local function check_tsd(P) if #P.clearedRow>0 then if P.lastClear~=52 then P:lose() elseif #P.clearedRow>0 then P.modeData.event=P.modeData.event+1 end end end return{ name={ "TSD挑战", "T旋双清挑战", "TSD Challenge", }, level={ "极限", "极限", "ULTIMATE", }, info={ "你能连续做几个TSD?", "你能连续做几个T旋双清?", "T-spin-doubles only", }, color=color.lightYellow, env={ drop=60,lock=60, freshLimit=15, dropPiece=check_tsd, ospin=false, bg="matrix",bgm="reason", }, pauseLimit=true, load=function() newPlayer(1,340,15) end, mesDisp=function(P,dx,dy) setFont(75) mStr(P.modeData.event,-81,330) mDraw(drawableText.tsd,-81,407) end, score=function(P)return{P.modeData.event,P.stat.time}end, scoreDisp=function(D)return D[1].."TSD "..toTime(D[2])end, comp=function(a,b)return a[1]>b[1]or a[1]==b[1]and a[2]=20 and 5 or T>=18 and 4 or T>=16 and 3 or T>=14 and 2 or T>=12 and 1 or T>=1 and 0 end, }