local emailBox=WIDGET.newInputBox{name="email",x=380,y=200,w=500,h=60} local passwordBox=WIDGET.newInputBox{name="password",x=380,y=300,w=620,h=60,secret=true,regex="[ -~]"} local savePW=false local function login() local email,password=emailBox:getText(),passwordBox:getText() if not STRING.simpEmailCheck(email)then MES.new('error',text.wrongEmail)return elseif #password==0 then MES.new('error',text.noPassword)return end NET.wsconn_user_pswd(email,password) if savePW then if FILE.save({email,password},'conf/account')then MES.new('check',text.saveDone) end else if love.filesystem.getInfo('conf/account')then love.filesystem.remove('conf/account') end end end local scene={} function scene.sceneInit() local data=FILE.load('conf/account') if data then savePW=true emailBox:setText(data[1]) passwordBox:setText(data[2]) end end scene.widgetList={ WIDGET.newText{name="title", x=80, y=50,font=70,align='L'}, WIDGET.newButton{name="register", x=1140, y=100,w=170,h=80,color='lY',code=function()SCN.swapTo('register','swipeR')end}, emailBox, passwordBox, WIDGET.newSwitch{name="keepPW", x=900,y=420,disp=function()return savePW end,code=function()savePW=not savePW end}, WIDGET.newKey{name="login", x=1140, y=540,w=170,h=80,font=40,code=login}, WIDGET.newButton{name="back", x=1140, y=640,w=170,h=80,fText=TEXTURE.back,code=backScene}, } return scene