注释后加空格
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@@ -249,13 +249,13 @@ function scene.update(dt)
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touchMoveLastFrame=false
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VK.update(dt)
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--Update players
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-- Update players
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for p=1,#PLAYERS do PLAYERS[p]:update(dt) end
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--Warning check
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-- Warning check
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checkWarning(dt)
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--Upload stream
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-- Upload stream
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if not NET.spectate and P1.frameRun-lastUpstreamTime>8 then
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local stream
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if not GAME.rep[upstreamProgress] then
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@@ -281,15 +281,15 @@ end
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function scene.draw()
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if playing then
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--Players
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-- Players
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for p=1,#PLAYERS do
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PLAYERS[p]:draw()
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end
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--Virtual keys
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-- Virtual keys
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VK.draw()
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--Warning
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-- Warning
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drawWarning()
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if NET.spectate then
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@@ -298,10 +298,10 @@ function scene.draw()
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gc_print(text.spectating,940,0)
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end
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else
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--Users
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-- Users
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NETPLY.draw()
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--Ready & Set mark
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-- Ready & Set mark
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setFont(50)
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if NET.roomReadyState=='allReady' then
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gc_setColor(1,.85,.6,.9)
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@@ -314,7 +314,7 @@ function scene.draw()
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mStr(text.waitStream,640,15)
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end
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--Room info.
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-- Room info.
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gc_setColor(1,1,1)
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setFont(25)
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gc_printf(NET.roomState.info.name,0,685,1270,'right')
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@@ -327,14 +327,14 @@ function scene.draw()
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gc_setColor(0,1,0)gc_print(text.started,230,655)
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end
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--Profile
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-- Profile
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drawSelfProfile()
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--Player count
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-- Player count
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drawOnlinePlayerCount()
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end
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--New message
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-- New message
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if newMessageTimer>0 then
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setFont(40)
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gc_setColor(.3,.7,1,(newMessageTimer/60)^2)
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