return { fallback='zh', loadText={ loadSFX="加載音效資源", loadSample="加載樂器取樣", loadVoice="加載語音資源", loadFont="加載字體資源", loadModeIcon="加載模式圖標", loadMode="加載模式", loadOther="加載雜項", finish="按任意鍵繼續!", }, sureQuit="再按一次退出", sureReset="再按一次重設", sureDelete="再按一次删除", newDay="新的一天,新的開始~", playedLong="你玩太久了!注意休息!", playedTooMuch="今天玩得太久啦!Techmino好玩但也要注意休息哦~", settingWarn="正在修改不常用設定,小心操作!", settingWarn2="該設定需要重啟後生效", atkModeName={"隨機","徽章","K.O.","反擊"}, royale_remain="剩下 $1 名玩家", powerUp={[0]="000%UP","025%UP","050%UP","075%UP","100%UP"}, cmb={nil,"1 Combo","2 Combo","3 Combo","4 Combo","5 Combo","6 Combo","7 Combo","8 Combo","9 Combo","10 Combo!","11 Combo!","12 Combo!","13 Combo!","14 Combo!","15 Combo!","16 Combo!","17 Combo!","18 Combo!","19 Combo!","MEGACMB"}, spin="-spin ", spinNC="-spin", clear={"Single","Double","Triple","Techrash","Pentacrash","Hexacrash","Heptacrash","Octacrash","Nonacrash","Decacrash","Undecacrash","Dodecacrash","Tridecacrash","Tetradecacrash","Pentadecacrash","Hexadecacrash","Heptadecacrash","Octadecacrash","Nonadecacrash","Ultracrash","Impossicrash"}, cleared="$1 lines", mini="Mini",b2b="B2B ",b3b="B2B2B ", PC="Perfect Clear",HPC="Half Clear", replaying="[重播]", tasUsing="[TAS]", stage="等級 $1 完成", great="Great!", awesome="Awesome.", almost="Almost!", continue="Continue.", maxspeed="最大速度", speedup="加速", missionFailed="任務外清除", infHeightOn="無限高度 開", infHeightOff="無限高度 關", infHeightHint="用功能鍵1切換", speedLV="速度等級", piece="塊數",line="行數",atk="攻擊",eff="效率", rpm="RPM",tsd="T2", grade="等級",techrash="Techrash", wave="波數",nextWave="下一波", combo="Combo",maxcmb="Max Combo", pc="Perfect Clear",ko="KO", win="勝利", lose="失敗", finish="完成", gamewin="勝利", gameover="遊戲結束", pause="暫停", pauseCount="暫停計數", finesse_ap="All Perfect", finesse_fc="Full Combo", page="頁面:", cc_fixed="不能同時開啟CC和固定序列", cc_swap="不能同時開啟CC和swap的暫存模式", ai_prebag="不能同時開啟AI和含有非四連方塊的自定義序列", ai_mission="不能同時開啟AI和自定義任務", switchSpawnSFX="請開啟方塊生成音效", needRestart="重新啟動以應用所有更改", loadError_errorMode="檔案 '$1' 讀取失敗:無加載模式 '$2'", loadError_read="檔案 '$1' 讀取失敗:讀取失敗", loadError_noFile="檔案 '$1' 讀取失敗:沒有檔案", loadError_other="檔案 '$1' 讀取失敗:$2", loadError_unknown="檔案 '$1' 讀取失敗:原因未知", saveError_duplicate="檔案 '$1' 保存失敗:檔案已存在", saveError_encode="檔案 '$1' 保存失敗:編碼錯誤", saveError_other="檔案 '$1' 保存失敗:$2", saveError_unknown="檔案 '$1' 保存失敗:原因未知", copyDone="拷貝成功!", saveDone="保存成功!", exportSuccess="導出成功", importSuccess="導入成功", dataCorrupted="數據損壞", pasteWrongPlace="提醒:可能黏貼錯地方了", noFile="文件未找到", nowPlaying="正在播放:", VKTchW="觸摸點權重", VKOrgW="原始點權重", VKCurW="當前點權重", noScore="沒有分數", modeLocked="尚未解鎖", unlockHint="上一模式達到B級以上即可解鎖", highScore="最高分", newRecord="新紀錄", replayBroken="此錄影無法加載", dictNote="==拷貝自小z辭典==", -- Server's warn/error messages Techrater={ internalError="內部錯誤", databaseError="資料庫錯誤", invalidFormat="json格式無效", invalidArguments="參數無效", tooFrequent="請求太頻繁", notAvailable="無效請求", noPermission="沒有許可權", roomNotFound="找不到房間", -- Controllers WebSocket={ invalidConnection="無效連接", invalidAction="無效操作", playerNotFound="找不到玩家", connectionFailed="連接失敗", }, -- Filters CheckPermission={ playerNotFound="找不到玩家", }, -- Plugins ConnectionManager={ playerInvalid="無效玩家", playerNotFound="找不到玩家", connectionReplaced="連接已更換", }, NoticeManager={ noticeNotFound="找不到公告", }, PlayerManager={ invalidCode="無效驗證碼", invalidEmail="無效郵箱", playerNotFound="找不到玩家", invalidEmailPass="郵箱或密碼無效", emailExists="郵箱存在", emailSendError="郵箱發送錯誤", }, -- Strategies PlayerRole={ invalidRole="無效角色", invalidTarget="無效目標", }, PlayerType={ invalidType="無效類型", roomFull="房間已滿", }, RoomJoin={ wrongPassword="密碼錯誤", }, }, tooFrequent="操作太頻繁", roomPasswordChanged="房間密碼已更改", oldVersion="版本 $1 現已推出", versionNotMatch="版本不匹配", notFinished="即將推出!", noUsername="請輸入用戶名", wrongEmail="無效的電郵地址", wrongCode="無效的驗證碼", noPassword="請輸入密碼", diffPassword="密碼不匹配", checkEmail="請查看郵件驗證碼", wsFailed="連接失敗: $1", wsClose="連接斷開: $1", netTimeout="連接超時", serverDown="哎唷!服務器不在线", requestFailed="請求失敗", onlinePlayerCount="在線用戶數: $1", createRoomSuccessed="房間已創建!", playerKicked="#$1 把 #$2 移出了房間", becomeHost="$1 成為了房主", started="遊戲中", joinRoom="$1 進入房間", leaveRoom="$1 離開房間", roomRemoved="房間被解散", ready="準備!", spectating="旁觀中", keySettingInstruction="點擊來設置鍵位\n按esc來取消選中\n按退格鍵來清除選中", customBGhelp="把圖片檔案拖到這個視窗裏使用自定義背景", customBGloadFailed="自定義背景的圖片檔案格式不支持", errorMsg="Techmino遇到問題,需要重新啟動。\n我們已經收集了一些錯誤信息,你可以反饋給作者。", tryAnotherBuild="[無效的UTF-8] 如果你使用的是Windows作業系統,請嘗試下載Techmino-win32或Techmino-win64(與你現在使用的不同的版本)。", modInstruction="選擇你想使用的Mod!