local THEME={ cur=false,--Current theme } local themeColor={ xmas={COLOR.R,COLOR.Z,COLOR.G}, sprfes={COLOR.R,COLOR.O,COLOR.Y}, } function THEME.calculate(Y,M,D) if not Y then Y,M,D=os.date("%Y"),os.date("%m"),os.date("%d")end --Festival calculate within one statement return --Christmas M=="12"and math.abs(D-25)<4 and 'xmas'or --Birthday M=="06"and D=="06"and 'birth'or --Spring festival M<"03"and math.abs((({ --Festival days. Jan 26=26, Feb 1=32, etc. 24,43,32,22,40,29,49,38,26,45, 34,23,41,31,50,39,28,47,36,25, 43,32,22,41,29,48,37,26,44,34, 23,42,31,50,39,28,46,35,24,43, 32,22,41,30,48,37,26,45,33,23, 42,32,50,39,28,46,35,24,43,33, 21,40, })[Y-2000]or -26)-((M-1)*31+D))<6 and 'sprfes'or --April fool's day M=="04"and D=="01"and 'fool'or --Z day (Feb./Mar./Apr./May./June. 26) D=="26"and( (M=="01"or M=="02")and'zday1'or (M=="03"or M=="04")and'zday2'or (M=="05"or M=="06")and'zday3' )or 'classic' end function THEME.set(theme) if theme=='classic'then BG.setDefault('space') BGM.setDefault("space") elseif theme=='xmas'then BG.setDefault('snow') BGM.setDefault('xmas') LOG.print("==============") LOG.print("Merry Christmas!") LOG.print("==============") elseif theme=='birth'then BG.setDefault('firework') BGM.setDefault('magicblock') elseif theme=='sprfes'then BG.setDefault('firework') BGM.setDefault("spring festival") LOG.print(" ★☆☆★") LOG.print("新年快乐!") LOG.print(" ★☆☆★") elseif theme=='zday1'then BG.setDefault('lanterns') BGM.setDefault("empty") elseif theme=='zday2'then BG.setDefault('lanterns') BGM.setDefault("overzero") elseif theme=='zday3'then BG.setDefault('lanterns') BGM.setDefault("vacuum") elseif theme=='fool'then BG.setDefault('blockrain') BGM.setDefault("how feeling") else return end THEME.cur=theme BG.set() BGM.play() return true end function THEME.getThemeColor(theme) if not theme then theme=THEME.cur end return themeColor[theme] end function THEME.fresh() THEME.set(THEME.calculate(os.date("%Y"),os.date("%m"),os.date("%d"))) end return THEME