diff --git a/parts/scenes/game.lua b/parts/scenes/game.lua index 5944d16f..86815ad6 100644 --- a/parts/scenes/game.lua +++ b/parts/scenes/game.lua @@ -153,6 +153,7 @@ function scene.keyDown(key,isRep) else if key=="space"then if not isRep then replayRate=replayRate==0 and 1 or 0 end + updateRepButtons() elseif key=="right"then if replayRate==0 then _step() diff --git a/parts/texture.lua b/parts/texture.lua index 8e7c77c1..e3952245 100644 --- a/parts/texture.lua +++ b/parts/texture.lua @@ -221,7 +221,7 @@ TEXTURE.rep={ rep1=DOGC{50,50,{'setFT',30},{'print',"1x",7,3}}, rep2=DOGC{50,50,{'setFT',30},{'print',"2x",7,3}}, rep5=DOGC{50,50,{'setFT',30},{'print',"5x",7,3}}, - step=DOGC{50,50,{'setFT',30},{'fRect',12,5,4,40},{'setLW',4},{'line',25,14,41,25,25,36}}, + step=DOGC{50,50,{'setFT',30},{'fRect',12,7,4,36},{'setLW',4},{'line',25,14,41,25,25,36}}, } gc.setCanvas()