diff --git a/parts/backgrounds/blockfall.lua b/parts/backgrounds/blockfall.lua index 94cb91d0..2d2d6857 100644 --- a/parts/backgrounds/blockfall.lua +++ b/parts/backgrounds/blockfall.lua @@ -32,7 +32,7 @@ function back.update() end end function back.draw() - gc.clear(.15,.15,.15) + gc.clear(.1,.1,.1) gc.push('transform') gc.origin() gc.setColor(1,1,1,.4) diff --git a/parts/backgrounds/blockrain.lua b/parts/backgrounds/blockrain.lua index 383e5770..3841c3ca 100644 --- a/parts/backgrounds/blockrain.lua +++ b/parts/backgrounds/blockrain.lua @@ -40,7 +40,7 @@ function back.update() end end function back.draw() - gc.clear(.15,.15,.15) + gc.clear(.1,.1,.1) gc.push('transform') gc.origin() for i=1,#mino do diff --git a/parts/backgrounds/blockspace.lua b/parts/backgrounds/blockspace.lua index 1892652c..4095d882 100644 --- a/parts/backgrounds/blockspace.lua +++ b/parts/backgrounds/blockspace.lua @@ -13,16 +13,16 @@ function back.init() end function back.update() t=t+1 - if t%2==0 then + if t%3==0 then local r=rnd(29) ins(mino,{ block=TEXTURE.miniBlock[r], color=minoColor[SETTING.skin[r]], ang=6.2832*rnd(), rotate=6.2832*rnd(), - vr=.03-rnd()*.06, + vr=.05-rnd()*.1, d=0, - v=1, + v=.5+rnd(), }) end local rad=SCR.rad @@ -33,12 +33,12 @@ function back.update() rem(mino,i) else M.rotate=M.rotate+M.vr - M.v=M.v*(1+M.d/SCR.rad*.2) + M.v=M.v*(1+M.d/SCR.rad*.05) end end end function back.draw() - gc.clear(.15,.15,.15) + gc.clear(.1,.1,.1) gc.push('transform') gc.origin() gc.translate(SCR.w/2,SCR.h/2) diff --git a/parts/backgrounds/matrix.lua b/parts/backgrounds/matrix.lua index d15231e1..de816013 100644 --- a/parts/backgrounds/matrix.lua +++ b/parts/backgrounds/matrix.lua @@ -13,7 +13,7 @@ function back.update(dt) t=t+dt end function back.draw() - gc.clear(.15,.15,.15) + gc.clear(.1,.1,.1) gc.push('transform') local k=SCR.k gc.scale(k) diff --git a/parts/backgrounds/space.lua b/parts/backgrounds/space.lua index eaad92e0..bf4b1388 100644 --- a/parts/backgrounds/space.lua +++ b/parts/backgrounds/space.lua @@ -31,7 +31,7 @@ function back.update() end end function back.draw() - gc.clear(.15,.15,.15) + gc.clear(.1,.1,.1) if not stars[1]then return end gc.translate(-10,-10) gc.setColor(.8,.8,.8)