整理代码,表示键盘按键的字符串使用单引号

This commit is contained in:
MrZ626
2021-11-27 18:57:23 +08:00
parent 841faeede4
commit f6b4c1b109
48 changed files with 499 additions and 499 deletions

View File

@@ -122,42 +122,42 @@ end
function scene.keyDown(key,isRep)
if isRep then return end
if key=="q"then
if key=='q'then
SCN.back()
GAME.playing=false
elseif key=="escape"then
elseif key=='escape'then
SCN.swapTo(GAME.result and'game'or'depause','none')
elseif key=="s"then
elseif key=='s'then
if not GAME.fromRepMenu then
GAME.prevBG=BG.cur
SCN.go('setting_sound')
end
elseif key=="r"then
elseif key=='r'then
if not GAME.fromRepMenu then
resetGameData()
SCN.swapTo('game','none')
end
elseif key=="p"then
elseif key=='p'then
if(GAME.result or GAME.replaying)and #PLAYERS==1 then
resetGameData('r')
PLAYERS[1]:startStreaming(GAME.rep)
SCN.swapTo('game','none')
end
elseif key=="o"then
elseif key=='o'then
if(GAME.result or GAME.replaying)and #PLAYERS==1 and not GAME.saved then
if DATA.saveReplay()then
GAME.saved=true
SFX.play('connected')
end
end
elseif key=="tab"or key=="Stab"then
if love.keyboard.isDown("lshift","rshift")or key=="Stab"then
elseif key=='tab'or key=='Stab'then
if love.keyboard.isDown('lshift','rshift')or key=='Stab'then
page=(page-1)%2
else
page=(page+1)%2
end
timer2=0
elseif key=="t"then
elseif key=='t'then
if SETTING.allowTAS and not(GAME.result or GAME.replaying)then
GAME.tasUsed=true
SFX.play('ren_mega')
@@ -344,23 +344,23 @@ function scene.draw()
end
scene.widgetList={
WIDGET.newKey{name='resume', x=290,y=240,w=300,h=70,code=pressKey"escape"},
WIDGET.newKey{name='restart', x=290,y=340,w=300,h=70,code=pressKey"r",hideF=function()return GAME.fromRepMenu end},
WIDGET.newKey{name='setting', x=290,y=440,w=300,h=70,code=pressKey"s",hideF=function()return GAME.fromRepMenu end},
WIDGET.newKey{name='quit', x=290,y=540,w=300,h=70,code=pressKey"q"},
WIDGET.newKey{name='tas', x=290,y=620,w=240,h=50,code=pressKey"t",hideF=function()return not SETTING.allowTAS or GAME.tasUsed or GAME.result or GAME.replaying end},
WIDGET.newKey{name='page_prev',x=500,y=390,w=70,code=pressKey"tab",noFrame=true,
WIDGET.newKey{name='resume', x=290,y=240,w=300,h=70,code=pressKey'escape'},
WIDGET.newKey{name='restart', x=290,y=340,w=300,h=70,code=pressKey'r',hideF=function()return GAME.fromRepMenu end},
WIDGET.newKey{name='setting', x=290,y=440,w=300,h=70,code=pressKey's',hideF=function()return GAME.fromRepMenu end},
WIDGET.newKey{name='quit', x=290,y=540,w=300,h=70,code=pressKey'q'},
WIDGET.newKey{name='tas', x=290,y=620,w=240,h=50,code=pressKey't',hideF=function()return not SETTING.allowTAS or GAME.tasUsed or GAME.result or GAME.replaying end},
WIDGET.newKey{name='page_prev',x=500,y=390,w=70,code=pressKey'tab',noFrame=true,
fText=GC.DO{70,70,{'setLW',2}, {'dRPol',33,35,32,3,6,3.142},{'dRPol',45,35,32,3,6,3.142}},
fShade=GC.DO{70,70,{'setCL',1,1,1,.4},{'draw',GC.DO{70,70,{'setCL',1,1,1,1},{'fRPol',33,35,32,3,6,3.142},{'fRPol',45,35,32,3,6,3.142}}}},
hideF=function()return PLAYERS[1].frameRun<=180 end,
},
WIDGET.newKey{name='page_next',x=1230,y=390,w=70,code=pressKey"Stab",noFrame=true,
WIDGET.newKey{name='page_next',x=1230,y=390,w=70,code=pressKey'Stab',noFrame=true,
fText=GC.DO{70,70,{'setLW',2}, {'dRPol',37,35,32,3,6},{'dRPol',25,35,32,3,6}},
fShade=GC.DO{70,70,{'setCL',1,1,1,.4},{'draw',GC.DO{70,70,{'setCL',1,1,1,1},{'fRPol',37,35,32,3,6},{'fRPol',25,35,32,3,6}}}},
hideF=function()return PLAYERS[1].frameRun<=180 end,
},
WIDGET.newKey{name='replay', x=865,y=165,w=200,h=40,font=25,code=pressKey"p",hideF=function()return not(GAME.result or GAME.replaying)or #PLAYERS>1 end},
WIDGET.newKey{name='save', x=1075,y=165,w=200,h=40,font=25,code=pressKey"o",hideF=function()return not(GAME.result or GAME.replaying)or #PLAYERS>1 or GAME.saved end},
WIDGET.newKey{name='replay', x=865,y=165,w=200,h=40,font=25,code=pressKey'p',hideF=function()return not(GAME.result or GAME.replaying)or #PLAYERS>1 end},
WIDGET.newKey{name='save', x=1075,y=165,w=200,h=40,font=25,code=pressKey'o',hideF=function()return not(GAME.result or GAME.replaying)or #PLAYERS>1 or GAME.saved end},
}
return scene