local HDsearch="https://harddrop.com/wiki?search=" local HDwiki="\nVisit Hard Drop Wiki for more information." return{ {"Translator Note 1", "", "help", "This translation of the TetroDictionary is maly provided by User670 (Discord: User670#9501).\n\nThe translation may not wholly reflect the contents of the original Chinese text.\n\nTo view the list of contributors or make contributions, feel free to visit the GitHub page.", "https://github.com/26F-Studio/Techmino/blob/main/parts/language/dict_en.lua", }, {"Official Website", "homepage mainpage", "help", "The official website of Techmino!\nYou can modify your profile on it", "http://home.techmino.org", }, {"To New Players", "guide newbie noob readme", "help", "To the new players who want to get better at the game:\n\tTwo suggestions:\n\t1. Find a version with good controls (e.g., Techmino, Tetr.io, Tetris Online, Jstris, Tetr.js). Do not use those versions used for programming practice.\n\t2. Build foundations in your skills (stable Techrashes using next queue to aid decisions), don’t go for fancy T-Spins from the start.\n\n\tTwo techniques:\n\t1. Familiarize yourself with spawn locations of pieces and the controls to move the piece into each location\n\t2. Plan ahead of where to put the pieces\nHere is an article written by a well-known player in the Chinese Tetris community talking about advice to new players. Click on the globe to read the translated article by User670.", "https://github.com/user670/temp/blob/master/tips_to_those_new_to_top.md", }, {"Learning T-spins", "tspin learning study guide tips", "help", "First thing first, to perform T-spins proficiently, you have to be skillful at stacking and adjusting your tactics based on the Next sequence (instead of just looking at the terrains near where you perform T-spins).\n\nIf you want to improve your ability to perform T-spins, you first have to be skilled at fundamental skills such as stacking. Please do not try to learn fancy T-spin skills before your skills meet a certain requirement.\n\nExample criteria: Sub 60 for 40L (or 40-120s based on your specific conditions); Able to finish 40L with 10 Tetrises; Able to finish 40L without Hold (and without losing too much speed).", }, {"Hard Drop Wiki", "harddrop hd wiki", "help", "A wiki hosted on the Hard Drop community.", "https://harddrop.com/wiki/Tetris_Wiki", }, {"Tetris Wiki", "tetris wiki", "help", "Tetris.wiki is a wiki focused on creating Tetris-related content. Myndzi started it in 2015. Over the years, thousands of contributions have been made documenting official and fan games in the series, uncovering game mechanics, and creating guides to improve playing.", "https://tetris.wiki", }, {"Four.lol", "four wiki", "help", "A website containing collections of various openings with simple UI and very detailed consecutive PC analyses (Not recommended for new players, as you may have to memorize many techniques).", "https://four.lol", }, {"Tetris Wiki Fandom", "tetris wiki fandom", "help", "A Tetris wiki.", "https://tetris.fandom.com/wiki/Tetris_Wiki", }, {"Huiji Wiki", "huiji wiki", "help", "(灰机wiki)\n\nA Chinese Tetris wiki written by Tetris fans from the Tetris Research community.\nCurrently, most of its pages were translated from Hard Drop Wiki and Tetris Wiki.\n\n(In Simplified Chinese)", "https://tetris.huijiwiki.com", }, --Webpages / Organizations {"Github Repository", "githubrepository sourcecode", "org", "Techmino’s official Github repository. Stars are appreciated.", "https://github.com/26F-Studio/Techmino", }, {"Communities", "community communities", "org", "Join the Tetris communities and talk with other players!\n\nChina: [QQ] Tetris Research: 112897780\nGlobal: [Discord] Hard Drop: discord.gg/harddrop (click the globe icon to open).", "https://discord.gg/harddrop" }, {"Mew", "tieba forum reddit", "org", "The Mew forum owned by the Chinese Tetris Research Community and was founded in the second half of 2021. Mew is a Chinese social media that can be thought of as a combination of Discord and Reddit, with many channels in a big community. Users can chat in the channels or submit posts to the channel. Mew also has a function called “Library,” which systematically stores documentation. The Tetris Mew forum is currently under construction, and not too many contents are available (2/Nov/2021).", "https://mew.fun/n/tetris", }, {"Tetris OL Servers", "tetrisonline servers", "org", "Google “Tetris Online Poland” for the Poland server.\nClick on the globe icon for information on the Tetris Online Study server.", "http://teatube.ltd/tos", }, {"Support 1", "support wechat vx alipay zfb", "org", FNNS and "This feature is restricted due to platform policy restrictions. You may discuss this feature on our Discord server." or "To donate to Techmino via WeChat Pay or Alipay, type “support” in console.", }, {"Support 2", "support afdian", "org", FNNS and "This feature is restricted due to platform policy restrictions. You may discuss this feature on our Discord server. The URL in this entry is a rickroll, by the way." or "To donate to Techmino via Aifadian, use the globe icon on the bottom right to open the URL. Aifadian charges a 6% transaction fee off your purchase.", FNNS and"https://youtu.be/dQw4w9WgXcQ"or"https://afdian.net/@MrZ_26", }, {"Support 3", "support p\97\116\114\101\111\110", "org", FNNS and "This feature is restricted due to platform policy restrictions. You may discuss this feature on our Discord server. The URL in this entry is a rickroll, by the way." or "To donate to Techmino via P\97\116\114\101\111\110, use the globe icon on the bottom right to open the URL. P\97\116\114\101\111\110 charges a 7.9% + 0.30 USD transaction fee off your purchase that is greater than 3 USD.", FNNS and"https://youtu.be/dQw4w9WgXcQ"or"https://www.p\97\116\114\101\111\110.com/techmino", }, --Games {"TTT", "tetris trainer tres bien", "game", "Tetris Trainer Très-Bien. A hands-on tutorial of advanced techniques in modern Tetris.\nRecommended for players that can complete a 40-line Sprint with all Tetris line clears and no Hold.\nCovered topics include T-Spin, finesse, SRS, and some battle setups.\nLink in Japanese.", "http://taninkona.web.fc2.com/ttt/", }, {"TTPC", "tetris perfect clear challenge", "game", "Tetris Perfect Clear Challenge. The PC opener tutorial for SRS and 7-Bag.\nRecommended for players that have completed TTT. You need to know SRS to play this.\nIncludes only the basic PC opener.\nLink translated to Simplified Chinese, originally in Japanese.", "http://teatube.ltd/ttpc", }, {"NAZO", "nazo", "game", "All sorts of SRS puzzles. Recommended for players that have completed TTT.\nHas T-Spin and all spin puzzles of all difficulties.\nLink translated to Simplified Chinese, originally in Japanese.", "http://teatube.ltd/nazo", }, {"Side Note 1", "note nb NB DM notice", "game", "The following contents are brief introductions about some official and fan-made Tetris games with high popularity. We make no guarantees that they would cover every Tetris game. Also, the author of this game has made some comments on some of these games. Notice that they are just personal opinions and cannot be used to judge the qualities of these games. To better differentiate between the facts and opinions, all the commentary contents are enclosed with square brackets separated from the main contents.", }, {"King of Stackers", "kos kingofstackers", "game", "Browser Game | Multiplayer | Mobile Support\nKoS for short. A turn-based battle Tetris game. In this game, the players can place seven tetrominoes in their turn, and garbage lines can enter the field only if the player places a block that does not clear a line. This game requires careful thinking, and there are multiple modes with different attack mechanics.", "https://kingofstackers.com/games.php", }, {"Tetr.js", "tetrjs tetr.js", "game", "Browser Game | Singleplayer | Mobile Support\nA browser-based Tetris game. It has many professional tunings and modes, but the visuals are simple, barely any animations; besides, only a few on-screen control schemes are available to mobile.\nLink to Farter’s Dig Mod (which itself is a mod of another version). It also has another mod called Tetr.js Enhanced (You can find the link on Tetris Wiki).", "http://farter.cn/t", }, {"Tetra Legends", "tl tetralegends", "game", "Browser Game | Singleplayer | No Mobile Support\nOr TL for short. It has many single-player modes, two hidden rhythm modes, and visualizes many hidden mechanics with rich animations. The development of this game was halted for multiple reasons in December 2020.", "https://tetralegends.app", }, {"Ascension", "asc ASC", "game", "Browser Game | Singleplayer/Multiplayer\nOr ASC for short. It uses its own rotation system (also called ASC) and has many single-player modes. Battle modes are currently under beta testing (15/Dec/2021). The Stack mode in this game was also inspired by Ascension. ", "https://asc.winternebs.com", }, {"Jstris", "js jstris", "game", "Browser Game | Singleplayer/Multiplayer | Mobile Support\nOr JS for short. It has some single-player modes with multiple customizable parameters, Adjustable virtual key layouts for mobile, but it barely has any animation.", "https://jstris.jezevec10.com", }, {"TETR.IO", "io tetrio tetr.io", "game", "Browser Game | Singleplayer/Multiplayer\nOr IO for short. It has a ranking system and custom game with many adjustable parameters. Also, it provides desktop clients for improved performances and no ads.