修改联网对战未开局时的ui
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@@ -244,9 +244,21 @@ function scene.draw()
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--Warning
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--Warning
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drawWarning()
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drawWarning()
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else
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else
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setFont(40)
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for i=1,#PLY_NET do
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for i=1,#PLY_NET do
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local p=PLY_NET[i]
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local p=PLY_NET[i]
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gc.setColor(1,1,1)
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--Rectangle
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gc.setLineWidth(4)
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gc.rectangle("line",40,65+50*i,1200,50)
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--Username
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setFont(40)
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gc.print(p.username,230,60+50*i)
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--UID
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gc.setColor(.5,.5,.5)
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gc.print("#"..p.uid,90,60+50*i)
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if p.ready then
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if p.ready then
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gc.setColor(.4,1,.4)
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gc.setColor(.4,1,.4)
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@@ -254,11 +266,6 @@ function scene.draw()
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gc.setColor(1,1,1)
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gc.setColor(1,1,1)
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end
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end
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gc.rectangle("fill",50,60+50*i+14,30,30)
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gc.rectangle("fill",50,60+50*i+14,30,30)
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gc.setColor(.5,.5,.5)
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gc.print("#"..p.uid,90,60+50*i)
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gc.setColor(1,1,1)
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gc.print(p.username,230,60+50*i)
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end
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end
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end
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end
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--New message
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--New message
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@@ -270,7 +277,7 @@ function scene.draw()
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end
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end
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scene.widgetList={
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scene.widgetList={
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textBox,
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textBox,
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WIDGET.newKey{name="ready",x=900,y=560,w=400,h=100,color="yellow",font=40,code=pressKey"space",hide=function()
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WIDGET.newKey{name="ready",x=900,y=560,w=400,h=100,color="lG",font=40,code=pressKey"space",hide=function()
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return
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return
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playing or
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playing or
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not textBox.hide or
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not textBox.hide or
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