local C=COLOR return { loadText={ loadSFX="加载音效资源", loadSample="加载乐器采样", loadVoice="加载语音资源", loadFont="缓存字体资源", loadModeIcon="加载模式图标", loadMode="加载模式", loadOther="加载杂项", finish="按任意键继续", }, sureQuit="再按一次退出", sureReset="再按一次重置", sureDelete="再按一次删除", newDay="新的一天,新的开始~", playedLong="已经玩很久了!注意休息!", playedTooMuch="今天玩太久啦!打块好玩但也要适可而止哦~", settingWarn="正在修改不常用设置,小心操作!", settingWarn2="该设置需要重启后生效", atkModeName={"随机","徽章","击杀","反击"}, royale_remain="剩余 $1 名玩家", powerUp={[0]="000%UP","025%UP","050%UP","075%UP","100%UP"}, cmb={nil,"1 Combo","2 Combo","3 Combo","4 Combo","5 Combo","6 Combo","7 Combo","8 Combo","9 Combo","10 Combo!","11 Combo!","12 Combo!","13 Combo!","14 Combo!","15 Combo!","16 Combo!","17 Combo!","18 Combo!","19 Combo!","MEGACMB"}, spin="-spin ", spinNC="-spin", clear={"Single","Double","Triple","Techrash","Pentacrash","Hexacrash","Heptacrash","Octacrash","Nonacrash","Decacrash","Undecacrash","Dodecacrash","Tridecacrash","Tetradecacrash","Pentadecacrash","Hexadecacrash","Heptadecacrash","Octadecacrash","Nonadecacrash","Ultracrash","Impossicrash"}, cleared="$1 lines", mini="Mini",b2b="B2B ",b3b="B2B2B ", PC="Perfect Clear",HPC="Half Clear", replaying="[回放]", tasUsing="[TAS]", stage="关卡 $1 完成", great="Great!", awesome="Awesome.", almost="Almost!", continue="Continue.", maxspeed="最高速度", speedup="速度加快", missionFailed="非任务消除", infHeightOn="无限高度 开", infHeightOff="无限高度 关", infHeightHint="用功能键1切换", speedLV="速度等级", piece="块数",line="行数",atk="攻击",eff="效率", rpm="RPM",tsd="T2", grade="段位",techrash="Techrash", wave="波数",nextWave="下一波", combo="Combo",maxcmb="Max Combo", pc="Perfect Clear",ko="KO", win="胜利", lose="失败", finish="完成", gamewin="胜利", gameover="游戏结束", pause="暂停", pauseCount="暂停统计", finesse_ap="All Perfect", finesse_fc="Full Combo", page="页面:", cc_fixed="不能同时开启CC和固定序列", cc_swap="不能同时开启CC和swap的暂存模式", ai_prebag="不能同时开启AI和含有非四连块的自定义序列", ai_mission="不能同时开启AI和自定义任务", switchSpawnSFX="请开启方块生成音效", needRestart="重新开始以生效", loadError_errorMode="文件 '$1' 读取失败:无加载模式 '$2'", loadError_read="文件 '$1' 读取失败:读取失败", loadError_noFile="文件 '$1' 读取失败:没有文件", loadError_other="文件 '$1' 读取失败:$2", loadError_unknown="文件 '$1' 读取失败:原因未知", saveError_duplicate="文件 '$1' 保存失败:文件已存在", saveError_encode="文件 '$1' 保存失败:编码错误", saveError_other="文件 '$1' 保存失败:$2", saveError_unknown="文件 '$1' 保存失败:原因未知", copyDone="复制成功!", saveDone="保存成功!", exportSuccess="导出成功", importSuccess="导入成功", dataCorrupted="数据损坏", pasteWrongPlace="提醒:可能粘贴错地方了", noFile="找不到文件", nowPlaying="正在播放:", VKTchW="触摸点权重", VKOrgW="原始点权重", VKCurW="当前点权重", noScore="暂无成绩", modeLocked="暂未解锁", unlockHint="前一模式达到成绩B或以上即可解锁", highScore="最佳成绩", newRecord="打破纪录", replayBroken="无法加载该录像", dictNote="==复制于小z词典==", -- Server's warn/error messages Techrater={ internalError="内部错误", databaseError="数据库错误", invalidFormat="json格式无效", invalidArguments="参数无效", tooFrequent="请求太频繁", notAvailable="无效请求", noPermission="没有权限", roomNotFound="找不到房间", -- Controllers WebSocket={ invalidConnection="无效连接", invalidAction="无效操作", playerNotFound="找不到玩家", connectionFailed="连接失败", }, -- Filters CheckPermission={ playerNotFound="找不到玩家", }, -- Plugins ConnectionManager={ playerInvalid="无效玩家", playerNotFound="找不到玩家", connectionReplaced="连接已更换", }, NoticeManager={ noticeNotFound="找不到公告", }, PlayerManager={ invalidCode="无效验证码", invalidEmail="无效邮箱", playerNotFound="找不到玩家", invalidEmailPass="邮箱或密码无效", emailExists="邮箱存在", emailSendError="邮箱发送错误", }, -- Strategies PlayerRole={ invalidRole="无效角色", invalidTarget="无效目标", }, PlayerType={ invalidType="无效类型", roomFull="房间已满", }, RoomJoin={ wrongPassword="密码错误", }, }, tooFrequent="操作太频繁", roomPasswordChanged="房间密码已更改", oldVersion="最新版本$1可以下载了!", versionNotMatch="版本不一致!", notFinished="暂未完成,敬请期待!", noUsername="请填写用户名", wrongEmail="无效邮箱地址", wrongCode="无效验证码", noPassword="请填写密码", diffPassword="两次密码不一致", checkEmail="请查看邮箱验证码", wsFailed="连接失败: $1", wsClose="连接断开: $1", netTimeout="连接超时", serverDown="唉哟!