\n[It seems that Safari cannot open this game.]", "https://tetr.io", }, {"Nuketris", "nuketris", "game", "*Browser Game | Singleplayer/Multiplayer\nA block stacker game with 1V1 ranked matches and basic single-player modes.", "https://nuketris.herokuapp.com", }, {"Worldwide Combos", "wwc worldwidecombos", "game", "Browser Game | Singleplayer/Multiplayer\nOr WWC for short. It has worldwide 1V1 ranked matches, recorded battles (which means that your opponent doesn’t have to be a real person), many different rulesets, and bomb-handicapped garbage lines.", "https://worldwidecombos.com", }, {"Tetris Friends", "tf tetrisfriends notrisfoes", "game", "Browser Game | Singleplayer/Multiplayer\n or TF for short. A now-defunct official Tetris game. It used to be a popular game, but now nobody plays it because the website was shut down. However, an unofficial private server known as “Notris Foes” still exists, and you will need to download a desktop client for full experience.", }, {"tetris.com", "tetris online official", "game", "Browser Game | Singleplayer\nThe Tetris game on tetris.com. It only has one mode — the marathon, and you can control the game with your mouse.", }, {"Tetris Gems", "tetris online official gem", "game", "Browser Game | Singleplayer\nAnother Tetris game from tetris.com. It has the gravity mechanism, and each game lasts for 1 minute. There are three kinds of gem blocks with different abilities.", }, {"Tetris Mind Bender", "tetris online official gem", "game", "Browser Game | Singleplayer\nAnother Tetris game from tetris.com. It introduced “Mind Bender” minoes based on marathon mode. Clearing a line with a Mind Bender mino will give you a good or bad effect.", }, {"Techmino", "techmino", "game", "Cross-Platform | Singleplayer/Multiplayer\nOr Tech for short. A block stacker game developed using LÖVE. It has many single-player modes and customizable parameters, and online multiplayer modes are gradually being developed.", }, {"Falling Lightblocks", "fl fallinglightblocks", "game", "Browser Game/iOS/Android | Singleplayer/Multiplayer\nA cross-platform Tetris game that can be played in portrait and landscape modes. It has fixed DAS and line clear ARE. Has some customizable controls on mobile. Most game modes are designed based on NES classic Tetris, but there are some modern-ish modes. Battles are half turn-based, half real-time, and garbage cannot be buffered or canceled.", "https://golfgl.de/lightblocks/", }, {"Cambridge", "cambridge", "game", "Cross-Platform | Singleplayer\nA Tetris game developed using LÖVE and is dedicated to creating a robust, easily customizable platform for creating new, custom game modes. Initially made by Joe Zeng, Milla took over the development on 08/Oct/2020, starting from V0.1.5.\n — Tetris Wiki", }, {"Nanamino", "nanamino", "game", "Windows/Android | Singleplayer\nA fan game under development that has an interesting original rotation system.", }, {"TGM", "tetrisgrandmaster tetristhegrandmaster", "game", "Arcade | Singleplayer/Local Multiplayer\nTetris The Grand Master, an arcade Tetris series. Titles like S13 and GM come from this series.\n\nTGM3 is the most well-known game in this series.", }, {"DTET", "dtet", "game", "Windows | Singleplayer\nA game based on TGM’s Classic rule with 20G and a powerful rotation system. Decent controls but has no customization other than control mappings. The game is a bit hard to find now, and you may need to install the required DLL files manually.", }, {"Heboris", "hb heboris", "game", "Windows | Singleplayer\nA game with Arcade-ish play style, capable of simulating many modes of other Tetris games.", }, {"Texmaster", "txm texmaster", "game", "Windows | Singleplayer\nA game with all modes from TGM, which you can use to practice. However, the world rule is slightly different (e.g., instant-lock soft drops and slightly different kick tables).", }, {"Tetris Effect", "tec tetriseffectconnected", "game", "PS/Oculus Quest/Xbox/NS/Windows | Singleplayer/Multiplayer\nOr TE(C) for short. An official Tetris game with fancy graphics and soundtracks that react to your input. The basic version (without the word “Connected”) only has single-player modes. The extended version, Tetris Effect Connected, features four online battle modes, Connected (VS), Zone Battle, Score Attack, and Classic Score Attack.", }, {"Tetris 99", "t99 tetris99", "game", "Nintendo Switch | Singleplayer/Multiplayer\nA game famous for its 99-player battle royale mode and has many interesting strategies not present in traditional battle Tetris games. It also has limited single-player modes like Marathon and bot matches available as DLC.", }, {"Puyo Puyo Tetris", "ppt puyopuyotetris", "game", "PS/NS/Xbox/Windows | Singleplayer/multiplayer\nA game that combines two games, Tetris and Puyo Puyo, and can battle between those two games. It has many modes for single-player and online\n\n[The Steam PC version has worse controls and horrible online experience.]", }, {"Tetris Online", "top tetrisonline", "game", "Windows | Singleplayer/Multiplayer*\nA now-defunct Japanese Tetris game with both online and single-player modes. Allows custom DAS/ARR but neither can be set to 0. Minor input delay. Private servers do exist and is decent for new players to get started.", }, {"Tetra Online", "TO tetraonline", "game", "Windows/macOS/Linux | Singleplayer/Multiplayer\nTO for short. A Tetris game developed by Dr Ocelot and Mine. The delays are AREs are intentionally set to high values, and players who get used to Tetris games with no delays may not get used to this game.\nThe game was removed from Steam on 09/Dec/2020 due to a DMCA notice filed by TTC.\nHowever, an offline build can still be downloaded on GitHub.", "https://github.com/Juan-Cartes/Tetra-Offline/releases/tag/1.0", }, {"Cultris II", "c2 cultris2 cultrisii", "game", "Windows/OS X | Singleplayer/Multiplayer\nC2 for short. Designed based on classic Tetris, Cultris II supports customizable DAS and ARR. The battle mode is focused on time-based combos, which challenges players’ speed, n-wide setups, and downstacking skills.\n[The Mac version was not being maintained for a long time. Any macOS build newer than macOS Catalina cannot run this game at all.]", }, {"Nullpomino", "np nullpomino", "game", "Windows/macOS/Linux | Singleplayer/Multiplayer\nOr NP for short. A high-customizable professional Tetris game. Nearly every parameter in the game can be adjusted.\n[But the UI was outdated, and this game requires full-keyboard controls. New players may have some problems getting used to it. Also, it seems that macOS Monterey cannot run this game.]", }, {"Misamino", "misamino", "game", "Windows | Single-player\nLocal 1V1 game, mainly plays turn-based mode. You can write your own bot for it (though you need to learn its API if you do).\nMisamino is also the name of its built-in bot.", }, {"Touhoumino", "touhoumino", "game", "Windows | Singleplayer\nA fan-made Tetris game, basically Nullpomino with elements from Touhou Project. The “Spellcards” from Touhou was introduced in the game. You can only get bonus scores if you can reach the target score within the given period of time.\n[Recommended for players with at least half-decent skills, otherwise you don’t even know how you die.]", }, {"Tetris Blitz", "blitz ea mobile phone", "game", "iOS/Android | Singleplayer\nA mobile Tetris game by Electronic Arts (EA). It has the gravity mechanism, and each game lasts for 2 minutes. Many minoes fall down into the field at the beginning of the game, and you can enter the “Frenzy” mode by continuously performing line clears. There are many different power-ups available. Also, this game has no top-out mechanism. When an incoming block overlaps with existing blocks in the field, the top lines will be cleared automatically. \n\nThis game has no longer been available since April 2020.", }, {"Tetris (EA)", "tetris ea galaxy universe cosmos mobile phone", "game", "iOS/Android | Singleplayer/Multiplayer?\nAnother mobile Tetris game by EA. It has two control modes – Swipe and One-Touch. It also has a Galaxy Mode besides the Marathon Mode (with gravity mechanism), and the goal of this mode is to clear all Galaxy minoes before the sequence runs out.\n\nThis game has no longer been available since April 2020." }, {"Tetris (N3TWORK)", "tetris n3twork mobile phone", "game", "iOS/Android | Singleplayer\nThe mobile Tetris game from N3TWORK Inc. It has a 3-minute ultra mode, a marathon mode, and a 100-player Royale mode.\n[The UI is great, but its controls are not so good.]", }, {"Tetris Beat", "n3twork rhythm", "game", "iOS | Singleplayer\nA mobile Tetris game from N3TWORK. It has a “Beat” mode besides the Marathon mode, but you only have to drop the blocks in rhythm with the BGM.