then if not LATEST_VERSION then TEXT.show(text.notFinished,370,380,60,"flicker") SFX.play("finesseError") elseif LOGIN then --[[TODO if USER.accessToken then WS.send("app",JSON.encode{ opration="access", email=USER.email, accessToken=USER.accessToken, }) else WS.send("app",JSON.encode{ opration="access", email=USER.email, authToken=USER.authToken, }) end ]] else SCN.go("login") end elseif key=="escape"then SCN.back() elseif key=="application"then SCN.go("dict") elseif key=="f1"then SCN.go("manual") elseif key=="c"then SCN.go("customGame") elseif key=="s"then SCN.go("setting_game") else WIDGET.keyPressed(key) end end function scene.update(dt) GAME.frame=GAME.frame+1 PLAYERS[1]:update(dt) scrollX=scrollX-2.6 if scrollX<-tip:getWidth()then scrollX=1000 tip:set(text.getTip()) end end local function tipStencil() gc.rectangle("fill",0,0,1000,42) end function scene.draw() gc.setColor(1,1,1) --Title gc.draw(TEXTURE.title_color,20,20,nil,.43) --Quick play setFont(30) local L=text.modes[STAT.lastPlay] gc.print(L[1],365,300) gc.print(L[2],365,340) --Tip gc.push("transform") gc.translate(40,650) gc.setLineWidth(2) gc.rectangle("line",0,0,1000,42) gc.stencil(tipStencil,"replace",1) gc.setStencilTest("equal",1) gc.draw(tip,0+scrollX,0) gc.setColor(1,1,1,.2) gc.setStencilTest() gc.pop() --Player PLAYERS[1]:draw() end scene.widgetList={ WIDGET.newText{name="system", x=1245,y=40,fText=SYSTEM, color="white", font=30,align="R"}, WIDGET.newText{name="version", x=1245,y=80,fText=VERSION_NAME, color="white", font=30,align="R"}, WIDGET.newButton{name="offline",x=50,y=210,w=600,h=100, color="lRed", font=45,align="R", code=pressKey"p"}, WIDGET.newButton{name="qplay", x=50,y=330,w=600,h=100, color="lCyan", font=45,align="R", code=pressKey"q"}, WIDGET.newButton{name="online", x=50,y=450,w=600,h=100, color="lBlue", font=45,align="R", code=pressKey"m"}, WIDGET.newButton{name="custom", x=50,y=570,w=600,h=100, color="white", font=45,align="R", code=pressKey"c"}, WIDGET.newButton{name="setting",x=1230,y=210,w=600,h=100, color="lYellow",font=40,align="L", code=pressKey"s"}, WIDGET.newButton{name="stat", x=1230,y=330,w=600,h=100, color="lOrange",font=40,align="L", code=goScene"stat"}, WIDGET.newButton{name="music", x=1290,y=450,w=480,h=100, color="grape", font=30,align="L", code=goScene"music"}, WIDGET.newButton{name="sound", x=1290,y=570,w=480,h=100, color="pink", font=30,align="L", code=goScene"sound"}, WIDGET.newButton{name="help", x=950,y=450,w=170,h=100, color="blue", font=35, code=goScene"help"}, WIDGET.newButton{name="lang", x=950,y=570,w=170,h=100, color="lCyan", font=40, code=goScene"lang"}, WIDGET.newButton{name="quit", x=1170,y=670,w=190,h=70, color="grey", font=40, code=function()VOC.play("bye")SCN.swapTo("quit","slowFade")end}, } return scene