local scene={} local function register() local username= WIDGET.active.username:getText() local email= WIDGET.active.email:getText() local password= WIDGET.active.password:getText() local password2=WIDGET.active.password2:getText() if #username==0 then LOG.print(text.noUsername,'warn')return elseif not STRING.simpEmailCheck(email)then LOG.print(text.wrongEmail,'warn')return elseif #password==0 or #password2==0 then LOG.print(text.noPassword,'warn')return elseif password~=password2 then LOG.print(text.diffPassword,'warn')return end NET.register(username,email,password) end function scene.sceneInit() enableTextInput() end scene.widgetList={ WIDGET.newText{name="title", x=80, y=50,font=70,align='L'}, WIDGET.newButton{name="login", x=1140, y=100,w=170,h=80,color='lY',code=function()SCN.swapTo('login','swipeL')end}, WIDGET.newInputBox{name="username", x=380, y=200,w=500,h=60,regex="[0-9A-Za-z_]"}, WIDGET.newInputBox{name="email", x=380, y=300,w=626,h=60}, WIDGET.newInputBox{name="password", x=380, y=400,w=626,h=60,secret=true,regex="[ -~]"}, WIDGET.newInputBox{name="password2",x=380, y=500,w=626,h=60,secret=true,regex="[ -~]"}, WIDGET.newKey{name="register", x=1140, y=540,w=170,h=80,font=40,code=register}, WIDGET.newButton{name="back", x=1140, y=640,w=170,h=80,font=40,code=backScene}, } return scene