\n不同的Mod會以不同的方式改變遊戲規則(可能導致遊戲異常)\n快來開發新玩法或挑戰自我吧!\n提醒:開啟Mod會使成績無效,你可以使用鍵盤開關Mod,按下shift反向", modInfo={ next="Next數量:\n強制使用Next的個數", hold="Hold數量:\n強制使用Hold的個數", hideNext="隱藏Next:\n隱藏前幾個Next", infHold="無限Hold:\n可以無限使用Hold", hideBlock="隱藏方塊:\n使當前方塊不可見", hideGhost="隱藏陰影:\n使提示陰影不可見", hidden="隱形:\n鎖定後方塊將不可見", hideBoard="遮擋:\n遮擋部分或全部場地", flipBoard="翻轉:\n將場地以一定方式翻轉顯示", dropDelay="重力:\n強制使用下落速度(單位: 幀/格)", lockDelay="鎖延:\n強制使用鎖定延遲(單位:幀)", waitDelay="生成延遲:\n方塊生成後的等待時間(單位:幀)", fallDelay="清除延遲:\n清除行後的等待時間(單位:幀)", life="生命計數:\n修改初始生命計數", forceB2B="強制B2B:\n當B2B儀表低於初始線時結束遊戲", forceFinesse="強制finesse:\n非finesse操作將強制結束遊戲", tele="瞬間移動:\n強制使用0移動延遲", noRotation="無旋轉:\n禁用旋轉按鍵", noMove="無移動:\n禁用移動按鍵", customSeq="指定序列:\n強制使用某種序列", pushSpeed="漲行速度:\n改變垃圾行上升速度(單位:格/幀)", boneBlock="骨塊:\n使用骨塊進行遊戲", }, pauseStat={ "時間:", "擊鍵/旋轉/Hold:", "塊數:", "行清除/挖掘:", "攻擊/挖掘攻擊:", "上漲/接收/抵消:", "清除:", "Spin:", "B2B/B3B/PC/HPC:", "Finesse:", }, radar={"DEF","OFF","ATK","SEND","SPD","DIG"}, radarData={"D'PM","ADPM","APM","SPM","L'PM","DPM"}, stat={ "遊戲運行次數:", "遊戲計數:", "遊戲時長:", "擊鍵/旋轉/Hold:", "方塊/行清除/攻擊:", "接收/抵消/上漲:", "挖掘/挖掘攻擊:", "效率/挖掘效率:", "B2B/B3B:", "PC/HPC:", "多餘操作/finesse率:", }, aboutTexts={ "這只是一個普通的*方塊遊戲*", "從C2/IO/JS/WWC/KOS等方塊獲得過靈感", "", "使用LÖVE引擎", "錯誤或者建議請附帶截圖發送到內測群或者作者電郵~", "僅透過內測QQ群/discord伺服器進行免費下載/更新", "從其他渠道獲得遊戲皆有被修改/加入廣告/植入病毒的風險,程序只申請了振動&網路權限!", "若由於被修改的本遊戲產生的各種損失作者概不負責(我怎麼負責啊跟我有什麼關係)", FNNS and "/" or "請從正規途徑獲得最新版,遊戲現為免費,不過有打賞當然感謝啦~", FNNS and "/" or "更多資訊見小z詞典" }, staff={ "原作者 MrZ", "電郵: 1046101471@qq.com", "", "程序, 開發和設計", "MrZ", "", "音樂製作使用", "Beepbox", "FL Studio", "FL Mobile", "Logic Pro X", "", "[POWERED BY LÖVE]", "", "程序", "MrZ", "ParticleG", "Gompyn", "Trebor", "(scdhh)", "(FinnTenzor)", "(NOT_A_ROBOT)", "(user670)", "", "GitHub CI、包裝和後端", "ParticleG", "Trebor", "LawrenceLiu", "Gompyn", "flaribbit", "scdhh", "", "視覺設計、UI和UX", "MrZ", "Gnyar", "C₂₉H₂₅N₃O₅", "ScF", "(旋律星萤)", "(T0722)", "", "插圖", "Miya", "Mono", "Xiaoya", "葉枭", "", "音樂設計", "MrZ", "柒栎流星", "ERM", "Trebor", "C₂₉H₂₅N₃O₅", "(T0722)", "(Aether)", "(Hailey)", "", "音效和語音包", "Miya", "Xiaoya", "Mono", "MrZ", "Trebor", "", "翻譯和本地化", "User670", "MattMayuga", "Mizu", "Mr.Faq", "ScF", "C₂₉H₂₅N₃O₅", "NOT_A_ROBOT", "XMiao", "sakurw, Airun, 