\n[The effects are very heavy, and the controls are not so good.]" }, {"Tetris Journey", "tetrisjourney mobile phone huanyouji", "game", "iOS/Android | Singleplayer\nAn official mobile Tetris game developed by Tencent (available exclusively in China). It has level modes, battle modes, and some single-player modes. You can customize the sizes and positions of the virtual keys, but you cannot adjust DAS or ARR.\n The battle mode lasts for 2 minutes, and if both players do not top out, the one who sent more attacks wins." }, {"JJ Tetris", "jjtetris", "game", "Android | Multiplayer\n(JJ块)\nA casual game on JJ Card Games (JJ棋牌). Portrait screen, low input delay, smooth controls. Customizable DAS/ARR and toggle-able 20G soft drop, limited control scheme customization. No Hold nor B2B, no garbage buffer nor cancelling. Every attack sends at most 4 lines, combos are more powerful, otherwise similar to modern Tetris.", }, {"Huopin Tetris", "huopin qq", "game", "Windows | Multiplayer\n(火拼俄罗斯)\n\nThe Tetris game on Tencent Game Center, 12-wide board, DAS/ARR the same as your typing, one Next, no Hold. Can only send garbage through Tetris (sends three lines) and Triple (sends two lines). Garbage is checker-board-shaped and is nearly impossible to dig through.", }, --Terms {"Translator Note 2", "", "help", "Translator’s note on those per-minute and per-second values\n\nNot all of them are commonly used in the communities, and not all terms mean the same across all contexts. They mainly apply to Techmino." }, {"LPM", "linesperminute speed", "term", "Lines per minute\n\tReflects the playing speed of a player.\nDifferent games calculate LPM differently. For example, Tetris Online calculates its LPM using PPS (see below), where 1PPS=24LPM. This ignores clearing garbage lines and makes it different from its literal meaning. In Techmino, this converted LPM value is marked “L’PM.”", }, {"PPS", "piecespersecond speed", "term", "Pieces per second\n\tReflects the playing speed of a player.", }, {"BPM", "blocksperminute piecesperminute speed", "term", "Blocks per minute\n\tReflects the playing speed of a player.\nAlso called PPM (to avoid confusion with the musical term).", }, {"KPM", "keysperminute keypressesperminute", "term", "Keypresses per minute\n\tReflects how fast the player presses keys or buttons.", }, {"KPP", "keysperpiece keypressesperpiece", "term", "Keypresses per piece\n\tReflects how efficient the player is with the controls. Reduce this number by learning to finesse.", }, {"APM", "attackperminute", "term", "Attack per minute\n\tReflects the offensive power of a player.\nIn Techmino, the concept of “attack” sometimes includes the fractional lines of an attack. Since sending garbage rounds down before sending, this value can be higher than your actual attack power.", }, {"SPM", "linessentperminute", "term", "[lines] Sent per minute\n\tReflects the *actual* offensive power of a player (does not count lines used for canceling garbage in the buffer).", }, {"RPM", "receive jieshou", "term", "[lines] Receive per Minute\n\tReflects the pressure applied to a player.", }, {"DPM", "digperminute defendperminute", "term", "Dig/Defend per minute\n\tSometimes can reflect how well a player survives garbage.", }, {"ADPM", "attackdigperminute vs", "term", "Attack&Dig per minute\n\tUsed to compare skill differences between the two players within one match; slightly more accurate than APM.\n“vs” in TETR.IO is Atk+Dig per 100s", }, {"APL", "attackperline efficiency", "term", "Attack per line (cleared)\n\tAlso known as “efficiency.” Reflects the per-line efficiency of attacks. For example, Tetrises and T-spins have higher efficiency than doubles and triples.", }, {"Single", "single", "term", "Clear one line at one time.", }, {"Double", "double", "term", "Clear two lines at one time.", }, {"Triple", "triple", "term", "Clear three lines at one time.", }, {"Techrash", "techrash", "term", "*Techmino-exclusive*\nClear four lines at one time.", }, {"Tetris", "tetris", "term", "The name of the game (and its trademark). Also the term for clearing four lines at one time in official games.\nCoined from Tetra (Greek for “four”) and Tennis (favorite sport of the creator of Tetris). Also, the Tetris games developed by Nintendo and SEGA were licensed by TTC. These two companies do not have the copyright of Tetris.",--Thanks to Alexey Pajitnov! }, {"All Clear", "pc perfectclear ac allclear", "term", "Also known as Perfect Clear (PC). That is also still the term preferred by the communities and used in Techmino.\nClear all minoes on the field.", }, {"HPC", "hc clear halfperfectclear", "term", "*Techmino-exclusive*\nHalf Perfect Clear\nAn extension to All Clear. Should a line clear resemble an All Clear when ignoring lines below the clear, the clear is a Half Perfect Clear and sends a minor extra attack.", }, {"Spin", "spin", "term", "Use rotation to move a piece into a position otherwise unreachable. In some games, this manipulation sends extra attacks or awards additional scores.", }, {"Mini", "mini", "term", "A modifier term to Spins applied to Spin actions that the game considers easy (thus the name “EZ T-Spin” in an old game). Score and attack bonuses are reduced for Mini Spins than ordinary Spins.\nDifferent games have different rules for what counts as a Mini Spin, and many are not intuitive. You can just remember a few common shapes.", }, {"All-Spin", "allspin", "term", "A rule in which spins of all pieces are awarded extra attacks/scores, rather than just spins of the T piece (aka “T-Spin only”).", }, {"T-Spin", "tspin", "term", "A spin performed using the T Tetromino.\nIn modern official games, T-Spins are detected using the 3-corner rule, i.e., if at least three of the four cells diagonal to the rotation center is occupied by minoes, it is considered as a T-Spin. Some games have additional rules to determine a T-Spin as a Mini T-Spin instead, which has reduced attacks/scores.", }, {"TSS", "t1 tspinsingle", "term", "T-Spin Single\nClear one line with a T-Spin.", }, {"TSD", "t2 tspindouble", "term", "T-Spin Double\nClear two lines with a T-Spin.", }, {"TST", "t3 tspintriple", "term", "T-Spin Triple\nClear three lines with a T-Spin.", }, {"MTSS", "minitspinsingle tsms tspinminisingle", "term", "Mini T-Spin Single\nFormerly known as T-Spin Mini Single (TSMS).\nClear one line with a Mini T-Spin.\nDifferent games have different ways to determine whether a T-Spin is a Mini.", }, {"MTSD", "minitspindouble tsmd tspinminidouble", "term", "Mini T-Spin Double\nFormerly known as T-Spin Mini Double (TSMD).\nClear two lines with a Mini T-Spin.\nDifferent games have different ways to determine whether a T-Spin is a Mini.\nIn addition, different games have different behaviors when clearing a Mini T-Spin Double: some games credit this move correctly, and some games use a different displayed text because they never programmed this in.", }, {"O-Spin", "ospin", "term", "In most cases, it’s a meme.\nThe shape and position of the O Tetromino (a.k.a. the Square) does not change upon rotation, thus making it lack interesting spins/kicks that other Tetrominoes have or be stuck in a place unable to get out.\nAs a joke, some people have made heavily edited videos or even programmed games where the O pieces can change shape and “spin” into different positions.\nTechmino also supports O-Spin in most modes.", }, {"Rotation Systems", "wallkick rotationsystem", "term", "Systems that determine how the pieces rotate.\n\nIn modern Tetris games, tetrominoes can rotate on a specific rotation center (but this may be absent in some games). If the minoes overlap with the walls or the field, the system will attempt to perform some offsets (a process known as “wall-kicking”). Wall kicks allow minoes to move into specific-shaped holes.", }, {"Orientation", "direction 0r2l 02 20 rl lr", "term", "In SRS and SRS-like rotation systems, there is a system of standard notations describing the orientations of the minoes:\n 0 for Original orientation; R for right, or 90° clockwise; L for left, or 90° counterclockwise; 2 for spin twice (180°). For example, 0→L means rotating counterclockwise from original orientation (0) to L; 0→R means rotating clockwise from original orientation (0) to R; 2→R means rotating counterclockwise from 2 (180°) to R.", }, {"ARS", "arikrotationsystem atarirotationsystem", "term", "It can refer to two things:\nArika Rotation System, which is used in Tetris: The Grand Master games.\nAtari Rotation System, which aligns pieces to the top-left when rotating.", }, {"ASC", "ascension", "term", "Rotation system used in the Tetris clone Ascension. All pieces use the same two kick tables (one for CW, one for CCW), and the kick range is approximately ± 2 blocks on both axis.\n\nIn Techmino, ASC+ is a modified version of Ascension’s rotation system, adding kicks for 180° spins.", }, {"BRS", "bulletproofsoftware", "term", "BPS rotation system, the rotation system used in Tetris games by Bullet-Proof Software.", }, {"BiRS", "biasrs biasrotationsystem", "term", "*Techmino exclusive*\n\nBias Rotation System, Techmino’s original rotation system based on XRS and SRS.\nIt sets an offset to the rotation if you hold left/right/soft drop when you rotate.