服务器不在线", requestFailed="请求失败", onlinePlayerCount="在线人数: $1", createRoomSuccessed="创建房间成功!", playerKicked="$1 把 $2 移出了房间", becomeHost="$1 成为了房主", started="游戏中", joinRoom="$1 进入房间", leaveRoom="$1 离开房间", roomRemoved="房间被解散", ready="各就各位!", spectating="观战中", keySettingInstruction="点击添加键位绑定\nesc取消选中\n退格键清空选中", customBGhelp="把图片文件拖到这个窗口里使用自定义背景", customBGloadFailed="自定义背景的图片文件格式不支持", errorMsg="Techmino遭受了雷击,需要重新启动。\n我们已收集了一些错误信息,你可以向作者进行反馈。", tryAnotherBuild="[解码UTF-8错误] 如果你现在用的是Windows系统,请重新下载 Techmino-32/64位 (和现在运行的不一样的那个)。", modInstruction="选择你要使用的Mod!\n不同Mod会用不同的方式改变初始游戏规则(可能导致不能正常游玩)\n来开发新玩法或者挑战自我吧!\n提醒:开启一些Mod会让成绩无效,你也可以用键盘开关Mod,按住shift反向", modInfo={ next="Next数量:\n强制使用Next的个数", hold="Hold数量:\n强制使用Hold的个数", hideNext="隐藏Next:\n隐藏前几个Next", infHold="无限Hold:\n可以无限制使用Hold", hideBlock="隐藏方块:\n使当前方块不可见", hideGhost="隐藏阴影:\n使提示阴影不可见", hidden="隐形:\n方块将会在锁定之后隐形", hideBoard="遮挡:\n遮挡部分或者全部场地", flipBoard="翻转:\n将场地以一定方式翻转显示", dropDelay="重力:\n强制使用下落速度(单位:帧/格)", lockDelay="锁延:\n强制使用锁定延迟(单位:帧)", waitDelay="出块等待:\n出块后的等待时间(单位:帧)", fallDelay="消行等待:\n消行后的等待时间(单位:帧)", life="生命数:\n修改初始生命数量", forceB2B="强制B2B:\nB2B条掉到启动线以下就会结束游戏", forceFinesse="强制极简:\n非极简操作将强制结束游戏", tele="瞬移:\n强制启用0移动延迟", noRotation="无旋转:\n禁用旋转按键", noMove="无移动:\n禁用移动按键", customSeq="指定序列:\n强制使用某种序列", pushSpeed="涨行速度:\n改变垃圾行升起的速度(单位:格/帧)", boneBlock="骨块:\n使用骨块进行游戏", }, pauseStat={ "时间:", "按键/旋转/暂存:", "落块:", "消行/挖掘:", "攻击/挖掘攻击:", "上涨/接收/抵消:", "消除:", "Spin:", "B2B/B3B/PC/HPC:", "Finesse:", }, radar={"DEF","OFF","ATK","SEND","SPD","DIG"}, radarData={"D'PM","ADPM","APM","SPM","L'PM","DPM"}, stat={ "游戏运行次数:", "游戏局数:", "游戏时间:", "按键/旋转/暂存:", "方块/消行/攻击:", "接收/抵消/上涨:", "挖掘/挖掘攻击:", "效率/挖掘效率:", "满贯/大满贯:", "全/半清:", "多余操作/极简率:", }, aboutTexts={ "这只是一个普通的*方块游戏*", "从C2/IO/JS/WWC/KOS等方块获得过灵感", "", "使用LÖVE引擎", "错误或者建议请附带截图发送到内测群或者作者邮箱~", "仅通过官网(见主菜单词典) 免费下载/更新", "其他渠道获得游戏皆有被修改/加广告/植入病毒的风险,程序只申请了振动&联网权限!", "若由于被修改的本游戏产生的各种损失作者不负责(怎么负责啊我又没法管)", FNNS and "/" or "请从正规途径获得最新版,游戏现为免费,不过有打赏当然感谢啦~", FNNS and "/" or "更多信息见小z词典", }, staff={ "原作者 MrZ", "邮箱: 1046101471@qq.com", "", "程序, 开发和设计", "MrZ", "", "音乐制作使用", "Beepbox", "FL Studio", "FL Mobile", "Logic Pro X", "", "[POWERED BY LÖVE]", "", "程序", "MrZ", "ParticleG", "Gompyn", "Trebor", "(scdhh)", "(FinnTenzor)", "(NOT_A_ROBOT)", "(user670)", "", "GitHub CI、封装和后端", "ParticleG", "Trebor", "LawrenceLiu", "Gompyn", "flaribbit", "schh", "", "视觉设计、UI和UX", "MrZ", "Gnyar", "C₂₉H₂₅N₃O₅", "ScF", "(旋律星萤)", "(T0722)", "", "插图", "Miya", "Mono", "Xiaoya", "葉枭", "", "音乐设计", "MrZ", "柒栎流星", "ERM", "Trebor", "C₂₉H₂₅N₃O₅", "(T0722)", "(Aether)", "(Hailey)", "", "音效和语音包", "Miya", "Xiaoya", "Mono", "MrZ", "Trebor", "", "翻译和本地化", "User670", "MattMayuga", "Mizu", "Mr.Faq", "ScF", "C₂₉H₂₅N₃O₅", "NOT_A_ROBOT", "XMiao", "sakurw, Airun, 幽灵3383", "Shard Nguyễn, Squishy, TVN community", "", "演出", "Electric283", "Hebomai", "", "特别感谢", "Flyz", "Big_True", "NOT_A_ROBOT", "思竣", "yuhao7370", "Farter", "Teatube", "蕴空之灵", "T9972", "No-Usernam8", "andrew4043", "smdbs-smdbs", "paoho", "Allustrate", "Haoran SUN", "Tianling Lyu", "huaji2369", "Lexitik", "Tourahi Anime", "PopUpWaffles", "[All other test staff]", "…And You!", }, used=[[ 使用工具: Beepbox Goldwave GFIE FL Mobile 使用库: Cold_Clear [MinusKelvin] json.lua [rxi] profile.lua [itraykov] sha2 [Egor Skriptunoff] ]], support="支持作者", dict={ -- Message from Sea: credit to User670 for helping me out this part. sizeChanged="已更改字号为$1", sizeReset="字号已重置", helpText=[[ 小Z词典操作说明 鼠标/触摸屏: 点击左侧列表中的项目以选择词条 点击 [$14] 复制词条文本 点击 [$15] 打开词条中的链接(如有) 键盘: 按 [F1] 显示帮助 按 [$1] 或 [$2] 滚动文本 按 [$3] 打开上一词条,按 [$4] 打开下一词条。