幽灵3383", "Shard Nguyễn, Squishy, TVN community", "", "Performances", "Electric283", "Hebomai", "", "特別感謝", "Flyz", "Big_True", "NOT_A_ROBOT", "思竣", "yuhao7370", "Farter", "Teatube", "蕴空之灵", "T9972", "No-Usernam8", "andrew4043", "smdbs-smdbs", "paoho", "Allustrate", "Haoran SUN", "Tianling Lyu", "huaji2369", "Lexitik", "Tourahi Anime", "PopUpWaffles", "[All other test staff]", "…And You!", }, used=[[ 使用工具: Beepbox Goldwave GFIE FL Mobile 使用函式庫: Cold_Clear [MinusKelvin] json.lua [rxi] profile.lua [itraykov] sha2 [Egor Skriptunoff] ]], support="支持作者", WidgetText={ main={ offline="單人遊戲", qplay="快速開始: ", online="網路遊戲", custom="自定義", setting="設置", stat="統計數據", dict="小Z辭典", replays="錄影回放", }, main_simple={ sprint="40行", marathon="馬拉松", }, mode={ mod="Mods (F1)", start="開始", }, mod={ title="Mods", reset="重設(tab)", unranked="成績無效", }, pause={ setting="設置(S)", replay="回放(P)", save="保存(O)", resume="繼續(esc)", restart="重新啟動(R)", quit="退出(Q)", tas="TAS (T)", }, net_menu={ league="Tech League", ffa="FFA", rooms="房間列表", resetPW="重設密碼", logout="登出", }, net_league={ match="匹配對手", }, net_rooms={ password="密碼", refreshing="刷新房間列表中……", noRoom="一個房間都沒有欸……", refresh="刷新", new="創建房間", join="加入", }, net_newRoom={ title="房間參數", roomName="房間名稱 (留空默認為 用戶名's room)", password="密碼", description="房間描述", life="生命計數", pushSpeed="上漲速度", garbageSpeed="垃圾行速度", visible="能見度", freshLimit="鎖延刷新限制", fieldH="場地高度", bufferLimit="緩衝上限", heightLimit="高度上限", drop="下落延遲", lock="鎖定延遲", wait="方塊生成等待", fall="行清除延遲", hang="死亡延遲", hurry="ARE打斷", capacity="房間容量", create="創建", ospin="O-spin", fineKill="100% finesse", b2bKill="強制B2B", lockout="鎖定在外時失敗", easyFresh="普通刷新鎖延", deepDrop="深降", bone="骨塊", eventSet="規則集", holdMode="Hold模式", nextCount="Next", holdCount="Hold", infHold="無限Hold", phyHold="物理Hold", }, net_game={ ready="準備", spectate="觀賽", cancel="取消準備", }, setting_game={ title="遊戲設置", graphic="←畫面", sound="音頻→", style="風格", ctrl="控制設置", key="鍵位設置", touch="觸控設置", showVK="顯示虛擬擊鍵", reTime="開局等待時間", RS="旋轉系統", menuPos="菜單按鈕位置", sysCursor="使用系統光標", autoPause="失去焦點時暫停", autoSave="打破紀錄時自動保存", simpMode="簡潔模式", }, setting_video={ title="畫面設置", sound="←音頻", game="遊戲→", block="方塊可見", smooth="平滑下落", upEdge="3D方塊", bagLine="包分界線", ghostType="陰影樣式", ghost="陰影不透明度", center="旋轉中心不透明度", grid="网格不透明度", lineNum="行號透明度", lockFX="鎖定特效", dropFX="下落特效", moveFX="移動特效", clearFX="清除特效", splashFX="噴濺特效", shakeFX="晃動特效", atkFX="攻擊特效", frame="渲染幀率(%)", text="清除文本", score="分數動畫", bufferWarn="緩衝預警", showSpike="爆發計數", nextPos="生成預覽", highCam="屏幕滾動", warn="死亡預警", clickFX="點擊特效", power="電量顯示", clean="渲染優化", fullscreen="全屏幕", portrait="豎屏", msaa="抗鋸齒等級", bg_on="普通背景", bg_off="無背景", bg_custom="應用自定義背景", blockSatur="方塊飽和", fieldSatur="場地飽和", }, setting_sound={ title="音頻設置", game="←遊戲", graphic="畫面→", mainVol="主音量", bgm="音樂", sfx="音效", stereo="立體聲", spawn="方塊生成", warn="危險警告", vib="振動", voc="語音", autoMute="失去焦點自動靜音", fine="finesse錯誤提示音", sfxPack="音效集", vocPack="語音集", apply="應用", }, setting_control={ title="控制設置", preview="預覽", das="DAS",arr="ARR", dascut="DAS打斷", dropcut="誤硬降打斷", sddas="軟降DAS",sdarr="軟降ARR", ihs="提前Hold", irs="提前旋轉", ims="提前移動", reset="重設", }, setting_key={ a1="左移", a2="右移", a3="順時針旋轉", a4="逆時針旋轉", a5="180°旋轉", a6="硬降", a7="軟降", a8="Hold", a9="功能鍵1", a10="功能鍵2", a11="左瞬移", a12="右瞬移", a13="軟降到底", a14="軟降一格", a15="軟降四格", a16="軟降十格", a17="落在最左", a18="落在最右", a19="列在最左", a20="列在最右", restart="重新啟動", }, setting_skin={ skinSet="方塊皮膚", title="外觀設置", skinR="重置顏色", faceR="重置方向", }, setting_touch={ default="默認組合", snap="對齊到網格", size="大小", shape="形狀", }, setting_touchSwitch={ b1="左移:", b2="右移:", b3="順時針旋轉:", b4="逆時針旋轉:", b5="180°旋轉:", b6="硬降:", b7="軟降:", b8="Hold:", b9="功能鍵1:", b10="功能鍵2:", b11="左瞬移:", b12="右瞬移:", b13="軟降到底:", b14="軟降一格:", b15="軟降四格:", b16="軟降十格:", b17="落在最左:", b18="落在最右:", b19="列在最左:", b20="列在最右:", norm="標準", pro="專業", icon="圖標", sfx="擊鍵音效", vib="擊鍵振動", alpha="不透明度", track="擊鍵自動追蹤", dodge="自動避讓", }, customGame={ title="自定義遊戲", defSeq="默認序列", noMsn="無任務", drop="下落延遲", lock="鎖定延遲", wait="方塊生成等待", fall="行清除延遲", hang="死亡延遲", hurry="ARE打斷", bg="背景", bgm="音樂", copy="拷貝場地+序列+任務", paste="黏貼場地+序列+任務", play_clear="開始-清除", play_puzzle="開始-拼圖", reset="重設所有(del)", advance="更多設置(A)", mod="Mods (F1)", field="場地編輯(F)", sequence="序列編輯(S)", mission="任務編輯(M)", eventSet="規則集合", holdMode="Hold模式", nextCount="Next", holdCount="Hold", infHold="無限Hold", phyHold="物理Hold", fieldH="場地高度", visible="能見度", freshLimit="鎖延刷新限制", opponent="對手", life="生命數", pushSpeed="上漲速度", garbageSpeed="垃圾行速度", bufferLimit="緩衝上限", heightLimit="高度上限", ospin="O-spin", fineKill="強制finesse", b2bKill="強制B2B", lockout="鎖定在外時失敗", easyFresh="普通刷新鎖延", deepDrop="深降", bone="骨塊", }, custom_field={ title="自定義遊戲", subTitle="場地", any="不定", smart="智能", push="增加一行(K)", del="清除行(L)", demo="不顯示×", newPg="新頁面(N)", delPg="刪除頁面(M)", prevPg="上一頁面", nextPg="下一頁面", }, custom_sequence={ title="自定義遊戲", subTitle="序列", sequence="序列", }, custom_mission={ title="自定義遊戲", subTitle="任務", _1="1",_2="2",_3="3",_4="4", any1="any1",any2="any2",any3="any3",any4="any4", PC="PC", Z1="Z1",S1="S1",J1="J1",L1="L1",T1="T1",O1="O1",I1="I1", Z2="Z2",S2="S2",J2="J2",L2="L2",T2="T2",O2="O2",I2="I2", Z3="Z3",S3="S3",J3="J3",L3="L3",T3="T3",O3="O3",I3="I3", O4="O4",I4="I4", mission="強制任務", }, music={ title="音樂房", arrow="→", now="正在播放:", bgm="音樂", sound="音效房", }, launchpad={ title="音效房", bgm="音樂", sfx="音效", voc="語音", music="音樂房", label="標籤", }, about={ staff="製作人員", his="更新曆史", legals="法律信息", }, dict={ title="小Z方塊詞典", }, stat={ path="打開存儲目錄", save="用戶資料管理", }, login={ title="登錄", ticket="登錄口令", authorize="獲取口令", paste="粘貼口令", submit="登錄", }, reset_password={ title="重設密碼", send="發送驗證碼", code="驗證碼", password="密碼", password2="確認密碼", setPW="設置密碼", }, account={ title="賬戶", }, app_15p={ color="顏色", invis="盲打", slide="滑動操作", pathVis="路徑顯示", revKB="鍵盤反向", }, app_schulteG={ rank="尺寸", invis="盲打", disappear="消失", tapFX="點擊動畫", }, app_AtoZ={ level="等級", keyboard="鍵盤", }, app_2048={ invis="盲打", tapControl="點擊操作", skip="跳過回合", }, app_ten={ next="預覽", invis="盲打", fast="速打", }, app_dtw={ color="顏色", mode="模式", bgm="音樂", arcade="街機", }, app_link={ invis="盲打", }, savedata={ export="導出到剪貼板", import="從剪貼板導入", unlock="地圖進度", data="統計數據", setting="設置", vk="虛擬按鍵佈局", couldSave="雲儲存(測試功能,謹慎使用)", notLogin="[登入來使用雲儲存]", upload="上傳到雲端", download="從雲端下載", }, }, modes={ ['sprint_10l']= {"競速", "10L", "清除10行"}, ['sprint_20l']= {"競速", "20L", "清除20行"}, ['sprint_40l']= {"競速", "40L", "清除40行"}, ['sprint_100l']= {"競速", "100L", "清除100行"}, ['sprint_400l']= {"競速", "400L", "清除400行"}, ['sprint_1000l']= {"競速", "1000L", "清除1000行"}, ['secret_grade']= {"秘密段位", "", "按照提示完成經典的“大於號”拼圖"}, ['sprintPenta']= {"競速", "五連塊", "傷腦筋十八塊"}, ['sprintMPH']= {"競速", "MPH", "純隨機\n無Next\n無Hold"}, ['sprint123']= {"競速", "M123", "清除40行,但只有一至三連塊"}, ['dig_10l']= {"挖掘", "10L", "挖掘10行"}, ['dig_40l']= {"挖掘", "40L", "挖掘40行"}, ['dig_100l']= {"挖掘", "100L", "挖掘100行"}, ['dig_400l']= {"挖掘", "400L", "挖掘400行"}, ['dig_eff_10l']= {"挖掘", "效率 