return{ fillClear=false, mesDisp=function(P) setFont(60) mStr(P.stat.row,63,280) mText(TEXTOBJ.line,63,350) end, dropPiece=function(P) if #P.field>P.gameEnv.fieldH then local cc=P:clearFilledLines(P.garbageBeneath+1,#P.field-P.garbageBeneath) local h=math.ceil((P.gameEnv.fieldH-cc-P.garbageBeneath)/2) if h>0 then P:garbageRise(21,h,2e10-1) if P.garbageBeneath>=P.gameEnv.fieldH then P:lose() end end end end, }