按住 [Ctrl] 加速 按 [-] 缩小字号,[+] 增大字号,[0] 恢复默认字号 按 [Ctrl + C] 复制词条文本 按 [$16] (上下文菜单键/应用程序键)打开词条中的链接(如有) 手柄: 按 $10 to 显示帮助 按 $5 或 $6 滚动文本, 按 $11 加速 按 $7 打开上一词条,按 $8 打开下一词条。按住 $11 加速 按住 $11 并按 $6 缩小字号,或 $5 增大字号]] -- 1-4: Up, Down, Left, Right -- 5-8: Up, Down, Left, Right but D-Pad -- 9-12: X, Y, A, B -- 13-16: Help, Copy, Open, MENU }, WidgetText={ main={ offline="单机游戏", qplay="快速开始: ", online="联网游戏", custom="自定义", setting="设置", stat="统计信息", dict="小Z词典", replays="录像回放", }, main_simple={ sprint="40行", marathon="马拉松", }, mode={ mod="Mods (F1)", start="开始", }, mod={ title="Mods", reset="重置(tab)", unranked="成绩无效", }, pause={ setting="设置(S)", replay="回放(P)", save="保存(O)", resume="继续(esc)", restart="重新开始(R)", quit="退出(Q)", tas="TAS (T)", }, net_menu={ league="Tech League", ffa="FFA", rooms="房间列表", resetPW="重置密码", logout="退出登录", }, net_league={ match="匹配对手", }, net_rooms={ password="密码", refreshing="刷新房间列表中", noRoom="一个房间都没有哎……", refresh="刷新", new="创建房间", join="加入", }, net_newRoom={ title="房间参数", roomName="房间名 (留空默认 用户名's room)", password="密码", description="房间描述", life="命数", pushSpeed="上涨速度", garbageSpeed="垃圾行速度", visible="能见度", freshLimit="锁延刷新限制", fieldH="场地高度", bufferLimit="缓冲上限", heightLimit="高度上限", drop="下落延迟", lock="锁定延迟", wait="出块等待", fall="消行延迟", hang="窒息延迟", hurry="ARE打断", capacity="房间容量", create="创建", ospin="O-spin", fineKill="强制极简", b2bKill="强制B2B", lockout="锁定在外时失败", easyFresh="普通刷新锁延", deepDrop="深降", bone="骨块", eventSet="规则包", holdMode="Hold模式", nextCount="Next", holdCount="Hold", infHold="无限Hold", phyHold="物理Hold", }, net_game={ ready="准备", spectate="观战", cancel="取消准备", }, setting_game={ title="游戏设置", graphic="←画面", sound="声音→", style="方块风格…", ctrl="控制设置…", key="键位设置…", touch="触屏设置…", showVK="显示虚拟按键", reTime="开局等待时间:", RS="旋转系统", menuPos="菜单按钮位置", sysCursor="使用系统光标", autoPause="失去焦点自动暂停", autoSave="破纪录自动保存", simpMode="简洁模式", }, setting_video={ title="画面设置", sound="←声音", game="游戏→", block="方块可见", smooth="平滑下落", upEdge="3D方块", bagLine="包分界线", ghostType="阴影样式", ghost="阴影不透明度:", center="旋转中心不透明度:", grid="网格不透明度:", lineNum="行号透明度:", lockFX="锁定特效:", dropFX="下落特效:", moveFX="移动特效:", clearFX="消除特效:", splashFX="溅射特效:", shakeFX="晃动特效:", atkFX="攻击特效:", frame="绘制帧率(%):", text="消行文本", score="分数动画", bufferWarn="缓冲预警", showSpike="爆发累计", nextPos="生成预览", highCam="超屏视野", warn="死亡预警", clickFX="点按特效", power="电量和时间", clean="绘制优化", fullscreen="全屏", portrait="竖屏", msaa="抗锯齿等级", bg_on="普通背景", bg_off="关闭背景", bg_custom="应用自定义背景", blockSatur="方块饱和度", fieldSatur="场地饱和度", }, setting_sound={ title="声音设置", game="←游戏", graphic="画面→", mainVol="总音量:", bgm="音乐:", sfx="音效:", stereo="立体声:", spawn="方块生成:", warn="危险警告:", vib="振动强度:", voc="语音:", autoMute="失去焦点自动静音", fine="非极简操作时播放提示音", sfxPack="音效包", vocPack="语音包", apply="应用", }, setting_control={ title="控制设置", preview="预览", das="DAS:",arr="ARR:", dascut="DAS打断:", dropcut="误硬降打断:", sddas="软降DAS:",sdarr="软降ARR:", ihs="提前Hold", irs="提前旋转", ims="提前移动", reset="重置", }, setting_key={ a1="左移", a2="右移", a3="顺时针旋转", a4="逆时针旋转", a5="180°旋转", a6="硬降", a7="软降", a8="暂存", a9="功能键1", a10="功能键2", a11="左瞬移", a12="右瞬移", a13="软降到底", a14="软降一格", a15="软降四格", a16="软降十格", a17="落在最左", a18="落在最右", a19="列在最左", a20="列在最右", restart="重新开始", }, setting_skin={ skinSet="方块皮肤", title="外观设置", skinR="重置配色", faceR="重置方向", }, setting_touch={ default="默认组合", snap="吸附", size="大小", shape="形状", }, setting_touchSwitch={ b1="左移:", b2="右移:", b3="顺时针旋转:", b4="逆时针旋转:", b5="180°旋转:",b6="硬降:", b7="软降:", b8="暂存:", b9="功能键1:", b10="功能键2:",b11="左瞬移:", b12="右瞬移:", b13="软降到底:",b14="软降一格:",b15="软降四格:", b16="软降十格:", b17="落在最左:",b18="落在最右:",b19="列在最左:", b20="列在最右:", norm="标准", pro="专业", icon="图标", sfx="按键音效:", vib="按键振动:", alpha="不透明度:", track="按键自动跟踪", dodge="自动避让", }, customGame={ title="自定义游戏", defSeq="默认序列", noMsn="无任务", drop="下落延迟", lock="锁定延迟", wait="出块等待", fall="消行延迟", hang="窒息延迟", hurry="ARE打断", bg="背景", bgm="音乐", copy="复制场地+序列+任务", paste="粘贴场地+序列+任务", play_clear="开始-消除", play_puzzle="开始-拼图", reset="重置所有(del)", advance="更多设置(A)", mod="Mods (F1)", field="场地编辑(F)", sequence="序列编辑(S)", mission="任务编辑(M)", eventSet="规则包", holdMode="Hold模式", nextCount="Next数:", holdCount="Hold数:", infHold="无限Hold", phyHold="物理Hold", fieldH="场地高度", visible="能见度", freshLimit="锁延刷新限制", opponent="对手", life="命数", pushSpeed="上涨速度", garbageSpeed="垃圾行速度", bufferLimit="缓冲上限", heightLimit="高度上限", ospin="O-spin", fineKill="强制极简", b2bKill="强制B2B", lockout="锁定在外时失败", easyFresh="普通刷新锁延", deepDrop="深降", bone="骨块", }, custom_field={ title="自定义游戏", subTitle="场地", any="不定", smart="智能", push="增加一行(K)", del="消除行(L)", demo="不显示×", newPg="新页面(N)", delPg="删除页面(M)", prevPg="上一页", nextPg="下一页", }, custom_sequence={ title="自定义游戏", subTitle="序列", sequence="序列", }, custom_mission={ title="自定义游戏", subTitle="任务", _1="1",_2="2",_3="3",_4="4", any1="any1",any2="any2",any3="any3",any4="any4", PC="PC", Z1="Z1",S1="S1",J1="J1",L1="L1",T1="T1",O1="O1",I1="I1", Z2="Z2",S2="S2",J2="J2",L2="L2",T2="T2",O2="O2",I2="I2", Z3="Z3",S3="S3",J3="J3",L3="L3",T3="T3",O3="O3",I3="I3", O4="O4",I4="I4", mission="强制任务", }, music={ title="音乐室", arrow="→", now="正在播放:", bgm="音乐", sound="音效室", }, launchpad={ title="音效室", bgm="音乐", sfx="音效", voc="语音", music="音乐室", label="标签", }, about={ staff="制作人员", his="更新历史", legals="法律信息", }, dict={ title="小Z方块词典", }, stat={ path="打开存储目录", save="用户档案管理", }, login={ title="登录", ticket="登录口令", authorize="获取口令", paste="粘贴口令", submit="登录", }, reset_password={ title="重置密码", send="发送验证码", code="验证码", password="密码", password2="确认密码", setPW="设置密码", }, account={ title="帐户", }, app_15p={ color="颜色", invis="盲打", slide="滑动操作", pathVis="路径显示", revKB="键盘反向", }, app_schulteG={ rank="尺寸", invis="盲打", disappear="消失", tapFX="点击动画", }, app_AtoZ={ level="关卡", keyboard="键盘", }, app_2048={ invis="盲打", tapControl="点击操作", skip="跳过回合", }, app_ten={ next="预览", invis="盲打", fast="速打", }, app_dtw={ color="颜色", mode="模式", bgm="音乐", arcade="街机", }, app_link={ invis="盲打", }, savedata={ export="导出到剪切板", import="从剪切板导入", unlock="地图进度", data="统计数据", setting="设置", vk="虚拟按键布局", couldSave="云存档(测试功能,谨慎使用)", notLogin="[登录以使用云存档]", upload="上传到云端", download="从云端下载", }, }, modes={ ['sprint_10l']= {"竞速", "10L", "消除10行"}, ['sprint_20l']= {"竞速", "20L", "消除20行"}, ['sprint_40l']= {"竞速", "40L", "消除40行"}, ['sprint_100l']= {"竞速", "100L", "消除100行"}, ['sprint_400l']= {"竞速", "400L", "消除400行"}, ['sprint_1000l']= {"竞速", "1000L", "消除1000行"}, ['secret_grade']= {"秘密段位", "", "按照提示完成经典的“大于号”拼图"}, ['sprintPenta']= {"竞速", "五连块", "伤脑筋十八块"}, ['sprintMPH']= {"竞速", "MPH", "纯随机\n无预览\n无暂存"}, ['sprint123']= {"竞速", "M123", "40L,但只有1~3连块"}, ['dig_10l']= {"挖掘", "10L", "挖掘10行"}, ['dig_40l']= {"挖掘", "40L", "挖掘40行"}, ['dig_100l']= {"挖掘", "100L", "挖掘100行"}, ['dig_400l']= {"挖掘", "400L", "挖掘400行"}, ['dig_eff_10l']= {"挖掘", "效率 10L", "用尽量少的块数挖掘10行"}, ['dig_eff_40l']= {"挖掘", "效率 40L", "用尽量少的块数挖掘40行"}, ['dig_eff_100l']= {"挖掘", "效率 100L", "用尽量少的块数挖掘100行"}, ['dig_eff_400l']= {"挖掘", "效率 