调整require的写法

This commit is contained in:
MrZ626
2021-03-10 00:50:08 +08:00
parent 1545cb2154
commit fc1f363a8b
11 changed files with 66 additions and 66 deletions

View File

@@ -120,20 +120,20 @@ end
--Load modules
require"Zframework"
require"parts/list"
require"parts/globalTables"
require"parts/gametoolfunc"
require"parts.list"
require"parts.globalTables"
require"parts.gametoolfunc"
SCR.setSize(1280,720)--Initialize Screen size
FIELD[1]=newBoard()--Initialize field[1]
AIBUILDER= require"parts/AITemplate"
FREEROW= require"parts/freeRow"
AIBUILDER= require"parts.AITemplate"
FREEROW= require"parts.freeRow"
TEXTURE= require"parts/texture"
SKIN= require"parts/skin"
PLY= require"parts/player"
AIFUNC= require"parts/ai"
MODES= require"parts/modes"
TEXTURE= require"parts.texture"
SKIN= require"parts.skin"
PLY= require"parts.player"
AIFUNC= require"parts.ai"
MODES= require"parts.modes"
--First start for phones
if not fs.getInfo("conf/settings")and MOBILE then
@@ -239,14 +239,14 @@ VOC.init{
--Initialize language lib
LANG.init(
{
require"parts/language/lang_zh",
require"parts/language/lang_zh2",
require"parts/language/lang_yygq",
require"parts/language/lang_en",
require"parts/language/lang_fr",
require"parts/language/lang_sp",
require"parts/language/lang_pt",
require"parts/language/lang_symbol",
require"parts.language.lang_zh",
require"parts.language.lang_zh2",
require"parts.language.lang_yygq",
require"parts.language.lang_en",
require"parts.language.lang_fr",
require"parts.language.lang_sp",
require"parts.language.lang_pt",
require"parts.language.lang_symbol",
--1. Add language file to LANG folder;
--2. Require it;
--3. Add a button in parts/scenes/setting_lang.lua;
@@ -278,7 +278,7 @@ for _,v in next,fs.getDirectoryItems("parts/backgrounds")do
if fs.getRealDirectory("parts/backgrounds/"..v)~=SAVEDIR then
if v:sub(-3)=="lua"then
local name=v:sub(1,-5)
BG.add(name,require("parts/backgrounds/"..name))
BG.add(name,require("parts.backgrounds."..name))
end
else
LOG.print("Dangerous file : %SAVE%/parts/backgrounds/"..v)
@@ -289,7 +289,7 @@ end
for _,v in next,fs.getDirectoryItems("parts/scenes")do
if fs.getRealDirectory("parts/scenes/"..v)~=SAVEDIR then
local sceneName=v:sub(1,-5)
SCN.add(sceneName,require("parts/scenes/"..sceneName))
SCN.add(sceneName,require("parts.scenes."..sceneName))
LANG.addScene(sceneName)
else
LOG.print("Dangerous file : %SAVE%/parts/scenes/"..v)