\nIf rotation fails when downwards offset is applied, it tries again without the downwards offset.\nThen it tries without left/right offset.\nIf it fails, then the rotation will not occur.\n\nCompared to XRS, BiRS only uses a single kick table, making it easier to memorize; also keeps the climb-over-terrain feature of SRS.\n\nThe final kick offset’s euclidean distance can’t be larger than √5; if there is a horizontal offset, the final kick offset can’t be in the opposite direction.", }, {"C2RS", "c2rs", "term", "Cultris II rotation system, a rotation system used in the Tetris clone Cultris II.\nAll rotations and all pieces share the same kick table (left, right, down, down-left, down-right, left 2, right 2), with left prioritizing over right.\n\nIn Techmino, C2sym is a modification to this rotation system that chooses whether to check left or right first depending on the piece and rotation.", }, {"DRS", "dtetrotationsystem", "term", "DTET Rotation System\nThe rotation system used in DTET.", }, {"NRS", "nintendorotationsystem", "term", "Nintendo Rotation System\nThe rotation system used in the Tetris games on the NES and Game Boy.\nIt has two mirrored versions; the left-handed version is used on Game Boy and the right-handed version on the NES.", }, {"SRS", "superrotationsystem", "term", "Super Rotation System, the most widely used rotation system by modern Tetris games and the foundation of many self-made rotation systems. There are four orientations for each tetromino, and they can rotate clockwise or counterclockwise (But without 180° rotations). Should a Tetromino overlap with the wall, floor, or other minoes on the field after rotation, a few offset positions will be checked, allowing pieces to kick off walls and floors. You can look up the details of the wall kick table on Tetris Wiki.", }, {"TRS", "techminorotationsystem", "term", "*Techmino-exclusive*\nTechmino Rotation System\nThe rotation system used in Techmino, based on SRS.\nIt includes fixes on common cases where S/Z are locked from rotating and some extra useful kicks. Each pentomino also has a kick table roughly based on SRS logic.", }, {"XRS", "xrs", "term", "X rotation system, a rotation system used in T-ex.\n\nIt introduced a feature to “use another kick table if you hold a direction key,” making it possible for players to tell the game where they want the piece to go.", }, {"Back to Back", "b2b btb backtoback", "term", "Clearing two or more technical line clears (Spins and Tetrises) in a row (without introducing ordinary line clears) gives extra attack power.\nUnlike combos, placing pieces that do not clear lines does not affect Back to Back.", }, {"B2B2B", "b3b", "term", "*Techmino-exclusive*\nClearing many Back to Backs to fill the Back to Back gauge, you will eventually perform a Back to Back to Back, giving more bonus attacks, aka B3B.", }, {"Fin, Neo, Iso", "fin neo iso", "term", "Special T-Spin techniques that exploit the T piece’s kicks and T-Spin detections.\nThey might worth different values in different games (some games consider them Minis) and hardly have real value in combat due to their relatively complex setup.", }, {"Modern Tetris", "modern", "term", "The concept of a “modern” Tetris game or block-stacking game is fuzzy. Generally speaking, a block-stacking game that resembles games that follow the Tetris Design Guideline is considered a modern game. Here are some rules of thumb, but they are not hard requirements:\n1. The visible part of the Matrix is 10w x 20h, often with additional hidden rows above this.\n2. Pieces spawn in the top-middle of the visible matrix. Each piece has a consistent spawn orientation and color.\n3. Has an appropriate randomizer like 7-Bag and His.\n4. Has a proper rotation system, with at least the ability to rotate both directions.\n5. Has an appropriate lockdown delay system.\n6. Has an appropriate top-out condition.\n7. Has a Next queue, with multiple next pieces displayed (usually 3 to 6), and with the presentation in the queue matching the spawn orientation of the piece.\n8. Has a Hold queue.\n9. If there is spawn delay or line delay, usually has IRS and IHS.\n10. Has a DAS system for precise and swift sideways movements.", }, {"Tetrominos’ Shapes", "shape structure form tetromino tetrimino", "term", "In standard Tetris games, all the blocks used are tetrominoes, i.e., Blocks that are linked by four minoes side-by-side.\n\nThere are seven kinds of tetrominoes in total when allowing rotations and disallowing reflections. These tetrominoes are named by the letter in the alphabet that they resemble. They are Z, S, J, L, T, O, and I.", }, {"Tetrominos’ Colors", "colour hue tint tetromino tetrimino", "term", "Many modern Tetris games use the same color scheme for the tetrominoes. The colors are:\nZ–red, S–green, J–blue, L–orange, T–purple, O–yellow, and I–cyan.\n\nTechmino also uses this “standard” coloring for the tetrominoes.", }, {"IRS", "initialrotationsystem", "term", "Initial Rotation System\nHolding a rotation key during spawn delay to spawn the piece pre-rotated. Sometimes prevents death.", }, {"IHS", "initialholdsystem", "term", "Initial Hold System\nHolding the Hold key during spawn delay to spawn the held piece (or next piece in the Next queue if there is no held piece) instead of the current piece, and put the current piece in the Hold as if the player has performed the held before spawning. Sometimes prevents death.", }, {"IMS", "initialmovesystem", "term", "*Techmino-exclusive*\nInitial Movement System\nHolding a sideways movement key during spawn delay to spawn the piece one block off to the side. Sometimes prevents death.\nNote that DAS needs to be fully charged when a new piece appears. ", }, {"Next", "nextpreview", "term", "Displays the next few pieces to come. Using this to plan is often considered a good habit.", }, {"Hold", "hold", "term", "Save your current piece for later use, and take out a previously held piece (or next piece in the next queue, if no piece was held) to place instead. You can only perform this once per piece in most cases.\n\nTechmino Exclusive: Techmino has an “In-place Hold” feature. When enabled, pieces that spawn from the Hold queue will spawn at where your currently-controlling piece is, instead of at the top of the matrix.", }, {"Swap", "hold", "term", "Like *Hold*, swap your current piece and the first piece of the next queue. You can also only perform this once per piece in most cases.", }, {"Deepdrop", "shenjiang", "term", "*Techmino exclusive*\n\nA special function allows minoes to teleport through the wall to enter a hole. When the mino hits bottom, pressing the soft drop button again will enable the deep drop. Suppose there is a hole that fits the shape of the mino. In that case, it will teleport into this hole immediately./nThis mechanism is especially useful for AI because it allows AI to disregard the differences between different rotation systems.", }, {"Misdrop", "md misdrop", "term", "Accidentally placed (dropped) a piece in an unintended location.", }, {"Mishold", "mh mishold", "term", "Accidentally pressed the Hold key. This can lead to using an undesired piece or missing out on a chance to a PC.", }, {"sub", "sub", "term", "A sub-[number] time means the time is below a certain milestone. The unit of the time is often left out and inferred; for example, a “sub-30” time for a 40-line Sprint means below 30 seconds, and a “sub-15” time for a 1000-line Sprint means below 15 minutes.", }, {"Donation", "donate", "term", "A method of “plugging” up the Tetris hole to send a T-Spin. After the T-Spin, the Tetris hole is opened up once again to allow the continuation of Tetris or downstacking.\n--Harddrop wiki", }, {"“Debt”", "qianzhai debt owe", "term", "A terminology used in the Chinese Tetris community. A “debt” refers to a situation where one must first finish constructing a specific setup before they can perform one or more T-spins with real attacks. When constructing a setup where one or multiple debts are created, it is important to observe the opponent to ensure your safety; otherwise, there is a high probability of topping out before the construction is finished.\n\nThis term is frequently used to describe setups such as TST tower. No real attacks can be made before the setup is constructed completely.", }, {"Attack & Defend", "attacking defending", "term", "Attacking: send garbage lines to your opponent by clearing lines.\nDefending: You offset this garbage by clearing lines after your opponent sends you lines.\nCounter attack: Send attack back at your opponent after offsetting incoming garbage, or taking the hit, then attack back.\nIn most games, garbage offsetting is 1:1, i.e., one attack offsets one incoming garbage.", }, {"Combo", "ren combo", "term", "Known in Japan as REN.\nConsecutive line clears make up combos. The second line clear in the combo is called 1 Combo, and the third line clear is called 2 Combo, and so on.\nUnlike Back to Back, placing a piece that does not clear a line will break the combo.", }, {"Spike", "spike", "term", "Sending many attacks in a short time.\n\nBoth Techmino and Tetr.io have spike counters, which shows how many attacks you send in a short time.