400L", "用尽量少的块数挖掘400行"}, ['dig_quad_10l']= {"挖掘", "消四10L", "挖掘10行,但只能消四"}, ['drought_n']= {"干旱", "100L", "你I没了"}, ['drought_l']= {"干旱+", "100L", "后 妈 发 牌"}, ['marathon_n']= {"马拉松", "普通", "200行加速马拉松"}, ['marathon_h']= {"马拉松", "困难", "200行高速马拉松"}, ['solo_e']= {"单挑", "简单", "打败AI"}, ['solo_n']= {"单挑", "普通", "打败AI"}, ['solo_h']= {"单挑", "困难", "打败AI"}, ['solo_l']= {"单挑", "疯狂", "打败AI"}, ['solo_u']= {"单挑", "极限", "打败AI"}, ['techmino49_e']= {"49人混战", "简单", "49人混战,活到最后"}, ['techmino49_h']= {"49人混战", "困难", "49人混战,活到最后"}, ['techmino49_u']= {"49人混战", "极限", "49人混战,活到最后"}, ['techmino99_e']= {"99人混战", "简单", "99人混战,活到最后"}, ['techmino99_h']= {"99人混战", "困难", "99人混战,活到最后"}, ['techmino99_u']= {"99人混战", "极限", "99人混战,活到最后"}, ['round_e']= {"回合制", "简单", "下棋模式"}, ['round_n']= {"回合制", "普通", "下棋模式"}, ['round_h']= {"回合制", "困难", "下棋模式"}, ['round_l']= {"回合制", "疯狂", "下棋模式"}, ['round_u']= {"回合制", "极限", "下棋模式"}, ['big_n']= {"大方块", "普通", "模拟5×10场地的玩法(标准尺寸的一半)"}, ['big_h']= {"大方块", "困难", "模拟5×10场地的玩法(标准尺寸的一半)"}, ['master_n']= {"大师", "普通", "20G初心者练习"}, ['master_h']= {"大师", "困难", "上级者20G挑战"}, ['master_m']= {"大师", "大师", "大师20G"}, ['master_final']= {"大师", "终点", "究极20G:无法触及的终点"}, ['master_ph']= {"大师", "虚幻", "虚幻20G:???"}, ['master_g']= {"大师", "段位考试", "20G段位考试"}, ['master_ex']= {"宗师", "EX", "成为方块大师"}, ['master_instinct']={"大师", "本能", "当前块在出现后一小会后会隐形"}, ['strategy_e']= {"策略堆叠", "简单", "20G堆叠中速决策练习"}, ['strategy_h']= {"策略堆叠", "困难", "20G堆叠快速决策练习"}, ['strategy_u']= {"策略堆叠", "极限", "20G堆叠极速决策练习"}, ['strategy_e_plus']={"策略堆叠", "简单+", "20G堆叠中速决策练习\n无Hold"}, ['strategy_h_plus']={"策略堆叠", "困难+", "20G堆叠快速决策练习\n无Hold"}, ['strategy_u_plus']={"策略堆叠", "极限+", "20G堆叠极速决策练习\n无Hold"}, ['blind_e']= {"隐形", "半隐", "不强大脑"}, ['blind_n']= {"隐形", "全隐", "挺强大脑"}, ['blind_h']= {"隐形", "瞬隐", "很强大脑"}, ['blind_l']= {"隐形", "瞬隐+", "最强大脑"}, ['blind_u']= {"隐形", "啊这", "你准备好了吗"}, ['blind_wtf']= {"隐形", "不会吧", "还没准备好"}, ['classic_e']= {"高速经典", "简单", "高速经典"}, ['classic_h']= {"高速经典", "困难", "飞速经典"}, ['classic_l']= {"高速经典", "疯狂", "极速经典"}, ['classic_u']= {"高速经典", "极限", "光速经典"}, ['survivor_e']= {"生存", "简单", "你能存活多久?"}, ['survivor_n']= {"生存", "普通", "你能存活多久?"}, ['survivor_h']= {"生存", "困难", "你能存活多久?"}, ['survivor_l']= {"生存", "疯狂", "你能存活多久?"}, ['survivor_u']= {"生存", "极限", "你能存活多久?"}, ['attacker_h']= {"进攻", "困难", "进攻练习"}, ['attacker_u']= {"进攻", "极限", "进攻练习"}, ['defender_n']= {"防守", "普通", "防守练习"}, ['defender_l']= {"防守", "疯狂", "防守练习"}, ['dig_h']= {"挖掘", "困难", "挖掘练习"}, ['dig_u']= {"挖掘", "极限", "挖掘练习"}, ['c4wtrain_n']= {"C4W练习", "普通", "无 限 连 击"}, ['c4wtrain_l']= {"C4W练习", "疯狂", "无 限 连 击"}, ['pctrain_n']= {"全清训练", "普通", "简易PC题库,熟悉全清定式的组合"}, ['pctrain_l']= {"全清训练", "疯狂", "困难PC题库,强算力者进"}, ['pc_n']= {"全清挑战", "普通", "100行内刷PC"}, ['pc_h']= {"全清挑战", "困难", "100行内刷PC"}, ['pc_l']= {"全清挑战", "疯狂", "100行内刷PC"}, ['pc_inf']= {"无尽全清挑战", "", "你能连续做多少PC?"}, ['tech_n']= {"科研", "普通", "禁止断B2B"}, ['tech_n_plus']= {"科研", "普通+", "仅允许spin与PC"}, ['tech_h']= {"科研", "困难", "禁止断B2B"}, ['tech_h_plus']= {"科研", "困难+", "仅允许spin与PC"}, ['tech_l']= {"科研", "疯狂", "禁止断B2B"}, ['tech_l_plus']= {"科研", "疯狂+", "仅允许spin与PC"}, ['tech_finesse']= {"科研", "极简", "强制最简操作"}, ['tech_finesse_f']= {"科研", "极简+", "禁止普通消除,强制最简操作"}, ['tech_finesse_lock']= {"科研", "极简限制", "限制操作次数"}, ['tech_finesse_lock_f']={"科研", "极简限制+", "限制操作次数,禁止断B2B"}, ['tsd_e']= {"TSD挑战", "简单", "你能连续做几个TSD?"}, ['tsd_h']= {"TSD挑战", "困难", "你能连续做几个TSD?"}, ['tsd_u']= {"TSD挑战", "极限", "你能连续做几个TSD?"