local emailBox=WIDGET.newInputBox{name="email",x=380,y=200,w=500,h=60} local passwordBox=WIDGET.newInputBox{name="password",x=380,y=300,w=620,h=60,secret=true,regex="[ -~]"} local savePW=false local function login() local email,password=emailBox:getText(),passwordBox:getText() if not STRING.simpEmailCheck(email)then LOG.print(text.wrongEmail,'warn')return elseif #password==0 then LOG.print(text.noPassword,'warn')return end NET.wsconn_user_pswd(email,password) if savePW then FILE.save({email,password},"conf/account",'q') else if love.filesystem.getInfo("conf/account")then love.filesystem.remove("conf/account") end end end local scene={} function scene.sceneInit() local data=FILE.load("conf/account") if data then savePW=true emailBox:setText(data[1]) passwordBox:setText(data[2]) end enableTextInput() end scene.widgetList={ WIDGET.newText{name="title", x=80, y=50,font=70,align='L'}, WIDGET.newButton{name="register", x=1140, y=100,w=170,h=80,color='lY',code=function()SCN.swapTo('register','swipeR')end}, emailBox, passwordBox, WIDGET.newSwitch{name="keepPW", x=900,y=420,disp=function()return savePW end,code=function()savePW=not savePW end}, WIDGET.newKey{name="login", x=1140, y=540,w=170,h=80,font=40,code=login}, WIDGET.newButton{name="back", x=1140, y=640,w=170,h=80,font=40,code=backScene}, } return scene