\n\nNote that accumulated garbage due to network lag do not count as a spike.", }, {"Side well", "sidewell", "term", "A stacking method where you leave a well of a certain width on the side.\nA Side 1-wide setup is the traditional Tetris setup (i.e., Side well Tetris).\nA Side 2-, 3-, or 4-wide setup is a combo setup. For new players, they can be effective ways to send attacks. However, opponents can easily send you garbage while building your stack, killing you or cutting your stack short. Because of this, advanced players might not opt to build tall stacks and instead keep a steady stream of T-Spins and Tetrises and attack when the opponent is unlikely to offset the garbage.", }, {"Side 1-wide", "s1w side1wide sidewelltetris", "term", "Also known as Side well Tetris.\nThe most traditional way to play. It is also easy to do in modern Tetris and can send a half-decent attacks. However, this is hardly used in advanced matches due to the lower efficiency of Tetrises compared to T-Spins.", }, {"Side 2-wide", "s2w side2wide", "term", "The stacking method where you leave a two-block-wide well on the side. A common combo setup.\nEasy to use. New players can give it a try and produce some half-decent combos when combined with Hold. Not often used in advanced games because it takes more time to build the stack, leaving room for opponents to send garbage and cut your stack short. It is also not so good in terms of efficiency.", }, {"Side 3-wide", "s3w side2wide", "term", "The stacking method where you leave a three-block-wide well on the side. A combo setup is less common than 2-wide.\nCan perform more combos than 2-wide, but also harder to do, easy to break the combo.", }, {"Side 4-wide", "s4w side4wide", "term", "The stacking method where you leave a four-block-wide well on the side. A combo setup.\nIf done well, it can produce very impressive combos. Also, it takes less time to build up, so you might be able to start your combo before incoming garbage. However, there is still a risk of being killed by incoming garbage, and it is thus less overpowered.", }, {"Center 1-wide", "c1w center1wide centerwelltetris", "term", "Also known as Center well Tetris\nThe stacking method where you leave a one-block-wide well in the middle. Commonly used in combat because this allows Tetrises and T-Spins and is not too difficult to make.", }, {"Center 2-wide", "c2w center2wide", "term", "The combo setup where you leave a two-block-wide well in the middle. Not very common, though.", }, {"Center 3-wide", "c3w center3wide", "term", "The combo setup where you leave a three-block-wide well in the middle. Not very common, though.", }, {"Center 4-wide", "c4w center4wide", "term", "The stacking method where you leave a four-block-wide well in the middle.\nThe infamous combo setup that not only makes many combos but also abuses the death conditions and won’t die even if you receive some garbage. Players often dislike this technique due to how unbalanced it is.", }, {"Residual", "c4w s4w", "term", "Refers to how many blocks to leave in the well of a four-wide combo setup. The most common are 3-residual and 6-residual.\n3-residual has fewer variations and is easier to learn, with a pretty good chance of success, and it’s pretty useful in combat.\n6-residual has more variables and is harder, but can be more consistent if you do it well. It can also be used for special challenges like getting 100 combos in an infinite 4-wide challenge.", }, {"6-3 Stacking", "63stacking", "term", "A way of stacking where you have a six-block-wide stack on the left and a three-block-wide stack on the right.\nFor a skilled player, this method of stacking might reduce the keypresses needed for stacking, and is a popular Sprint stacking method. The reason why it works has to do with the fact that pieces spawn with a bias to the left.", }, {"Freestyle", "ziyou", "term", "This term is usually used in 20 TSDs. Freestyle means finishing 20 TSDs without using static stacking modes. Freestyle 20TSDs is more difficult than static stacking modes such as LST, and the performance can represent the T-spin skills a player has in battles.", }, {"Topping out", "die death topout toppingout", "term", "Modern Tetris games have three different conditions in which the player tops out:\n1. Block out: when a piece spawned overlaps with the existing blocks in the field;\n2. Lock out: when a piece locks entirely above the skyline;\n3. Top out: when the stack exceeds 40 lines in height (often due to incoming garbage).\nTechmino does not check for locking out and topping out.", }, {"Buffer zone", "above super invisible disappear", "term", "Refers to 21st-40th lines above the visible field. Because the blocks in the field could go over the visible field (this usually happens when multiple garbage lines come in) so the buffer zone was created so those blocks could go back to the field when garbage lines are cleared. Also, the buffer zone is usually located at 21st-40th lines because this is sufficient for most cases. Refer to “Vanish Zone” to learn more.", }, {"Vanish zone", "disappear gone cut die", "term", "Refers to the area located above the 40th line. This is usually realized by combining c4w and multiple garbage lines. When any block reaches the vanish zone in many games, the game is terminated immediately.\nHowever, this area can have different behaviors in different games. Some games are flawed because the game could crash when the blocks enter the vanish zone (e.g., Tetris Online). Wierd behaviors could also happen when the blocks enter the vanish zone (you can refer to this video, click on the globe icon to open the link).\n\nFurthermore, the vanish zone in Jstris is located above the 22nd line, and any blocks locked above the 21st line will disappear.", "https://youtu.be/z4WtWISkrdU", }, {"Falling speed", "fallingspeed gravity", "term", "Falling speed is often described as “G,” i.e., how many lines the blocks fall in one frame (usually assuming 60 fps).\nG is a relatively large unit. The speed of Lv 1 in a regular Marathon (one second per line) is 1/60 G, and 1G is about Lv 13 speed. The highest speed of modern Tetris is 20G because the field height is 20 lines. The real meaning of 20G is “Infinite falling speed,” and even when the field height is more than 20 lines, 20G modes force all the blocks to fall to the bottom instantly. You can learn more about 20G at the “20G” entry.", }, {"20G", "gravity instant", "term", "The fastest falling speed of modern Tetris. In 20G modes, pieces appear instantly on the bottom of the field without the actual process of falling. This sometimes also limits a piece’s sideways movements, as it is not always possible to make a piece climb over a bump or out of a well in 20G. You can learn more at the unit “G” at the “falling speed” entry.", }, {"Lockdown Delay", "lockdelay lockdowndelay lockdowntimer", "term", "The delay between block touching the ground and locking down (i.e., can no longer be controlled, and the next piece spawns).\nModern Tetris games often have forgiving lockdown delay mechanics where you can reset this delay by moving or rotating (up to 15 times), and you can sometimes stall for time by doing this. Classic Tetris games often have a far less forgiving lockdown delay.", }, {"ARE", "spawn appearance delay", "term", "Sometimes called the Entry Delay. ARE refers to the delay between the lockdown of one piece and the spawn of another piece.", }, {"Line ARE", "appearance delay", "term", "The delay between the start of a line clear animation to the spawn of the next piece.", }, {"Death ARE", "die delay", "term", "When an existing block blocks the spawn location of the next piece in the field, a delay will be added to the spawn ARE, referred to as the death ARE. This mechanism can be used along with IHS and IRS to prevent death. \nOriginal idea by NOT_A_ROBOT.", }, {"Finesse", "finesse", "term", "A technique to move a piece into the desired position with the minimum number of key presses. This saves time and reduces chances to misdrop.\nYou can practice by playing with Jstris’s “restart on finesse error” or with Techmino’s finesse error sound effect.\n\nTechmino’s finesse detection is not precisely “theoretical minimum key presses,” but instead only checks for finesse against a pre-determined par keypress count *when the piece locks in a position that does not require soft dropping*. This means that Techmino will not judge a piece as having a finesse error when you soft drop and spin or tuck.\nTechmino also introduced additional checks, such as holding while the current piece and the held piece is the same, or holding after you have manipulated the current piece, count as a finesse fault.\nFinesse% in Techmino is defined to be 100% when par or below par, 50% when one keypress above par, 25% when two keypresses above par, and 0% when three or more keypresses above par.