}, ['backfire_n']= {"Backfire", "普通", "打出100攻击"}, ['backfire_h']= {"Backfire", "困难", "打出100攻击"}, ['backfire_l']= {"Backfire", "疯狂", "打出100攻击"}, ['backfire_u']= {"Backfire", "极限", "打出100攻击"}, ['sprintAtk']= {"竞速", "100攻击", "打出100攻击"}, ['sprintEff']= {"竞速", "效率", "40行内打出更高的攻击"}, ['zen']= {"禅", "200", "不限时200行"}, ['ultra']= {"限时打分", "挑战", "在两分钟内尽可能拿到最多的分数"}, ['infinite']= {"无尽", "", "沙盒"}, ['infinite_dig']= {"无尽:挖掘", "", "挖呀挖呀挖"}, ['marathon_inf']= {"马拉松", "无尽", "无尽马拉松"}, ['custom_clear']= {"自定义", "普通"}, ['custom_puzzle']= {"自定义", "拼图"}, }, getTip={refuseCopy=true, "(RUR'U')R'FR2U'R'U'(RUR'F')", "《按钮风格进化史》", "《加载动画进化史》", "《主题曲进化史》", "↑↑↓↓←→←→BA", "0next 0hold.", "11renPC!", "1next 0hold", "1next 1hold!", "1next 6hold!", "3.1415926535897932384(\\d{3})", "3next 1hold?", "40行世界纪录:14.188s by Lurny", "6236326236327175", "626in1", "6next 1hold!", "6next 6hold?!", "报时机器人:新的一天开始了", "本游戏还在测试中,出各种问题都是有可能的哦", "本游戏使用精简版字体,可能有些特殊字符不能正确显示", "别催了,在做了!", "不要卖弱不要卖弱不要卖弱", "不知道有多少人玩游戏的时候会关心游戏是谁做的", "部分手机系统开启震动会导致严重卡顿", "彩色消除即将到来!", "草(日本语)", "吃键?真的吗?建议回放看看到底按没按到,按了多久", "打铁.mp4", "大概还是有人会看tip的", "大家认为的俄罗斯方块很可能不是你以为的俄罗斯方块,场合合适的时候可以适当提醒一下哦", "大满贯10连击消四全清!", "戴上耳机以获得最佳体验", "多年小游戏玩家表示痛恨拖时间的假加载", "多hold现代块又回来了!", "俄罗斯方块完全可以作为电竞游戏", "发现有个“隐形”皮肤了吗", "方块不能吃", "方块能吃吗", "感觉明明按键了但是没反应?你真的按到了吗?", "感谢群友帮忙想tip", "隔断消除即将到来!", "还能写些什么tip呢", "好像还没人能用脚打块打到一定水平", "欢迎来帮忙制作音乐或音效!", "欢迎提供更多游戏创意!", "混合消除即将到来!", "架空消除即将到来!", "建议使用双手游玩", "块东V共荣", "快去打一把100%极简看看会怎样", "来学编程,好玩的", "老牌益智游戏了", "论如何正确使用Unicode私用区定制字体", "卖弱禁言警告", "没学过编曲,音乐都是自己瞎写的,如果真的觉得好听就太好了!", "免费吃鸡方块", "喵!", "魔方也是方块(确信", "你今天的人品值是(满分100):"..math.random(100), "你们考虑过Z酱的感受吗?没有!你们只考虑你自己。", "配乐是有考虑到模式氛围的哦", "拼图与趣味", "请勿使用三只手游玩", "全球目前应该没人能全X评价(大爆炸不算)", "如何O-spin: 一秒转626圈(误", "三岁通关困难马拉松", "深降了解一下", "试试用跳舞毯打块", "适度游戏益脑,沉迷游戏伤身,合理安排时间,享受健康生活", "挖掘能力在对战里非常非常非常重要!!!!", "玩到一半弹出消息框?快去设置禁止弹窗", "玩得开心的话游戏作者也会很开心哦", "我曾经在极度愤怒的时候15秒消了40行", "我们是不是第一个在方块游戏做tip的?", "我一个滑铲就挖了个11renPC", "物理hold了解一下", "希望极简率没事", "希望你们都能喜欢Z……哦不是,喜欢Techmino", "享受Tech的特色旋转系统!", "写不出那种很酷的音乐(哭", "音乐风格是什么,能吃吗", "音乐使用beepbox制作", "音游方块是一家(暴论", "游戏使用LÖVE引擎制作", "游戏使用un……LÖVE引擎制作", "游戏原声已上架网易云音乐", "有建议的话可以反馈给作者~", "这不是休闲游戏……别怪关卡要求太高,多练吧", "中文方块百科全书:tetris.huijiwiki.com", "众所周知mac不能拿来玩游戏", "作业没做完别玩手机", "作者40行sub26了", "作者电脑上装了16个方块", "作者浏览器收藏夹里有7个方块", "ALLSPIN!", "Am G F G", "B2B2B???", "B2B2B2B并不存在……", "B2B2B2B存在吗?", "c4w人竟是我自己", "c4w人竟在我身边", "fin neo iso 是满足tspin条件的特殊t2的名字", "iOS设备使用键盘控制可能会有问题,还是先只用触屏吧", "Let-The-Bass-Kick!", "MrZ是谁啊", "pps-0.01", "sofunhowtoget", "STSD必死", "Techmino 英/'tɛkminəʊ/ 美/'tɛkminoʊ/ n.铁壳米诺 (游戏名)", "Techmino = Technique + Tetromino", "Techmino 好玩!", "Techmino安卓下载", "Techmino没有氪金没有逼肝,良不良心~", "Techmino在哪里下载", "Techmino怎么念啊", "techminohaowan", "techminoisfun", "Z酱竟是我自己", "Z酱累了,Z酱不想更新", "Z酱是谁", "Z酱只是个写代码的,懂什么方块", "Z块等身抱枕来一个(x", -- 计算机技术梗 "点击添加标题", "对编程有真·兴趣推荐Lua,安装无脑 语法简单 执行速度快 远离枯燥学校编程(雾", "绝大多数按钮上的图标是调用Unicode私用区里的自制字符实现的", "科技骨牌 你的创新式块堆栈业务技术管理器", "锟斤拷锟斤拷锟斤拷", "烫烫烫烫烫烫", "“Techmino.app”将对您的电脑造成伤害。您应该将它移到废纸篓。", "$include", "无法打开“Techmino.app”,因为无法验证开发者。", "众所周知俄罗斯方块是经典编程练手游戏(?", "git commit", "git push -f", "hello world", " if a==true", "l-=-1", "shutdown -h now", "sudo rm -rf /*", "Techmino 濂界帺锛", "Techmino console了解一下", "Techmino: App意外退出。", "Techmino: 耗电异常 ——在后台阻止系统休眠", "Techmino.exe 已停止工作", "TechminOS coming s∞n", "viod main[]", " while (false)", -- 其他乱七八糟梗 "啊哈哈哈哈哈,T块来咯", "不轻不重,手感真是好极了", "不要大力拍打或滑动哦", "车万方块是一家(暴论", "单手也能玩!", "感谢Orzmic为这个tip框提供修改意见", "感谢Phigros提供(确信)部分tip模板", "科目三:(见词典\"新人练习路线\")", "你的双手是为了你的一生服务的,而不是Techmino", "你有一个好", "你这块是金子做的还是垃圾行是金子做的", "你准备好了吗?", "请勿大力敲打设备!敲坏了就没有Techmino玩了", "少女祈祷中", "他奶奶的,为什么转不进去", "我们联合!", "要盯着bug不放", "这打块,多是一件美事", "做,做碌鸠啊做,打块先啦!", {C.Z,"1,2,",C.C,"⑨",C.Z,"!!!!!"}, {C.C,""}, {C.H,"暂定段位:9"}, {C.lY,"COOL!!"}, {C.H,"REGRET!!"