整理代码,表示键盘按键的字符串使用单引号
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@@ -46,7 +46,7 @@ local colorSelector=WIDGET.newSelector{name='color',x=150,y=360,w=290,
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list={"black","dGray","gray","lGray","dRed","red","lRed","dFire","fire","lFire","dOrange","orange","lOrange","dYellow","yellow","lYellow","dLime","lime","lLime","dJade","jade","lJade","dGreen","green","lGreen","dAqua","aqua","lAqua","dCyan","cyan","lCyan","dNavy","navy","lNavy","dSea","sea","lSea","dBlue","blue","lBlue","dViolet","violet","lViolet","dPurple","purple","lPurple","dMagenta","magenta","lMagenta","dWine","wine","lWine"},
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disp=function()return tileColor end,code=function(m)tileColor=m end
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}
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local arcadeSwitch=WIDGET.newSwitch{name='arcade',x=240,y=430,lim=200,font=40,disp=function()return arcade end,code=pressKey"e"}
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local arcadeSwitch=WIDGET.newSwitch{name='arcade',x=240,y=430,lim=200,font=40,disp=function()return arcade end,code=pressKey'e'}
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local function freshSelectors()
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local f=state~=0
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modeSelector.hide=f
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@@ -247,23 +247,23 @@ local function touch(n)
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end
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function scene.keyDown(key,isRep)
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if isRep then return end
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if key=="r"or key=="space"then reset()
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elseif key=="escape"then SCN.back()
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if key=='r'or key=='space'then reset()
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elseif key=='escape'then SCN.back()
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elseif state~=2 then
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if key=="d"or key=="c"then touch(1)
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elseif key=="f"or key=="v"then touch(2)
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elseif key=="j"or key=="n"then touch(3)
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elseif key=="k"or key=="m"then touch(4)
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if key=='d'or key=='c'then touch(1)
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elseif key=='f'or key=='v'then touch(2)
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elseif key=='j'or key=='n'then touch(3)
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elseif key=='k'or key=='m'then touch(4)
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elseif state==0 then
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if key=="tab"then
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if key=='tab'then
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local mode1=mode
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modeSelector:scroll(love.keyboard.isDown("lshift","rshift")and -1 or 1)
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modeSelector:scroll(love.keyboard.isDown('lshift','rshift')and -1 or 1)
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if mode1~=mode then reset()end
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elseif key=="q"then
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bgmSelector:scroll(love.keyboard.isDown("lshift","rshift")and -1 or 1)
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elseif key=="w"then
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colorSelector:scroll(love.keyboard.isDown("lshift","rshift")and -1 or 1)
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elseif key=="e"then
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elseif key=='q'then
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bgmSelector:scroll(love.keyboard.isDown('lshift','rshift')and -1 or 1)
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elseif key=='w'then
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colorSelector:scroll(love.keyboard.isDown('lshift','rshift')and -1 or 1)
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elseif key=='e'then
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arcade=not arcade
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end
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end
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@@ -380,7 +380,7 @@ function scene.draw()
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end
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scene.widgetList={
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WIDGET.newButton{name='reset',x=155,y=100,w=180,h=100,color='lG',font=40,code=pressKey"r"},
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WIDGET.newButton{name='reset',x=155,y=100,w=180,h=100,color='lG',font=40,code=pressKey'r'},
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modeSelector,bgmSelector,colorSelector,
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arcadeSwitch,
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WIDGET.newButton{name='back', x=1140,y=640,w=170,h=80,font=60,fText=CHAR.icon.back,code=backScene},
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