实现玩家准备状态相关

This commit is contained in:
MrZ_26
2022-10-23 01:43:56 +08:00
parent 80984cddf9
commit f9bbb8fce6
3 changed files with 19 additions and 21 deletions

View File

@@ -27,8 +27,11 @@ local function _hideReadyUI()
end
local function _setCancel()
NET.player_setPlayMode('Gamer')
NET.player_setReadyMode(false)
if NETPLY.getSelfPlayMode()=='Gamer' then
NET.player_setReadyMode(false)
else
NET.player_setPlayMode('Gamer')
end
end
local function _setReady()
NET.player_setPlayMode('Gamer')
@@ -311,15 +314,15 @@ function scene.draw()
gc_print("M",430,10)
end
end
local function _hideF_ingame() return _hideReadyUI() or NETPLY.getSelfReadyMode()=='Spectator' end
local function _hideF_ingame2() return _hideReadyUI() or NETPLY.getSelfReadyMode()=='Gamer' end
local function _hideF_ready() return _hideReadyUI() or (NETPLY.getSelfPlayMode()=='Spectator' or NETPLY.getSelfReadyMode()=='Ready') end
local function _hideF_standby() return _hideReadyUI() or not (NETPLY.getSelfPlayMode()=='Spectator' or NETPLY.getSelfReadyMode()=='Ready') end
scene.widgetList={
textBox,
inputBox,
WIDGET.newKey{name='setting', x=1200,y=160,w=90,h=90,font=60,fText=CHAR.icon.settings,code=_gotoSetting,hideF=_hideF_ingame},
WIDGET.newKey{name='ready', x=1060,y=510,w=360,h=90,color='lG',font=35, code=_setReady,hideF=_hideF_ingame},
WIDGET.newKey{name='spectate',x=1060,y=610,w=360,h=90,color='lO',font=35, code=_setSpectate,hideF=_hideF_ingame},
WIDGET.newKey{name='cancel', x=1060,y=560,w=360,h=120,color='lH',font=40,code=_setCancel,hideF=_hideF_ingame2},
WIDGET.newKey{name='setting', x=1200,y=160,w=90,h=90,font=60,fText=CHAR.icon.settings,code=_gotoSetting,hideF=_hideF_ready},
WIDGET.newKey{name='ready', x=1060,y=510,w=360,h=90,color='lG',font=35, code=_setReady,hideF=_hideF_ready},
WIDGET.newKey{name='spectate',x=1060,y=610,w=360,h=90,color='lO',font=35, code=_setSpectate,hideF=_hideF_ready},
WIDGET.newKey{name='cancel', x=1060,y=560,w=360,h=120,color='lH',font=40,code=_setCancel,hideF=_hideF_standby},
WIDGET.newKey{name='chat', x=390,y=45,w=60,fText="···", code=_switchChat},
WIDGET.newKey{name='quit', x=890,y=45,w=60,font=30,fText=CHAR.icon.cross_thick,code=_quit},
}