自定义游戏添加mod入口
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@@ -343,6 +343,7 @@ return{
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puzzle="Start-Puzzle",
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puzzle="Start-Puzzle",
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advance="More (A)",
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advance="More (A)",
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mod="Mods",
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field="Edit Field (F)",
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field="Edit Field (F)",
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sequence="Edit Sequence (S)",
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sequence="Edit Sequence (S)",
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mission="Edit Mission (M)",
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mission="Edit Mission (M)",
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@@ -348,6 +348,7 @@ return{
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puzzle="Démarrer Puzzle",
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puzzle="Démarrer Puzzle",
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advance="Plus (A)",
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advance="Plus (A)",
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-- mod="Mods",
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field="Modifier la matrice (F)",
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field="Modifier la matrice (F)",
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sequence="Modifier la séquence (S)",
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sequence="Modifier la séquence (S)",
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mission="Modifier la mission(M)",
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mission="Modifier la mission(M)",
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@@ -345,6 +345,7 @@ return{
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puzzle="Inicio-Puzzle",
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puzzle="Inicio-Puzzle",
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advance="Más opciones (A)",
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advance="Más opciones (A)",
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-- mod="Mods",
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field="Editar Tablero (F)",
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field="Editar Tablero (F)",
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sequence="Editar Secuencia (S)",
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sequence="Editar Secuencia (S)",
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mission="Editar Misiones (M)",
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mission="Editar Misiones (M)",
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@@ -278,6 +278,7 @@ return{
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puzzle="Start-Puzzle",
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puzzle="Start-Puzzle",
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advance="More (A)",
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advance="More (A)",
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mod="?!?!?!",
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field="Edit Field (F)",
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field="Edit Field (F)",
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sequence="Edit Sequence (S)",
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sequence="Edit Sequence (S)",
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mission="Edit Mission (M)",
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mission="Edit Mission (M)",
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@@ -370,6 +370,7 @@ return{
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puzzle="开始-拼图",
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puzzle="开始-拼图",
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advance="更多设置(A)",
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advance="更多设置(A)",
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mod="Mods",
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field="场地编辑(F)",
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field="场地编辑(F)",
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sequence="序列编辑(S)",
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sequence="序列编辑(S)",
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mission="任务编辑(M)",
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mission="任务编辑(M)",
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@@ -95,8 +95,11 @@ return{
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spin6="转",
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spin6="转",
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spin7="转",
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spin7="转",
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},
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},
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customGame={
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mod="模组",
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},
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custom_advance={
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custom_advance={
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nextCount="Next个数",
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nextCount="预览个数",
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holdCount="暂存个数",
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holdCount="暂存个数",
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infHold="无限暂存",
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infHold="无限暂存",
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@@ -180,6 +180,7 @@ WIDGET.init("customGame",{
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--More
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--More
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WIDGET.newKey({name="advance", x=730, y=190,w=220,h=90,color="red", font=35,code=WIDGET.lnk_goScene("custom_advance")}),
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WIDGET.newKey({name="advance", x=730, y=190,w=220,h=90,color="red", font=35,code=WIDGET.lnk_goScene("custom_advance")}),
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WIDGET.newKey({name="mod", x=730, y=310,w=220,h=90,color="white", font=35,code=WIDGET.lnk_goScene("mod")}),
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WIDGET.newKey({name="field", x=170, y=640,w=240,h=80,color="water", font=25,code=WIDGET.lnk_goScene("custom_field")}),
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WIDGET.newKey({name="field", x=170, y=640,w=240,h=80,color="water", font=25,code=WIDGET.lnk_goScene("custom_field")}),
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WIDGET.newKey({name="sequence", x=450, y=640,w=240,h=80,color="pink", font=25,code=WIDGET.lnk_goScene("custom_sequence")}),
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WIDGET.newKey({name="sequence", x=450, y=640,w=240,h=80,color="pink", font=25,code=WIDGET.lnk_goScene("custom_sequence")}),
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WIDGET.newKey({name="mission", x=730, y=640,w=240,h=80,color="sky", font=25,code=WIDGET.lnk_goScene("custom_mission")}),
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WIDGET.newKey({name="mission", x=730, y=640,w=240,h=80,color="sky", font=25,code=WIDGET.lnk_goScene("custom_mission")}),
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