注释后加空格
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Submodule Zframework updated: 779c841f1a...17e3cb26ed
@@ -302,9 +302,7 @@ function NET.room.chat(mes,rid)
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})
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end
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function NET.room.create(roomName,description,capacity,roomType,roomData,password)
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if not TASK.lock('enterRoom',2) then return end
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NET.roomState.private=not not password
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NET.roomState.capacity=capacity
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if not TASK.lock('enterRoom',6) then return end
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wsSend(1301,{
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capacity=capacity,
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info={
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@@ -314,9 +312,14 @@ function NET.room.create(roomName,description,capacity,roomType,roomData,passwor
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description=description,
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},
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data=roomData,
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password=password,
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})
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WAIT{
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quit=function()
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TASK.unlock('enterRoom')
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end,
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timeout=1e99,
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}
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end
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function NET.room.getData(rid)
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wsSend(1302,{
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@@ -341,7 +344,7 @@ function NET.room.setInfo(info,rid)
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})
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end
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function NET.room.enter(rid,password)
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if TASK.lock('enterRoom',6) then
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if not TASK.lock('enterRoom',6) then return end
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SFX.play('reach',.6)
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wsSend(1306,{
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data={
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@@ -350,7 +353,6 @@ function NET.room.enter(rid,password)
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}
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})
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end
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end
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function NET.room.kick(pid,rid)
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wsSend(1307,{
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playerId=pid,-- Host
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@@ -361,7 +363,7 @@ function NET.room.leave()
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wsSend(1308)
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end
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function NET.room.fetch()
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if TASK.lock('fetchRoom',3) then
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if not TASK.lock('fetchRoom',3) then return end
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wsSend(1309,{
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data={
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pageIndex=0,
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@@ -369,9 +371,8 @@ function NET.room.fetch()
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}
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})
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end
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end
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function NET.room.setPW(pw,rid)
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if TASK.lock('fetchRoom',3) then
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if not TASK.lock('setRoomPW',2) then return end
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wsSend(1310,{
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data={
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password=pw,
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@@ -379,7 +380,6 @@ function NET.room.setPW(pw,rid)
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}
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})
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end
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end
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function NET.room.remove(rid)
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wsSend(1311,{
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roomId=rid-- Admin
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@@ -450,26 +450,34 @@ function NET.updateWS()
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elseif res.action==1100 then-- TODO
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elseif res.action==1101 then-- TODO
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elseif res.action==1102 then-- TODO
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elseif res.action==1201 then-- TODO
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elseif res.action==1202 then-- TODO
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elseif res.action==1203 then-- TODO
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elseif res.action==1204 then-- TODO
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elseif res.action==1205 then-- TODO
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elseif res.action==1206 then-- TODO
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elseif res.action==1207 then-- TODO
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elseif res.action==1301 then-- TODO
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elseif res.action==1302 then-- TODO
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elseif res.action==1303 then-- TODO
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elseif res.action==1304 then-- TODO
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elseif res.action==1305 then-- TODO
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elseif res.action==1306 then-- TODO
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elseif res.action==1307 then-- TODO
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elseif res.action==1308 then-- TODO
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elseif res.action==1201 then-- Finish
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elseif res.action==1202 then-- Join group
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elseif res.action==1203 then-- Set ready
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elseif res.action==1204 then-- Set host
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elseif res.action==1205 then-- Set state
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elseif res.action==1206 then-- Stream
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elseif res.action==1207 then-- Set playing
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elseif res.action==1301 then-- Create room
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TASK.unlock('enterRoom')
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-- NET.roomState=...
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-- SCN.go('net_game')
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WAIT.interrupt()
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elseif res.action==1302 then-- Get room data
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elseif res.action==1303 then-- Set room data
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elseif res.action==1304 then-- Get room info
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elseif res.action==1305 then-- Set room info
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elseif res.action==1306 then-- Enter room
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TASK.unlock('enterRoom')
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-- NET.roomState=...
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-- SCN.go('net_game')
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WAIT.interrupt()
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elseif res.action==1307 then-- Kick room
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elseif res.action==1308 then-- Leave room
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elseif res.action==1309 then-- Fetch rooms
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TASK.unlock('fetchRoom')
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if res.data then SCN.scenes.net_rooms.widgetList.roomList:setList(res.data) end
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elseif res.action==1310 then-- TODO
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elseif res.action==1311 then-- TODO
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elseif res.action==1310 then-- Set password
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elseif res.action==1311 then-- Remove room
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end
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else
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WS.alert('user')
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@@ -492,7 +500,7 @@ end
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-- Save
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function NET.uploadSave()
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if TASK.lock('uploadSave',8) then
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if not TASK.lock('uploadSave',8) then return end
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wsSend({data={sections={
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{section=1,data=STRING.packTable(STAT)},
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{section=2,data=STRING.packTable(RANKS)},
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@@ -504,13 +512,11 @@ function NET.uploadSave()
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}}})
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MES.new('info',"Uploading")
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end
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end
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function NET.downloadSave()
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if TASK.lock('downloadSave',8) then
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if not TASK.lock('downloadSave',8) then return end
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wsSend({data={sections={1,2,3,4,5,6,7}}})
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MES.new('info',"Downloading")
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end
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end
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function NET.loadSavedData(sections)
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for _,sec in next,sections do
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if sec.section==1 then
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