10L", "挖掘10行用最少的件數"}, ['dig_eff_40l']= {"挖掘", "效率 40L", "挖掘40行用最少的件數"}, ['dig_eff_100l']= {"挖掘", "效率 100L","挖掘100行用最少的件數"}, ['dig_eff_400l']= {"挖掘", "效率 400L","挖掘400行用最少的件數"}, ['dig_quad_10l']= {"挖掘", "消四10L", "挖掘10行,但只能消四"}, ['drought_n']= {"乾旱", "100L", "你I沒了"}, ['drought_l']= {"乾旱+", "100L", "後 媽 發 牌"}, ['marathon_n']= {"馬拉松", "普通", "200行加速馬拉松"}, ['marathon_h']= {"馬拉松", "困難", "200行高速馬拉松"}, ['solo_e']= {"單挑", "簡單", "打敗AI"}, ['solo_n']= {"單挑", "普通", "打敗AI"}, ['solo_h']= {"單挑", "困難", "打敗AI"}, ['solo_l']= {"單挑", "瘋狂", "打敗AI"}, ['solo_u']= {"單挑", "極限", "打敗AI"}, ['techmino49_e']= {"49人混戰", "簡單", "49人混戰,活到最後"}, ['techmino49_h']= {"49人混戰", "困難", "49人混戰,活到最後"}, ['techmino49_u']= {"49人混戰", "極限", "49人混戰,活到最後"}, ['techmino99_e']= {"99人混戰", "簡單", "99人混戰,活到最後"}, ['techmino99_h']= {"99人混戰", "困難", "99人混戰,活到最後"}, ['techmino99_u']= {"99人混戰", "極限", "99人混戰,活到最後"}, ['round_e']= {"回合制", "簡單", "下棋模式"}, ['round_n']= {"回合制", "普通", "下棋模式"}, ['round_h']= {"回合制", "困難", "下棋模式"}, ['round_l']= {"回合制", "瘋狂", "下棋模式"}, ['round_u']= {"回合制", "極限", "下棋模式"}, ['big_n']= {"大方塊", "普通", "類比10*5場地的玩法(標準尺寸的一半)"}, ['big_h']= {"大方塊", "困難", "類比10*5場地的玩法(標準尺寸的一半)"}, ['master_n']= {"大師", "普通", "20G初心者練習"}, ['master_h']= {"大師", "困難", "上級者20G挑戰"}, ['master_m']= {"大師", "大師", "大師20G"}, ['master_final']= {"大師", "究極", "究極20G:無法觸及的終點"}, ['master_ph']= {"大師", "虛幻", "虛幻20G:???"}, ['master_g']= {"大師", "段位考試", "20G段位考試"}, ['master_ex']= {"宗師", "EX", "成為方塊大師"}, ['master_instinct']={"大師", "本能", "隱藏當前塊"}, ['strategy_e']= {"策略堆疊", "簡單", "20G堆疊中速決策練習"}, ['strategy_h']= {"策略堆疊", "困難", "20G堆疊快速決策練習"}, ['strategy_u']= {"策略堆疊", "極限", "20G堆疊極速決策練習"}, ['strategy_e_plus']={"策略堆疊", "簡單+", "20G堆疊中速決策練習\n無Hold"}, ['strategy_h_plus']={"策略堆疊", "困難+", "20G堆疊快速決策練習\n無Hold"}, ['strategy_u_plus']={"策略堆疊", "極限+", "20G堆疊極速決策練習\n無Hold"}, ['blind_e']= {"隱形", "半隱", "不強大腦"}, ['blind_n']= {"隱形", "全隱", "挺強大腦"}, ['blind_h']= {"隱形", "瞬隱", "很強大腦"}, ['blind_l']= {"隱形", "瞬隱+", "最強大腦"}, ['blind_u']= {"隱形", "啊這", "你準備好了嗎"}, ['blind_wtf']= {"隱形", "不會吧", "還沒準備好"}, ['blind_inv']= {"隱形", "倒置的", "隱形活動件"}, ['classic_e']= {"高速經典", "簡單", "高速經典"}, ['classic_h']= {"高速經典", "困難", "飛速經典"}, ['classic_l']= {"高速經典", "瘋狂", "極速经典"}, ['classic_u']= {"高速經典", "極限", "光速經典"}, ['survivor_e']= {"生存", "簡單", "你能存活多久?"