\nAlso note that in 20G finesse still runs as if there were no gravity, which can cause inaccurate results.", }, {"“doing research”", "scientificresearch", "term", "“Doing scientific research” is a term sometimes used in the Chinese Tetris community, referring to researching/practicing techniques in a low-falling-speed, single-player environment.", }, {"Handling", "feel handling", "term", "Several main factors that may affect handling:\n(1) Input delay, which could be affected by device configuration or condition. Restart the game or change your device can probably fix it.\n(2) Unstable programming or faulty designs. It could be alleviated by lowering the effect settings.\n(3) Designed on purpose. Adaptation might help.\n(4) Improper parameter setting. Change the settings.\n(5) Improper play posture. It’s not convenient to use force. Change your posture.\n(6) Not being used to the operation after changing the key position or changing the device. Getting used to it or changing the settings might help.\n(7) Muscle fatigue, response, and decreases in coordination abilities. Have some rest and come back later or in a few days.", }, {"DAS (simple)", "das arr delayedautoshift autorepeatrate", "term", "Imagine typing on a keyboard, where you press and hold the “O” key. \nYou get a long string of o’s.\nOn the timeline, it kinds of looks like o--------------o-o-o-o-o-o-o-o-o\nThe “--------------” is DAS, the “-” is ARR.", }, {"DAS & ARR", "das arr delayedautoshift autorepeatrate", "term", "DAS refers to Delayed Auto Shift, how blocks move to the side when you hold left or right. It also refers to the delay between the initial movement (when you press down the button) and the first automatic movement.\nARR refers to Auto-Repeat Rate, which is the delay between automatic movements.\nFor new players, the recommended values are: DAS 8-10 f (133-167 ms), ARR 1-2 f (17-33 ms).", }, {"DAS tuning", "das tuning", "term", "For advanced players who want to play faster, the recommended values are DAS 4-6f (67-100ms), ARR 0f (0ms). (At 0ms ARR, pieces will instantly snap to the wall once you get past DAS.)\n\nThe ideal configuration strategy for advanced players is to minimize DAS while still being able to reliably control whether to tap or hold, and to set to ARR to 0 if possible, or as low as possible otherwise.", }, {"DAS cut", "dascut dcd", "term", "Techmino exclusive. In Techmino, the DAS timer can be cleared or discharged for a short time when the player starts to control a new piece. This can reduce the case where a piece instantly starts moving if spawned with a direction button held.\n\nOther games may have a similar feature but may function differently.", }, {"Auto-lock cut", "autolockcut mdcut", "term", "Techmino exclusive. This feature is designed to prevent mis-harddropping from pressing the hard drop key shortly after the last piece is naturally locked down.\nHard drop key can be disabled for a few frames (depending on the settings) after a natural lockdown.\n\nOther games may have a similar feature but may function differently.", }, {"SDF", "softdropfactor", "term", "Soft Drop Factor\n\nA way to define soft drop speed as a multiple of natural falling speed. In guideline games, the soft drop is usually 20x the speed of natural falling, i.e., it has an SDF of 20. Techmino does not use SDF to define soft drop speed.", }, {"Shape & Names", "mino", "term", "Z"..CHAR.mino.Z.." S"..CHAR.mino.S.." J"..CHAR.mino.J.." L"..CHAR.mino.L.." T"..CHAR.mino.T.." O"..CHAR.mino.O.." I"..CHAR.mino.I.." Z5"..CHAR.mino.Z5.." S5"..CHAR.mino.S5.." P"..CHAR.mino.P.." Q"..CHAR.mino.Q.." F"..CHAR.mino.F.." E"..CHAR.mino.E.." T5"..CHAR.mino.T5.." U"..CHAR.mino.U.." V"..CHAR.mino.V.." W"..CHAR.mino.W.." X"..CHAR.mino.X.." J5"..CHAR.mino.J5.." L5"..CHAR.mino.L5.." R"..CHAR.mino.R.." Y"..CHAR.mino.Y.." N"..CHAR.mino.N.." H"..CHAR.mino.H.." I5"..CHAR.mino.I5.." I3"..CHAR.mino.I3.." C"..CHAR.mino.C.." I2"..CHAR.mino.I2.." O1"..CHAR.mino.O1, }, {"Bag7 generator", "bag7bag randomgenerator", "term", "Also known as “7-Bag Generator.” Officially known as “Random Generator.”\nThis is the algorithm used by modern, official Tetris games to generate pieces. Starting from the beginning of a game, there is guaranteed to be one of the seven Tetrominoes for every seven pieces.", }, {"His generator", "history hisgenerator", "term", "A way to generate pieces, notably used in Tetris: The Grand Master games. Every time a random Tetromino is selected, but if this Tetromino is the same as one of the few previous pieces, then reroll until a different piece is rolled or until a reroll limit is reached.\nFor example, a “his 4 roll 6” (h4r6) generator rerolls when the piece is the same as one of the four previous pieces and rerolls up to 6 times.\nThere are other variations as well, such as “his4 roll6 pool35,” which further reduces the randomness of the piece sequence.\n\nIn Techmino, the maximum reroll count is half of the sequence length, rounded up.", }, {"HisPool generator", "hisPool history pool", "term", "History Pool, a generator based on the His generator. It introduced a mechanism called “Pool.” When generating a new piece, HisPool randomly selects a piece from the Pool and increases the probability of spawning the least frequent piece.\n\nThis mechanism makes the sequence more stable and ensures that the drought won’t last forever.", }, {"bagES generator", "bages easy start", "term", "*Techmino-exclusive*\nBag Easy-Start, an improved Bag generator. The first piece in the first bag won’t be those hard-to-place pieces (S/Z/O/S5/Z5/F/E/W/X/N/H).", }, {"Reverb generator", "reverb", "term", "*Techmino-exclusive*\nA generator derived from Bag. The Reverb generator repeats each piece several times based on the Bag generator. The probability of repetition decreases when a certain piece repeats too frequently and vice versa.", }, {"Hypertapping", "hypertapping", "term", "Refers to the technique of vibrating your finger on the controller to achieve faster sideways movement speed than holding it.\nIt is most commonly used on classic Tetris where DAS is relatively slow. In most cases, you do not need to hypertap in modern Tetris games because their DAS is usually fast enough.", }, {"Rolling", "rolling", "term", "Another method of fast-tapping in high-gravity (around 1G) modes (with slow DAS/ARR setting).\nWhen you perform rolling, you fix the position of one hand and the controller, and then tap the back of the controller with fingers on your other hand repeatedly. This method allows even faster speeds than hypertapping (see “Hypertapping” for more)and requires much less effort.\nThis method was first discovered by Cheez-fish, and he has once achieved a tapping speed of more than 20 Hz.", }, {"Passthrough", "pingthrough", "term", "Refers to a situation where the attacks from both players were sent to the other player’s board without canceling out. Another term called “pingthrough” refers to a situation where a passthrough occurs due to Internet delays. ", }, {"Tetris OL attack", "top tetrisonlineattack", "term", "Single/Double/Triple/Tetris sends 0/1/2/4 attack(s).\nT-Spin Single/Double/Triple sends 2/4/6, half if Mini.\nCombo send 0, 1, 1, 2, 2, 3, 3, 4, 4, 4, 5.\nBack to Back sends extra 1 (or 2 if T-Spin Triple).\nAll Clear sends extra 6 lines. This extra 6 lines will be sent to opponents directly, and does not cancel the buffered incoming damage.", }, {"Techmino attack", "techminoattack", "term", "Regular line clears (clearing ≤3 lines):\n\tSends (lines cleared -0.5) attack\nSpecial line clears:\n\tSpin sends (lines cleared x2) attack,\n\t\t- B2B sends extra 1/1/2/4/8 (for Spin Single/Double/Triple/Techrash/Techrash+ respectively)\n\t\t- B2B2B sends (lines cleared x0.5), and +1 extra blocking\n\t\t- If it’s a Mini, ×0.25\n\tNon-Spin Techrash/Techrash+ sends (lines cleared) attack,\n\t\t- B2B sends extra 1 attack,\n\t\t- B2B2B sends 50% more attack and +1 extra blocking.\n\nSpecial line clears will increase B2B gauge, making later special line clears have B2B or B2B2B bonus (see below)\nHalf Perfect Clear (a Perfect Clear “with blocks left below.” If it’s an I clearing 1 line, then the remaining blocks must not be player-placed): Attack +2, Extra Blocking +2\nPerfect Clear: half all damage above, then +8 to +20 attack (increases within a round by +2 per Perfect Clear) and +2 extra blocking. (note: if lines cleared in this round >4, then B2B gauge will be filled)\nCombos: All damage above will be given a (combo×25%) bonus, or (combo×15%) if the line clear is a Single, capped at 12 combo. +1 more attack for 3 Combo or more.\nAfter calculating all above, the damage value will be rounded down then sent", }, {"C2 Generator", "cultris2generator cultrisiigenerator c2generator", "term", "All Tetrominoes have an initial weight of 0.\nEvery time, divide all weights by 2, add a random number between 0 and 1, pick the piece with the highest weight, and divide this piece’s weight by 3.5.", }, {"C2 wall kicks", "cultris2wallkicks cultrisiiwallkicks c2wallkicks cultris2kicks cultrisiikicks c2kicks", "term", "Left, right, down, bottom-left, bottom-right, left 2, right 2. (This applies to *any* rotation of *any* Tetromino.)", }, {"Stacking", "stacking", "term", "Often refers to stacking Tetrominoes without leaving holes.", }, {"Rotation buttons (1)", "doublerotation", "term", "Using both clockwise and counter-clockwise rotation buttons reduces the number of key presses by replacing three rotation presses with one press of the opposite direction.