local emailBox=WIDGET.newInputBox{name='email',x=380,y=200,w=500,h=60,limit=128} local passwordBox=WIDGET.newInputBox{name='password',x=380,y=300,w=620,h=60,secret=true,regex="[ -~]",limit=64} local savePW=false local function _login() local email,password=emailBox:getText(),passwordBox:getText() if not STRING.simpEmailCheck(email)then MES.new('error',text.wrongEmail)return elseif #password==0 then MES.new('error',text.noPassword)return end NET.wsconn_user_pswd(email,password) if savePW then saveFile({email,password},'conf/account') else love.filesystem.remove('conf/account') end end local scene={} function scene.sceneInit() local data=loadFile('conf/account','-canSkip') if data then savePW=true emailBox:setText(data[1]) passwordBox:setText(data[2]) end end scene.widgetList={ WIDGET.newText{name='title', x=80, y=50,font=70,align='L'}, WIDGET.newButton{name='register',x=1140,y=100,w=170,h=80,color='lY',code=function()SCN.swapTo('register','swipeR')end}, emailBox, passwordBox, WIDGET.newSwitch{name='keepPW', x=900, y=420,disp=function()return savePW end,code=function()savePW=not savePW end}, WIDGET.newKey{name='login', x=1140,y=540,w=170,h=80,font=40,code=_login}, WIDGET.newButton{name='back', x=1140,y=640,w=170,h=80,font=60,fText=CHAR.icon.back,code=backScene}, } return scene