}, {C.Y,"<φ> 10000"}, {C.Y,"10000 φ"}, {C.Y,"暂定段位:GM"}, {C.Y,"暂定段位:M"}, {C.Y,"暂定段位:MK"}, {C.Y,"暂定段位:MM"}, {C.Y,"暂定段位:MO"}, {C.Y,"暂定段位:MV"}, {C.Y,"O-spin!"}, {C.lY,"Xspin",C.Z,"是啥"}, {C.Z,"堆叠药水",C.H," 堆叠提升 (3:00)"}, {C.Z,"挖掘药水",C.H," 挖掘提升 (8:00)"}, {C.Z,"效率药水",C.H," 效率提升 (3:00)"}, {C.Z,"协调药水",C.H," MD减少 II(1:30)"}, {C.P,"T-spin!"}, {C.R,"DD",C.Z,"炮=",C.P,"TS",C.R,"D",C.Z,"+",C.P,"TS",C.R,"D",C.Z,"炮"}, {C.R,"DT",C.Z,"炮=",C.P,"TS",C.R,"D",C.Z,"+",C.P,"TS",C.R,"T",C.Z,"炮"}, {C.R,"LrL ",C.G,"RlR ",C.B,"LLr ",C.O,"RRl ",C.P,"RRR LLL ",C.C,"FFF ",C.Y,"RfR RRf rFF"}, -- 时间碎片 "时间碎片[000] 2021/11/21加入这个版块", "时间碎片[001] V0.0.091726加入TRS旋转系统", "时间碎片[002] V0.7.9加入O-spin", "时间碎片[003] V0.7.19加入语音系统", "时间碎片[004] V0.7.22加入平滑下落", "时间碎片[005] V0.8.5加入模式地图", "时间碎片[006] V0.8.19加入五连块", "时间碎片[007] V0.9.0加入自定义序列和模式", "时间碎片[008] V0.10.0加入录像回放", "时间碎片[009] V0.11.1加入小z词典", "时间碎片[010] V0.12.2加入mod系统", "时间碎片[011] V0.13.0联网对战测试", "时间碎片[012] V0.13.2加入任意场地高度", "时间碎片[013] V0.13.3加入控制台", "时间碎片[014] V0.14.5加入第一首社区玩家自制BGM", "时间碎片[015] V0.15.5加入录像回放菜单", "时间碎片[016] V0.16.0加入BIRS", "时间碎片[017] V0.16.2加入打击垫样式的音效室", "时间碎片[018] V0.17.0加入手柄的摇杆和扳机支持", "时间碎片[019] V0.17.3准备停止开发老Techmino,进入维护期", -- 豆知识 "豆知识[001]总共有400多条tip哦", "豆知识[002]背景影响游玩?可以去设置关闭", "豆知识[003]方块默认出现的方向都是重心在下哦(如果你没乱动设置", "豆知识[004]各种画面细节选项都可以在设置里找到哦", "豆知识[005]觉得移动速度太慢或太快,手感不好?快去设置调整DAS/ARR", "豆知识[006]无聊翻翻设置是好习惯", "豆知识[007]有疑问?先看设置有没有你想要的", "豆知识[008]2021年是Techmino联机元年", "豆知识[009]20G本质是一个全新的游戏规则!", "豆知识[010]29种块里28个都能spin你敢信?", "豆知识[011]7宽三SZ架空捐了解一下", "豆知识[012]把手机调到特殊的日期也许会发生什么", "豆知识[013]本游戏不叫Teachmino", "豆知识[014]本游戏的一部分内容是国际合作的!", "豆知识[015]本游戏的中文名叫《方块研究所》", "豆知识[016]本游戏的B2B是气槽机制,和传统的开关机制不一样哦", "豆知识[017]本游戏内置了几个休(yìng)闲(hé)小游戏哦~", "豆知识[018]本游戏在设计的时候受到了大量其他块游甚至一些音游的启发", "豆知识[019]必须要软降才能到达的位置都会判定为极简操作", "豆知识[020]别看攻击效率不高,其实消四还是很强的", "豆知识[021]别问游戏名字怎么取的,问就是随便想的", "豆知识[022]不同人打40行最合适的方式不一样,s1w/63/散消/s2w……", "豆知识[023]不同游戏(甚至不同模式)中不同战术的强度都不一样,并不能简单的按顺序排名", "豆知识[024]除了雨宫太阳还有很多高手玩家,尤其是不在PPT里,甚至强出不少", "豆知识[025]触发游戏报错后日志文件会越来越大(不过顶多几百K)", "豆知识[026]打好块跟学习一样没有捷径,多练!", "豆知识[027]打网络对战前请确认自己有一定的水平,不然会毫无游戏体验的", "豆知识[028]大量使用开局定式的数据是不准的", "豆知识[029]大陆的方块社区起步晚,所以世界级高手很少……下一个会是你吗?", "豆知识[030]低帧率会降低游戏体验", "豆知识[031]电脑游玩自带按键显示~", "豆知识[032]对战模式跟单机模式有本质区别,timing等能力需要专门练习", "豆知识[033]发现Bug可以去GitHub上开个issue反馈", "豆知识[034]分数一般只是好看的没有实际用途,建议只关心关卡要求", "豆知识[035]服务器随时爆炸", "豆知识[036]感觉自己速度到上限了?试着把das调低一点", "豆知识[037]刚接触方块的话多玩玩就行,40行两分钟以外没啥好针对性练习的", "豆知识[038]刚开始练全隐形可以尽量堆平,留一列消四", "豆知识[039]更小的DAS和ARR拥有更高的操作上限(能控制得了的话)", "豆知识[040]更新内容在游戏里和群公告都有写!", "豆知识[041]攻击生效速度(从快到慢):消二/三,消四,spin,高连击", "豆知识[042]好像可以把手机倒过来打场地旋转180……那还是不建议违反规则", "豆知识[043]基础堆叠和挖掘能力非常重要,忽视这两项的人都后悔了(确信)", "豆知识[044]即使被顶到天上了也不要放弃,每一行垃圾都有可能成为你的武器", "豆知识[045]极简率决定了你大概的速度上限和相等手速下的放块速度", "豆知识[046]键位是可以自定义的", "豆知识[047]键位有可能决定了上限,可能的话还是尽量考虑一下自己的键位是否利于超高速操作", "豆知识[048]尽早学双旋吧,单旋没前途的", "豆知识[049]经典块的水也很深,不要小看经典块玩家", "豆知识[050]经典块跟现代块是两个游戏,一个厉害不代表另一个也厉害,得从头练起", "豆知识[051]经典块和渣方块不是一回事", "豆知识[052]开启省流模式后将不会加载用户头像(应该能省不少流吧)", "豆知识[053]看主页机器人玩可能比较费电", "豆知识[054]连续pc有大量知识要背,不过背出来后随手10连pc不是问题", "豆知识[055]每个块的出现方向可以自定义", "豆知识[056]每个块的颜色可以自定义", "豆知识[057]每个虚拟按键都可以隐藏/显示,尺寸也可调", "豆知识[058]能导致吃键的问题有很多,建议说清楚具体发生了什么并且录视频说明", "豆知识[059]你可以从统计页面打开游戏存档目录", "豆知识[060]你说彩蛋?嗯…算是有,可以找找", "豆知识[061]其实很多时候“吃键”是玩家对游戏机制不了解或者自己的操作问题导致的", "豆知识[062]其实S和Z有四个方向(状态),虽然看起来只有两个", "豆知识[063]去玩别的方块的时候记得没有Ospin!", "豆知识[064]全程不使用任何旋转键完成40行模式是有可能的", "豆知识[065]三连块只有2种", "豆知识[066]四连块总共7种", "豆知识[067]五连块总共18种", "豆知识[068]六连块总共有……?那不重要,不会做的(大概", "豆知识[069]上面这个不是录像,是机器人实时在玩", "豆知识[070]使用固定堆叠方法达成20TSD难度很低", "豆知识[071]手机玩也可以外接键盘哦(iOS除外)", "豆知识[072]首页的机器人可能会不小心把自己给玩死", "豆知识[073]术语不认识?