}, ['survivor_n']= {"生存", "普通", "你能存活多久?"}, ['survivor_h']= {"生存", "困難", "你能存活多久?"}, ['survivor_l']= {"生存", "瘋狂", "你能存活多久?"}, ['survivor_u']= {"生存", "極限", "你能存活多久?"}, ['attacker_h']= {"進攻", "困難", "進攻練習"}, ['attacker_u']= {"進攻", "極限", "進攻練習"}, ['defender_n']= {"防守", "普通", "防守練習"}, ['defender_l']= {"防守", "瘋狂", "防守練習"}, ['dig_h']= {"挖掘", "困難", "挖掘練習"}, ['dig_u']= {"挖掘", "極限", "挖掘練習"}, ['c4wtrain_n']= {"C4W練習", "普通", "無 限 連 擊"}, ['c4wtrain_l']= {"C4W練習", "瘋狂", "無 限 連 擊"}, ['pctrain_n']= {"全清訓練", "普通", "簡易PC題集,熟悉全清定式的組合"}, ['pctrain_l']= {"全清訓練", "瘋狂", "困難PC題集,強算力者進"}, ['pc_n']= {"全清挑戰", "普通", "100行內刷PC"}, ['pc_h']= {"全清挑戰", "困難", "100行內刷PC"}, ['pc_l']= {"全清挑戰", "瘋狂", "100行內刷PC"}, ['pc_inf']= {"無盡全清挑戰", "", "你能連續做多少PC?"}, ['tech_n']= {"科研", "普通", "禁止斷B2B"}, ['tech_n_plus']= {"科研", "普通+", "僅允許spin與PC"}, ['tech_h']= {"科研", "困難", "禁止斷B2B"}, ['tech_h_plus']= {"科研", "困難+", "僅允許spin與PC"}, ['tech_l']= {"科研", "瘋狂", "禁止斷B2B"}, ['tech_l_plus']= {"科研", "瘋狂+", "僅允許spin與PC"}, ['tech_finesse']= {"科研", "finesse", "強制finesse"}, ['tech_finesse_f']= {"科研", "finesse+", "禁止普通清除,強制finesse"}, ['tech_finesse_lock']= {"科研", "finesse限制", "限制操作次數"}, ['tech_finesse_lock_f']={"科研", "finesse限制+","限制操作次數,禁止斷B2B"}, ['tsd_e']= {"TSD挑戰", "簡單", "你能連續做幾個TSD?"}, ['tsd_h']= {"TSD挑戰", "困難", "你能連續做幾個TSD?"}, ['tsd_u']= {"TSD挑戰", "極限", "你能連續做幾個TSD?"}, ['backfire_n']= {"Backfire", "普通", "打出100攻擊"}, ['backfire_h']= {"Backfire", "困難", "打出100攻擊"}, ['backfire_l']= {"Backfire", "瘋狂", "打出100攻擊"}, ['backfire_u']= {"Backfire", "極限", "打出100攻擊"}, ['sprintAtk']= {"競速", "100攻擊", "打出100攻擊"}, ['sprintEff']= {"競速", "效率", "40行內打出更高的攻擊"}, ['zen']= {"禪", "200行", "不限時200行"}, ['ultra']= {"限時打分", "挑戰", "在兩分鐘內盡可能拿到最多的分數"}, ['infinite']= {"無盡", "", "沙盒"}, ['infinite_dig']= {"無盡:挖掘", "", "挖呀挖呀挖"}, ['marathon_inf']= {"馬拉松", "無盡", "無盡馬拉松"}, ['custom_clear']= {"自定義", "普通"}, ['custom_puzzle']= {"自定義", "拼圖"}, }, pumpkin="我是南瓜", }