注释后加空格
联网稍微推进
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@@ -40,7 +40,7 @@ return{
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if D.pt%100==99 then
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SFX.play('warn_1')
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elseif D.pt>=D.target then--Level up!
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elseif D.pt>=D.target then-- Level up!
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s=D.target/100
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local E=P.gameEnv
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E.lock=inv_lock[s]
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