diff --git a/parts/scenes/setting_game.lua b/parts/scenes/setting_game.lua index f01c41ac..7ac957f8 100644 --- a/parts/scenes/setting_game.lua +++ b/parts/scenes/setting_game.lua @@ -10,12 +10,24 @@ function scene.sceneBack() end function scene.draw() + gc.push('transform') + gc.translate(410,540-WIDGET.scrollPos) + + --Draw mino local t=TIME() local b=math.floor(t*2)%16+1 + gc.setShader(SHADER.blockSatur) gc.setColor(1,1,1) - gc.draw(SKIN.lib[SETTING.skinSet][b],410,540-WIDGET.scrollPos,t%6.2832,2,nil,15,15) + mDraw(SKIN.lib[SETTING.skinSet][b],0,0,t%6.2832,2) gc.setColor(1,1,1,t*2%1) - gc.draw(SKIN.lib[SETTING.skinSet][b%16+1],410,540-WIDGET.scrollPos,t%6.2832,2,nil,15,15) + mDraw(SKIN.lib[SETTING.skinSet][b%16+1],0,0,t%6.2832,2) + gc.setShader() + + --Draw center + gc.setColor(1,1,1) + mDraw(RSlist[SETTING.RS].centerTex,0,0,0,1.2) + + gc.pop() end scene.widgetScrollHeight=200