return{ royale_remain=function(n) return n.." Players Remain" end, cmb={nil,nil,"3 Combo","4 Combo","5 Combo","6 Combo","7 Combo","8 Combo","9 Combo","10 Combo!","11 Combo!","12 Combo!","13 Combo!","14 Combo!","15 Combo!","16 Combo!","17 Combo!","18 Combo!","19 Combo!","MEGACMB"}, techrash="Techrash", techrashB2B="Techrash B2B", techrashB3B="Techrash B2B2B", block={"Z","S","L","J","T","O","I"}, spin={"Z spin","S spin","L spin","J spin","T spin","O spin","I spin"}, clear={" single"," double"," triple"}, b2b=" B2B", b3b=" B2B2B", mini="Mini", PC="Perfect Clear", hold="hold", next="next", stage={"STAGE 1","STAGE 2","STAGE 3","STAGE 4","STAGE 5",}, maxspeed="Max speed", speedup="Speed up", win="WIN", lose="LOSE", custom="Custom Game", customOption={ drop="Drop delay:", lock="Lock delay:", wait="Next piece delay:", fall="Clear row delay:", next="Next count:", hold="Hold:", sequence="Sequence:", visible="Visible:", target="Line limit:", freshLimit="Lock fresh limit:", opponent="Opponent speed:", }, customVal={ drop={0,1,2,3,4,5,6,7,8,9,10,12,14,16,18,20,25,30,40,60,180,"∞","[20G]"}, lock={0,1,2,3,4,5,6,7,8,9,10,12,14,16,18,20,25,30,40,60,180,"∞"}, wait=nil, fall=nil, next=nil, hold={"on","off"}, sequence={"bag7","his4","random"}, visible={"normal","time","invisible"}, target={10,20,40,100,200,500,1000,"∞"}, freshLimit={0,8,15,"∞"}, opponent={"No CPU",1,2,3,4,5,6,7,8,9,10,11}, }, softdropdas="softdropDAS:", softdroparr="softdropARR:", snapLevelName={"Free pos","Snap-10","Snap-20","Snap-40","Snap-60","Snap-80"}, keyboard="Keyboard", joystick="Joystick", setting2Help="Arrowkey to select/change slot,Enter to change,Esc back", actName={"Move Left:","Move Right:","Rotate Right:","Rotate Left:","Rotate Flip:","Hard Drop:","Soft Drop:","Hold:","Swap:","Restart:","Instant Left:","Instant Right:","Ins Down:"}, modeName={ [0]="Custom", "Sprint","Marathon","Classic","Zen","Infinite","1v1","TSD-only","Blind","Dig","Survivor","Tech", "PC Train","PC Challenge","Techmino41","Techmino99","Drought","Hotseat", }, modeInfo={ sprint="Speed run", marathon="Survive and reach target", classic="Vintage car drag racing", zen="Clear 200 Lines without gravity", infinite="Infinite game,infinite happiness", solo="Beat AI", tsd="Make more T-spin-doubles", blind="Invisible board", dig="Downstack!", survivor="Hand them!", tech="Techniques practice", pctrain="Let's learn some PCs", pcchallenge="Make PCs in 100 Lines", techmino41="Melee fight with 40 AIs", techmino99="Melee fight with 98 AIs", drought="ERRSEQ flood attack", hotseat="", }, loadTip="not animation,real loading!", load={"Loading textures","Loading BGM","Loading SFX","Finished",}, tips={ "The whole game is made by MrZ!", "Back to Back 10 combo Techrash PC!", "Techmino has a Nspire-CX edition!", "Is B2B2B2B possible?", "MrZ spin Penta!", "MEGACMB!", "ALLSPIN!", "O spin Techrash?" }, stat={ "Games run:", "Games played:", "Game time:", "Total block used:", "Total rows cleared:", "Total lines sent:", "Total key pressed:", "Total rotate:", "Total hold:", "Total spin:", }, help={ "I think you don't need \"help\".", "THIS IS ONLY A SMALL BLOCK GAME", "But just play like playing TOP/C2/KOS/TGM3", "Game is not public now,so DO NOT DISTIRBUTE", "", "Powered by LOVE2D", "Author:MrZ E-mail:1046101471@qq.com", "Programe:MrZ Art:MrZ Music:MrZ SFX:MrZ", "Tool used:VScode,GFIE,Beepbox,Goldwave", "Special thanks:Farter,Teatube,196,Flyz,T830,[all test staff] and YOU!", "Any bugs/suggestions to my E-mail.", }, ButtonText={ main={ "Play", "Settings", "Help", "Statistics", "Quit", }, mode={ "Λ", "v", "<", ">", "Start", "Custom(C)", "Back", }, custom={ "Λ", "v", "<", ">", "Start", "Back", }, setting={ function()return setting.ghost and"Ghost:ON"or"Ghost:OFF"end, function()return setting.center and"Center:ON"or"Center:OFF"end, "-", "+", "-", "+", "-", "+", "-", "+", function()return setting.sfx and"SFX:on"or"SFX:off"end, function()return setting.bgm and"BGM:on"or"BGM:off"end, function()return "Vibrate level:"..setting.vib end, function()return setting.fullscreen and"Fullscreen:on"or"Fullscreen:off"end, function()return setting.bgblock and"BG animation:on"or"BG animation:off"end, function()return"FrameDraw:"..setting.frameMul.."%"end, "Control settings", "Touch settings", function()return langName[setting.lang]end, "Save&Back", }, setting2={ "Back", }, setting3={ "Back", function()return setting.virtualkeySwitch and"Hide Virtual Key"or"Show Virtual Key"end, "Defaults", function()return text.snapLevelName[snapLevel]end, function()return percent0to5[setting.virtualkeyAlpha]end, "Icon", "Size", }, help={ "Back", "Author's qq", }, stat={ "Back", }, } }