Alpha V0.7.14
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10
main.lua
10
main.lua
@@ -1,5 +1,4 @@
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local gc=love.graphics
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local tm=love.timer
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local gc,tm=love.graphics,love.timer
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local ms,kb=love.mouse,love.keyboard
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local fs,sys=love.filesystem,love.system
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int,ceil,abs,rnd,max,min,sin,cos,atan,pi=math.floor,math.ceil,math.abs,math.random,math.max,math.min,math.sin,math.cos,math.atan,math.pi
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@@ -8,6 +7,7 @@ ins,rem,sort=table.insert,table.remove,table.sort
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null=function()end
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system=sys.getOS()
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scr={x=0,y=0,w=gc.getWidth(),h=gc.getHeight(),k=1}
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scene=""
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bgmPlaying=nil
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curBG="none"
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@@ -44,6 +44,7 @@ gameEnv0={
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keepVisible=true,visible="show",
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sequence="bag7",
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block=true,
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Fkey=false,
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ospin=true,
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freshLimit=1e99,
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target=1e99,
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@@ -64,6 +65,11 @@ customSel={
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freshLimit=3,
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opponent=1,
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}
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preField={}for i=1,20 do preField[i]={0,0,0,0,0,0,0,0,0,0}end
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freeRow={}
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for i=1,40 do
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freeRow[i]={0,0,0,0,0,0,0,0,0,0}
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end
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--Game system Data
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setting={
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ghost=true,center=true,
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