local SCR={ w0=1280,h0=720,--Default Screen Size x=0,y=0,--Up-left Coord on screen w=0,h=0,--Fullscreen w/h in gc W=0,H=0,--Fullscreen w/h in shader rad=0,--Radius k=1,--Scale size dpi=1,--DPI from gc.getDPIScale() xOy=love.math.newTransform(),--Screen transformation object } function SCR.setSize(w,h) SCR.w0,SCR.h0=w,h end return SCR