return{ color=color.lGrey, env={ drop=60,lock=60, target=1000,dropPiece=PLY.check_lineReach, bg="rainbow",bgm="push", }, load=function() PLY.newPlayer(1,340,15) end, mesDisp=function(P) setFont(55) local r=1000-P.stat.row if r<0 then r=0 end mStr(r,69,335) P:drawTargetLine(r) end, score=function(P)return{P.stat.time,P.stat.piece}end, scoreDisp=function(D)return toTime(D[1]).." "..D[2].." Pieces"end, comp=function(a,b)return a[1]