return { env={ pushSpeed=6, bg='bg1',bgm='way', mesDisp=function(P) setFont(55) GC.mStr(10-P.stat.dig_quad,63,265) end, hook_drop=function(P) if P.lastPiece.row>0 and P.lastPiece.row<4 then P:lose() else P.stat.dig_quad = P.stat.dig end if P.stat.dig==10 then P:win('finish') end end, task=function(P) local last = -1 for _=1,10 do local garbage = last repeat garbage = P:getHolePos() until garbage ~= last last = garbage P:garbageRise(21,1,garbage) end P.fieldBeneath=0 P.stat.dig_quad = 0 end, }, score=function(P) return {P.stat.dig_quad,P.stat.piece} end, scoreDisp=function(D) return D[1].." Techrash "..D[2].." Pieces" end, comp=function(a,b) return a[1]>b[1] or a[1]==b[1] and a[2] 103 and 2 or piece > 92 and 3 or piece > 81 and 4 or 5 end, }