\nFinesse assumes the use of both rotation buttons.", }, {"Rotation buttons (2)", "triplerotation", "term", "Using all three rotation buttons (the third being 180° rotation), any piece only requires one rotation press to reach the desired direction.\nHowever, it is not exactly useful for not every game has this feature, and the speed increase from learning this technique is not as much as when you learn using both rotation buttons as opposed to one. You can skip this technique unless you want extreme speeds.", }, {"Drought", "drought", "term", "A situation where a piece you want, often the I Tetromino (a.k.a. the Long Bar), does not spawn for a long time. This often happens and can be deadly for classic Tetris, but it is almost impossible for modern Tetris thanks to the Random Generator.\nWith the Random Generator, there can be at most 12 other pieces between two I Tetrominoes.", }, {"Bone block", "bone tgm", "term", "The block skin used by the earliest version of Tetris.\nIn earlier times, computers all used the Command-Line Interfaces (like cmd on Windows, Terminal on Mac, or Console on Linux), so a single mino in the game Tetris is represented using two enclosing square brackets [ ]. It looks like bones, so it is sometimes called bone blocks.\nIn Techmino, bone blocks are defined as “a single, fancy block skin that all of the blocks use.” Different block skins may have different types of bone block styles.", }, {"Semi-invisible", "half invisible semi", "term", "Refers to a rule where the tetrominoes will become invisible after some time.\nThis time interval is not definite, and it is acceptable to describe it as “disappear after a few seconds.”", }, {"Invisible", "invisible", "term", "Refers to a rule where blocks will disappear instantly when locked onto the field. \nN.B. It is also acceptable to refer to an invisible mode where a disappearing animation is shown. However, this makes the game a lot easier, so in this game, the invisible mode without such animations is referred to as “Sudden Invisible.”", }, {"MPH mode", "mph", "term", "Memoryless (random spawn), Previewless (no next queue), Holdless. A mode that requires quite some reaction speed.", }, {"Input delay", "input delay", "term", "Any input device takes some time for the input to reach the game. This delay can range from a few ms to a few dozen ms.\nIf input delay is too long, the controls can feel uncomfortable.\nThis delay is often due to the performance of the hardware and software used, which is often something out of your control. Turn on performance mode (or turn off power saving mode) on your device, and turn on gaming mode on your monitor/TV (if you have one), which may help reduce input delay.", }, {"Secret Grade", "larger than", "term", "An easter egg mode from the TGM series. During a “secret grade” gameplay, the player tries to make a “>” shape with one hole in each line using blocks. The ultimate goal is to finish the whole shape using 19 lines."..HDwiki, HDsearch.."Secret_Grade_Techniques", }, {"Cold Clear", "cc coldclear ai bot", "term", "A Tetris bot. Initially built for Puyo Puyo Tetris, thus can be less powerful on Techmino.", }, {"ZZZbot", "ai bot", "term", "A Tetris bot. Built by the Chinese Tetris player 奏之章 (Zòu Zhī Zhāng) and has decent performance in many games", }, --Setups {"Openers", "setup openers", "setup", "Openers are setups that can be built when a game begins. You can still make these setups mid-game, but will often require a different set of piece placements.\n\nGood setups usually satisfy two to three of the following:\n- Can adapt to many piece orders,\n- Strong attack, minimal waste of the T piece,\n- require minimal soft dropping for faster placement and using finesse,\n- has clear follow-up strategies with few branches.\n\nMost openers make use of the Random Generator (bag-7 generator) and exploit the fact that it gives one of every piece for every seven pieces. This element of predictability makes it possible to have reliable setups.", }, {"DT Cannon", "dtcannon doubletriplecannon", "setup", "Double-Triple Cannon."..HDwiki, HDsearch.."dt", }, {"DTPC", "dtcannon doubletriplecannon", "setup", "A follow-up of the DT Cannon that ends with an All Clear."..HDwiki, HDsearch.."dt", }, {"BT Cannon", "btcannon betacannon", "setup", "β Cannon, Beta Cannon."..HDwiki, HDsearch.."bt_cannon", }, {"BTPC", "btcannon betacannon", "setup", "A follow-up of the BT Cannon that ends with an All Clear."..HDwiki, HDsearch.."bt_cannon", }, {"TKI 3 Perfect Clear", "ddpc tki3perfectclear", "setup", "A TSD opener that leads to a Double-Double-All Clear."..HDwiki, HDsearch.."TKI_3_Perfect_Clear", }, {"QT Cannon", "qtcannon", "setup", "We don’t know much about this for now...", }, {"Mini-Triple", "mt minitriple", "setup", "A Mini T-Spin - T-Spin Triple structure.", HDsearch.."mt", }, {"Wolfmoon Cannon", "wolfmooncannon", "setup", "We don’t know much about this for now..."..HDwiki, HDsearch.."wolfmoon_cannon", }, {"ASC opener", "ascopener", "setup", "We don’t know much about this for now...", }, {"Sewer", "sewer", "setup", "An opener."..HDwiki, HDsearch.."sewer", }, {"TKI", "tki", "setup", "Can refer to a TSD opener or a C Spin opener."..HDwiki, HDsearch.."tki", }, {"God Spin", "godspin", "setup", "A setup that is fancy on the eyes [but awkward to use in action]. Invented by Windkey."..HDwiki, HDsearch.."godspin", }, {"Albatross", "albatross", "setup", "A fancy, fast-paced opener with TSD-TST-TSD-All Clear, hardly wasting any T pieces.", }, {"“Pelican”", "", "setup", "(鹈鹕, “Tí Hú”) An Albatross-ish opener to use when the piece orders do not support that.", }, {"7-piece Puzzle", "7piecepuzzle", "setup", "An All Clear opener with a high success rate. In Techmino’s PC Practice modes, the setup that leaves an irregular opening is this setup.", }, --Pattern {"Mid-game Setups", "midgamesetups", "pattern", "Refers to some setups usually used to send a lot of garbage mid-game. Some of them can also be openers, though it is usually unnecessary.", }, {"C-spin", "cspin", "pattern", "Placing a J on top of an L (or vice versa) to form a C shape, filling the rest with appropriate shapes to perform a T-Spin Triple + T-Spin Double."..HDwiki, HDsearch.."c-spin", }, {"STSD", "stsd", "pattern", "Super T-Spin Double, a setup that allows two T-Spin Doubles.\nBut when the garbage is right under the STSD cave, it is impossible to perform two TSDs."..HDwiki, HDsearch.."stsd", }, {"STMB", "stmb", "pattern", "STMB cave, a donation setup by using S/Z to block off a 3-wide well and clear a T-Spin Double."..HDwiki, HDsearch.."stmb_cave", }, {"LST stacking", "lst", "pattern", "An infinite T-Spin Double setup.", "https://four.lol/stacking/lst", }, {"Hamburger", "hamburger", "pattern", "A donation setup that opens up for Tetrises."..HDwiki, HDsearch.."hamburger", }, {"Imperial Cross", "imperialcross", "pattern", "Covering a cross-shaped hole with an overhang to do two T-Spin Doubles."..HDwiki, HDsearch.."imperial_cross", }, {"Amemiya Cannon", "amemiyacannon", "pattern", "Donate a T-Spin Double then perform Tetris, often a variation of a DT cannon", }, {"千鸟格子", "", "pattern", "(“Qianniao Grids”) A setup to donate a T-Spin Double over a small hole and can do another T-Spin Double after that.", }, {"6-piece puzzle", "liuqiaoban", "pattern", "A setup often used to increase chances of a mid-game All Clear.", }, {"King Crimson", "kingcrimson", "pattern", "Stacking TST(s) on top of a STSD.", }, --Savedata managing {"Console", "cmd commamd minglinghang kongzhitai terminal", "command", "Techmino has a console that enables debugging/advanced features.\nTo access the console, repeatedly tap (or click) the Techmino logo or press the C key on the keyboard on the main menu.\n\nCareless actions in the console may result in corrupting or losing saved data. Proceed at your own risk.", }, {"Reset setting", "reset setting", "command", "Go to console, type “rm conf/setting” and then press enter/return.\nRestart the game for the setting to take effect.\nPlay one game to revert this action.", }, {"Reset statistics", "reset statistic data", "command", "Go to console, type “rm conf/data” and then press enter/return.\nRestart the game for the setting to take effect.\nPlay one game to revert this action.", }, {"Reset unlock", "reset unlock", "command", "Go to console, type “rm conf/unlock” and then press enter/return.\nRestart the game for the setting to take effect.\nFresh a rank to revert this action.", }, {"Reset records", "reset record", "command", "Go to console, type “rm -s record” and then press enter/return.\nRestart the game for the setting to take effect.\nFresh a record list to get one list back.", }, {"Reset key", "reset virtualkey", "command", "Go to console, type “rm conf/[keyFile]” and then press enter/return.\nKeyboard: key, Virtualkey: virtualkey, Virtualkey save: vkSave1(2)\nRestart the game for the firsst two settings to take effect.\nEnter setting and go back to get one file back.", }, {"Delete replays", "delete recording", "command", "Go to console, type “rm -s replay“ and then press enter/return.