local gc=love.graphics function sceneInit.main() sceneTemp={ tip=text.getTip(), } BG.set("space") GAME.modeEnv=NONE --Create demo player destroyPlayers() GAME.frame=0 GAME.seed=math.random(2e6) PLY.newDemoPlayer(1,900,35,1.1) end function Tmr.main(dt) GAME.frame=GAME.frame+1 PLAYERS[1]:update(dt) end function Pnt.main() gc.setColor(1,1,1) gc.draw(IMG.title_color,60,30,nil,1.3) setFont(30) gc.print(SYSTEM,610,50) gc.print(VERSION_NAME,610,90) gc.print(sceneTemp.tip,50,660) local L=text.modes[STAT.lastPlay] setFont(25) gc.print(L[1],700,390) gc.print(L[2],700,420) PLAYERS[1]:draw() end WIDGET.init("main",{ WIDGET.newButton{name="offline",x=150,y=220,w=200,h=140,color="lRed", font=40,code=WIDGET.lnk_goScene("mode")}, WIDGET.newButton{name="online", x=370,y=220,w=200,h=140,color="lCyan", font=40,code=WIDGET.lnk_goScene(LOGIN and"netgame"or"register")}, WIDGET.newButton{name="custom", x=590,y=220,w=200,h=140,color="lBlue", font=40,code=WIDGET.lnk_goScene("customGame")}, WIDGET.newButton{name="setting",x=150,y=380,w=200,h=140,color="lOrange",font=40,code=WIDGET.lnk_goScene("setting_game")}, WIDGET.newButton{name="stat", x=370,y=380,w=200,h=140,color="lGreen", font=40,code=WIDGET.lnk_goScene("stat")}, WIDGET.newButton{name="qplay", x=590,y=380,w=200,h=140,color="white", font=40,code=function()SCN.push()loadGame(STAT.lastPlay,true)end}, WIDGET.newButton{name="lang", x=150,y=515,w=200,h=90,color="lYellow", font=40,code=WIDGET.lnk_goScene("lang")}, WIDGET.newButton{name="help", x=370,y=515,w=200,h=90,color="dGreen", font=40,code=WIDGET.lnk_goScene("help")}, WIDGET.newButton{name="quit", x=590,y=515,w=200,h=90,color="grey", font=40,code=function()VOC.play("bye")SCN.swapTo("quit","slowFade")end}, WIDGET.newKey{name="music", x=150,y=610,w=200,h=60,color="red", code=WIDGET.lnk_goScene("music")}, WIDGET.newKey{name="sound", x=370,y=610,w=200,h=60,color="green", code=WIDGET.lnk_goScene("sound")}, WIDGET.newKey{name="minigame", x=590,y=610,w=200,h=60,color="blue", code=WIDGET.lnk_goScene("minigame")}, })