local gc=love.graphics return{ mesDisp=function(P) setFont(60) mStr(P.modeData.tsd,63,250) mText(drawableText.tsd,63,315) PLY.draw.applyField(P) local L=P.modeData.history for i=1,#L do gc.setColor(1,.5,.5,.3-i*.05) gc.rectangle('fill',30*L[i]-30,0,30,600) end PLY.draw.cancelField(P) end, dropPiece=function(P) local C=P.lastPiece if C.row>0 then if C.id==5 and C.row==2 and C.spin then if TABLE.find(P.modeData.history,C.centX)then P:showText("STACK",0,-140,40,'flicker',.3) P:lose() else P.modeData.tsd=P.modeData.tsd+1 table.insert(P.modeData.history,1,C.centX) P.modeData.history[5]=nil end else P:lose() end end end, task=function(P) P.modeData.history={} end, }