\nTake effect immediately.", }, {"Delete cache", "delete cache", "command", "Go to console, type “rm -s cache” and then press enter/return.\nTake effect immediately.", }, --English {"SFX", "soundeffects", "english", "Acronym for “Sound Effects.”", }, {"BGM", "backgroundmusic", "english", "Acronym for “Background Music.”", }, {"TAS", "tas", "english", "Acronym for “Tool-Assisted Speedrun (Superplay).”\nPlay a game with special tools without breaking the game’s rules (at the programming level).\nIt is generally used to get theoretical maximum scores or achieve interesting goals.\nA lightweight TAS tool is built into this game.", }, {"AFK", "afk", "english", "Acronym for “Away From Keyboard,” or in a broader sense, a period when you are not playing.\nTaking regular breaks help relieve your muscle strain and allow you to play better when you come back.", }, --Famous {"Hebomai", "hbm", "name", "One of the top players.\nOnce Beat Wú Sōnghào (a Chinese player) on a Chiese TV show.", }, {"Amemiya Taiyou", "amemiya taiyou", "name", "(あめみや たいよう)\n\nOne of the top players.\nWon champion on a game in Puyo Puyo Tetris’s Swap mode.", }, {"Ajanba", "ajb", "name", "One of the top players.\nWon champion of JsCup.", }, {"Blink", "", "name", "One of the top players.\nRuns the Tetris community, Hard Drop.", }, {"Doremy", "123", "name", "One of the top players.\nAmemiya once said he was the second-best player in the world.", }, {"Firestorm", "fst", "name", "One of the top players.\nWon champion of JsCup.", }, {"Furea", "flare fuleiya jk", "name", "(ふれあ)\n\nOne of the top players.\nWorld record holder of Puyo Puyo Tetris’s Ultra mode.", }, {"Iljain", "yijianlian", "name", "One of the top players.\nAchieved Rank 1 in Cultris II.", }, {"Jonas", "", "name", "(1981–2021) One of the top players in Classic Tetris.\nFour-times-in-a-row champion of CTWC.", }, {"Joseph", "", "name", "One of the top players in Classic Tetris.\nTwice-in-a-row champion of CTWC. Also holds many world records of Tetris (NES, Nintendo).", }, {"Kazu", "mdking", "name", "One of the top players.\nFamous for how he can turn misdrops into donation setups.\nAka “GAMEOVER” “GAMAOVER” “GAME_OVER_RETRY”", }, {"Microblizz", "", "name", "One of the top players.\nFormer world record holder for Sprint.", }, {"Vince", "vincehd", "name", "One of the top players.\nLast world record holder for Sprint (no delay).", }, {"Wumbo", "wumbotize squirtle", "name", "One of the top players.\nFamously fond of using Center 4-Wide setups, thus having a bad reputation. However, he is undeniably skilled in other techniques as well.", }, {"Yakine", "", "name", "One of the top players.\nFamous for fancy T-Spins. When in combat but not in danger, he could often pull off some fancy donations very high on the field. Third place on the speed leaderboards of Jstris’s 20TSD mode, and didn’t use setups (the first and second place both used LST setup).", }, {"Translator Note 3", "", "help", "Starting from here, all but one term are Chinese-specific (the not-Chinese term is Diao) and are less relevant for the global community.\n“Virtual content creator” refers to people who produce content online under a fictional persona and appear as a motion-controlled animated character on screens. Basically, “Virtual YouTuber” but not platform-specific." }, {"TetroDictionary", "zictionary littlez", "name", "(or Zictionary for short) The name of this dictionary!\nIt includes brief introductions on many common terms in Tetris.\nIt used to be a chatbot in our QQ group, which was used to answer new player’s FAQs. The entries in the Tetrodictionary were also inherited from the database in the chatbot.\nThe contents in the TetroDictionary were adapted from various sources such as Tetris Wiki and Hard Drop Wiki.", }, {"MrZ", "mrz_26 t026 t626", "name", "Tetris Research community member, the author of Techmino.\nPersonal bests: Sprint 25.95 seconds, MPH Sprint 57 seconds, #8 on Jstris leaderboards, X rank on TETR.IO, cleared TGM3 (World rule, Shirase gold 1300).", "https://space.bilibili.com/225238922", }, {"Circu1ation", "", "name", "One of the top players. First one to achieve sub-20 40L Sprint in China, X rank on TETR.IO.", "https://space.bilibili.com/557547205", }, {"Farter", "", "name", "Tetris Research community member.\nPersonal bests: Sprint 26.193 seconds\nOne of the prestigious players in the Chinese Tetris community. Author of T-ex and Tetr.js Farter’s Dig Mod.", "https://space.bilibili.com/132966", }, {"Teatube", "ttb chaguan chanaiye sifangchaye 022", "name", "Administrator of the Tetris Research community, Operator of the Tetris Online Study private server, chief editor of the Huiji wiki.\nPersonal bests: Sprint 33 seconds.", "https://space.bilibili.com/834903", }, {"Sniraite", "", "name", "Tetris Research community member.\nPersonal bests: Sprint 23 seconds\nOne of the top players in China. Should be the fastest player in Mainland China.", "https://space.bilibili.com/561589", }, {"xb", "xb", "name", "Tetris Research community member.\nMain organizer for competitions in the community.", }, {"Flyz", "fxg", "name", "Tetris Research community member.\nA technical player.", "https://space.bilibili.com/787096", }, {"gggf", "xiaoqi kissne gggf", "name", "Tetris Research community member.\nPersonal bests: Sprint 22.677 seconds (25.483 seconds on mobile), MPH Sprint 56 seconds, X rank on Tetr.io\nOne of the top players of 20G in China, achieved almost every achievement in TGM3.\n\nAlso a Touhou fan: IN:EX NM 1B FS; MF:L NM ", "https://space.bilibili.com/287769888", }, {"蕴空之灵", "ykzl yunkongzhiling niao bird", "name", "(Yùn Kōng Zhī Líng)Tetris Research community member.\nPersonal bests: Sprint 33 seconds.\nDecent efficiency. Can’t eat spicy food. Often uses TKI 3, Albatross and PC opener.", "https://space.bilibili.com/9964553", }, -- {"Mono", -- "dongxi", -- "name", -- "Tetris Research community member.\nWe seem to have lost some information about this individual, but you should still be able to find her in one of the voice packs in Techmino.", -- "https://space.bilibili.com/1048531896", -- }, {"奏之章", "zzz zouzhizhang", "name", "(Zòu Zhī Zhāng) Tetris Research community member.\nAuthor of ZZZbot. An important figure in the developement of Tetris AI in China.", "https://space.bilibili.com/311039", }, {"吴淞昊", "wusonghao modian", "name", "(Wú Sōnghào)\n\nTetris Research community member.\nOne of the top players of hidden Tetris in China. Was once on TV.", "https://space.bilibili.com/17583394", }, {"他天一", "tty tatianyi hydrofierus", "name", "(Tā Tiān Yī)\n\nTetris Research community member.\nPersonal bests: Sprint 21.908 seconds, U rank on Tetr.io.\nOne of the top players of Tetris in China.", "https://space.bilibili.com/3895759", }, {"Mars608", "mars608", "name", "Tetris Research community member.\nFormer regional first place on Puyo Puyo Tetris (Nintendo Switch, PRC region).", "https://space.bilibili.com/1471400", }, {"Mifu", "swl", "name", "Originally known as swl.\nPersonal bests: Sprint 28.445 seconds, Tetris Research community member.\nMiya’s Tetris coach. Miya made an animated character art for him called Mifu, meaning “Miya’s Shifu.”", "https://space.bilibili.com/109356367", }, {"ZXC", "thtsod flag ctf", "name", "Also known as ThTsOd.\nTetris Research community member.\nA technical player.", "https://space.bilibili.com/4610502", }, {"Tinko", "", "name", "Tetris Research community member.\nA technical player.", "https://tinko.moe", }, {"T0722", "", "name", "Tetris Research community member.\nMusic Composer.", "https://space.bilibili.com/30452985", }, {"Diao", "", "name", "Tetris Research community member.\nOne of the top battle players. Won second place in JsCup, champion in TTT, champion in HDO XII.\nHas many former nicknames including nmdtql, diao, nanami.", "https://space.bilibili.com/471341780", }, {"思竣", "sijun acm oi", "name", "(Sī Jùn)\n\nTetris Research community member.\nLots of mental computation power.", "https://space.bilibili.com/403250559", }, {"Particle_G", "pg", "name", "Tetris Research community member.\nSprint 59.4 seconds\nThe developer of Techmino backend", "https://space.bilibili.com/3306106", }, {"琳雨空", "linyukong", "name", "(Lín Yǔ Kong)\n\nTetris Research community member.\nSprint 38.3 seconds, Highest Rank in pentomino mode and Blind-WTF (world No.1)", "https://space.bilibili.com/263909369", }, {"子心Koishi", "", "name", "(Zǐ Xīn Koishi)\n\nTetris Research community member, Virtual content creator.\nA top Tetris 99 players known for his strategies.", "https://space.bilibili.com/147529", }, {"ditoly", "icrem kuimei jk", "name", "Tetris Research community member. The developer of Nanamino.", "https://space.bilibili.com/13014410", }, {"蓝绿", "lanlv lanlyu gompyn imple lee blari’o blariho", "name", "(Lán Lǜ)\n\nTetris Research community member.\nParticipant of $1",--Techmino backend }, {"喵田弥夜Miya", "miaotianmiye", "name", "(Miāo Tián Mí Yè Miya)\n\nTetris Research community member, Virtual content creator.\nPractically the mascot of the community. Voice actress of Techmino.", "https://space.bilibili.com/846180", }, }