注释后加空格
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@@ -18,7 +18,7 @@ local author={
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local scene={}
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local playing
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local selected--Music selected
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local selected-- Music selected
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local bgmList=BGM.getList()
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if #bgmList==0 then bgmList={"[NO BGM]"} end
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@@ -69,7 +69,7 @@ end
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function scene.draw()
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local t=TIME()
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--Character
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-- Character
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GC.push('transform')
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GC.setColor(1,1,1)
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GC.translate(906,456)
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@@ -85,7 +85,7 @@ function scene.draw()
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GC.setColor(COLOR.Z)
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--Scroller
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-- Scroller
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GC.setLineWidth(2)
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GC.line(315,307,315,482)
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setFont(50)
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@@ -97,7 +97,7 @@ function scene.draw()
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if selected>2 then GC.print(bgmList[selected-2],322,350-50) end
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if selected<#bgmList-1 then GC.print(bgmList[selected+2],322,350+110) end
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--Title
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-- Title
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if playing then
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mDraw(TEXTURE.title,570,190,nil,.42)
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local a=-t%2.3/2.3
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@@ -105,7 +105,7 @@ function scene.draw()
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mDraw(TEXTURE.title_color,570,190,nil,.42+.062-.062*a)
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end
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--Music player
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-- Music player
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if playing then
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setFont(45)
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GC.shadedPrint(playing,710,508,'left',2)
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