整理代码,表示键盘按键的字符串使用单引号
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@@ -103,7 +103,7 @@ function scene.mouseClick(x,y)
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mapCam.sel=false
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end
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elseif _ then
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scene.keyDown("return")
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scene.keyDown('return')
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end
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end
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mapCam.keyCtrl=false
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@@ -134,7 +134,7 @@ function scene.touchClick(x,y)
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end
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function scene.keyDown(key,isRep)
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if isRep then return end
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if key=="return"then
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if key=='return'then
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if mapCam.sel then
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if visibleModes[mapCam.sel]==2 then
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MES.new('info',text.unlockHint)
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@@ -143,9 +143,9 @@ function scene.keyDown(key,isRep)
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loadGame(mapCam.sel)
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end
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end
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elseif key=="f1"then
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elseif key=='f1'then
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SCN.go('mod')
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elseif key=="escape"then
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elseif key=='escape'then
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if mapCam.sel then
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mapCam.sel=false
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else
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@@ -158,10 +158,10 @@ function scene.update()
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local dx,dy=0,0
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local F
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if not SCN.swapping then
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if kb.isDown("up", "w")then dy=dy+10 F=true end
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if kb.isDown("down","s")then dy=dy-10 F=true end
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if kb.isDown("left","a")then dx=dx+10 F=true end
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if kb.isDown("right","d")then dx=dx-10 F=true end
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if kb.isDown('up', 'w')then dy=dy+10 F=true end
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if kb.isDown('down', 's')then dy=dy-10 F=true end
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if kb.isDown('left', 'a')then dx=dx+10 F=true end
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if kb.isDown('right','d')then dx=dx-10 F=true end
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local js1=Z.js[1]
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if js1 then
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local dir=js1:getAxis(1)
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@@ -175,7 +175,7 @@ function scene.update()
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end
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if F then
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mapCam.keyCtrl=true
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if kb.isDown("lctrl","rctrl","lalt","ralt")then
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if kb.isDown('lctrl','rctrl','lalt','ralt')then
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scene.wheelMoved(nil,(dy-dx)*.026)
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else
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_moveMap(dx,dy)
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@@ -329,7 +329,7 @@ end
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scene.widgetList={
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WIDGET.newKey{name='mod', x=140,y=655,w=220,h=80,font=35,code=goScene'mod'},
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WIDGET.newButton{name='start',x=1040,y=655,w=180,h=80,font=40,code=pressKey"return",hideF=function()return not mapCam.sel end},
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WIDGET.newButton{name='start',x=1040,y=655,w=180,h=80,font=40,code=pressKey'return',hideF=function()return not mapCam.sel end},
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WIDGET.newButton{name='back', x=1200,y=655,w=120,h=80,font=60,fText=CHAR.icon.back,code=backScene},
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}
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