去右边那个词典里查查吧", "豆知识[074]水平是随着时间一点点提升的,不是几天几星期就能玩好的哦", "豆知识[075]虽然极简连击和极简率计算看着很怪,但以后你会发现还挺科学!", "豆知识[076]提前旋转等功能可以用来救命", "豆知识[077]停留在模式地图界面很费电", "豆知识[078]为了保护玩家们的健康,本游戏有一个临时的简易防沉迷系统!(不过估计你也触发不了/笑)", "豆知识[079]为什么关卡那么少!因为前一模式成绩连B都没达到,再加把劲吧~", "豆知识[080]为数不多走向世界的国产方块游戏", "豆知识[081]向其他人询问练习方法请说明自己的水平,最好录些视频,不然很难给出合适的建议", "豆知识[082]小心腱鞘炎", "豆知识[083]玄学研究显示,更换方块皮肤也许能帮助提升成绩", "豆知识[084]旋转不是变形!请尽量灵活利用顺逆时针两个旋转键", "豆知识[085]学会使用两个旋转键,三个更好", "豆知识[086]隐形真的不难,只要耐心花几个小时练下去", "豆知识[087]游戏中左下角三个信息分别是分数/时间/极简连击数", "豆知识[088]游戏字体里藏了一套Z块表情包", "豆知识[089]有几个隐藏模式不能从地图进入,到处找找看吧", "豆知识[090]右下角那个问号按钮是游戏说明书 (开了简洁模式当我没说)", "豆知识[091]在其他(方块)游戏相关场合提及本游戏是很不礼貌的", "豆知识[092]这里的极简判定不松不严,放心软降", "豆知识[093]注意到方块“旋转”的时候到底发生了些什么吗?", "豆知识[094]自定义场地可以画图实现逐页演示", "豆知识[095]自己不确定的问题尽量不要教别人哦", "豆知识[096]BT炮=beta炮=TCM-β炮", "豆知识[097]c4w可不是在所有游戏里都很强哦", "豆知识[098]Staff名单里飘过的是赞助榜单,喜欢本游戏的话可以给我们打赞助支持开发哦~", "豆知识[099]Techmino不是工业产品也不是练手程序,是游戏作品(至少目前是,嗯……)", "豆知识[100]Techmino生日不太清楚,那就定在2019.6.26吧", "豆知识[101]Techmino有一个简单的节日主题系统", "豆知识[102]Techmino有一个Nspire-CX原型版本", "豆知识[103]请在有一定基础之后再学Tspin!不然副作用非常大!", "豆知识[104]新人请千万记住,打好基础,不要太早学那些花里胡哨的。", "豆知识[105]长时间游戏状态会越来越差!玩久了记得放松一下~", -- 健康小贴士 "健康小贴士[01]玩游戏多眨眼,不然会干眼病", "健康小贴士[02]少玩点游戏,多注意眨眼和休息", "健康小贴士[03]戴耳机(尤其是半入耳式)时音量千万别拉满,不然真的会影响听力(虽然很慢)", "健康小贴士[04]不要熬夜,真的会猝死", "健康小贴士[05]长期睡眠不足会引起不可逆的脑损伤(变傻)", -- 群友名言 "群友名言[001]“玩了Techmino之后发现打字速度变快了”", "群友名言[002]“我要陪伴着tech一步步成长,然后就可以疯狂的享受他”", "群友名言[003]“太super啦,不愧是guideline”", "群友名言[004]“憋惦记你那*26了(”", "群友名言[005]“如果bug有颜色,那一定是___”", -- Frt评 "Frt评[01]“成天被夸赞‘好玩’的”", "Frt评[02]“可以形成方块圈子小中心话题,同作者一起衍生一些概念与梗的”", "Frt评[03]“论方块的软工意义(就算这么小个范围内,各种取舍蒙混翻车现象都总会以很易懂的方式出现(”", "Frt评[04]“民间微创新”", "Frt评[05]“民间音lè与图案”", "Frt评[06]“民间游戏设计”", "Frt评[07]“是方块爱好者研究平台”", "Frt评[08]“是方块萌新入坑接收器”", "Frt评[09]“是居家旅行装逼必备”", "Frt评[10]“是民间UI动效艺术作品”", "Frt评[11]“是一滩散乱的代码组成的蜜汁结构”", "Frt评[12]“它是现在的techmino已发布版本”", -- 今日数学 "今日数学[01](a+b)³=a³+3a²b+3ab²+b³", "今日数学[02]∫u dv=uv-∫v du", "今日数学[03]cos(α+β)=CαCβ-SβSα", "今日数学[04]cos²α-cos²β=-S(α+β)S(α-β)", "今日数学[05]cos²α-sin²β=C(α+β)C(α-β)", "今日数学[06]cos2α=C²α-S²α", "今日数学[07]e^(πi)=-1", "今日数学[08]e^(πi/2)=i", "今日数学[09]e^(πi/4)=(1+i)/√2", "今日数学[10]lim x→c f(x)/g(x)=lim x→c f'(x)/g'(x)", "今日数学[11]S△ABC=√(h(h-a)(h-b)(h-c)),h=(a+b+c)/2", "今日数学[12]sin(α+β)=SαCβ+SβCα", "今日数学[13]sin²α-cos²β=-C(α+β)C(α-β)", "今日数学[14]sin²α-sin²β=S(α+β)S(α-β)", "今日数学[15]sin2α=2SαCα", -- Z "Z哲[01]方块教会我们,合群了就会消失,……", "Z哲[02]……,合群了就会消失,不合群世界毁灭(指game over", "Z哲[03]……,合群了就会消失,但消失不代表没有意义", "Z哲[04]假如生活欺骗了你,不要悲伤,不要心急,还有块陪着你", "Z哲[05]没有量化就没有对比,……", "Z哲[06]……,没有对比就没有伤害", "Z哲[07]方块不是你生活的全部,适当走出去看看", "Z哲[08]能玩到Techmino不是你有优越感的理由", "Z哲[09]卖弱和谦虚不是一回事,发言前三思呀", "Z哲[10]让他三尺又何妨", "Z哲[11]退一步海阔天空", "Z哲[12]学习能力很重要,只要你以变强为目的,无论玩游戏学知识都可以很难", "Z哲[13]游戏确实可以是一种艺术形式,而不一定是纯“玩具”", "Z哲[14]不希望激烈的零和竞争充斥整个游戏", "Z哲[15]尝试手动控制圈子规模扩大速度,希望能对维持社区氛围有帮助", "Z哲[16]圈子大了真的会……吗?我们可以试着做些什么,起码让这个过程慢一点", "Z思辨[01]《教育的力量》", "Z思辨[02]《学习的意义》", "Z思辨[03]《练习的力量》", "Z思辨[04]《知识的力量》", "Z思辨[05]《梦想的价值》", "Z思辨[06]《天赋的力量》", "Z思辨[07]《游戏的意义》", "Z思辨[08]《自强与竞争》", "Z推[01]东方Project好玩!", "Z推[02]Minecraft好玩!", "Z推[03]Osu!好玩!", "Z推[04]Quatrack好玩!", "Z推[05]Terraria好玩!", "Z推[06]Celeste好玩!", "Z推[07]World of goo好玩!", "Z推[08]Orzmic好玩!", "Z推[09]噗哟噗哟好玩!", "Z推[10]Phigros好玩!", "Z推[11]VVVVVV好玩!", "Z推[12]Ballance好玩!", "Z推[13]Bejeweled3好玩!", "Z推[14]Zuma好玩!", "Z推[15]魔方好玩!", "Z推[16]15puzzle好玩!", "Z推[17]扫雷好玩!", -- 可爱! {C.lP,"口〇口",C.Z," 可爱!"}, {C.Y,"Miya",C.Z," 可爱!"}, {C.lS,"茶娘",C.Z," 可爱!"}, -- "Z酱 可爱!", {C.lP,"秘密数字:626"}, {C.N,"Lua",C.Z,"天下第一"}, {C.lR,"Z ",C.lG,"S ",C.lS,"J ",C.lO,"L ",C.lP,"T ",C.lY,"O ",C.lC,"I"}, {C.R,"《滥用DMCA》"}, {C.R,"《知识产权法》"}, {C.R,"本游戏难度上限很高,做好心理准备。"}, {C.R,"上班时间不许摸鱼打块!"}, {C.R,"上课时间不许摸鱼打块!"}, {C.W,"uid:225238922"}, }, pumpkin="我是南瓜", }