整理代码,表示键盘按键的字符串使用单引号

This commit is contained in:
MrZ626
2021-11-27 18:57:23 +08:00
parent 841faeede4
commit f6b4c1b109
48 changed files with 499 additions and 499 deletions

View File

@@ -218,31 +218,31 @@ end
local fnKey={NULL,NULL,NULL,NULL,NULL,NULL,NULL}
local function noDevkeyPressed(key)
if key=="f1"then fnKey[1]()
elseif key=="f2"then fnKey[2]()
elseif key=="f3"then fnKey[3]()
elseif key=="f4"then fnKey[4]()
elseif key=="f5"then fnKey[5]()
elseif key=="f6"then fnKey[6]()
elseif key=="f7"then fnKey[7]()
elseif key=="f8"then devMode=nil MES.new('info',"DEBUG OFF",.2)
elseif key=="f9"then devMode=1 MES.new('info',"DEBUG 1")
elseif key=="f10"then devMode=2 MES.new('info',"DEBUG 2")
elseif key=="f11"then devMode=3 MES.new('info',"DEBUG 3")
elseif key=="f12"then devMode=4 MES.new('info',"DEBUG 4")
if key=='f1'then fnKey[1]()
elseif key=='f2'then fnKey[2]()
elseif key=='f3'then fnKey[3]()
elseif key=='f4'then fnKey[4]()
elseif key=='f5'then fnKey[5]()
elseif key=='f6'then fnKey[6]()
elseif key=='f7'then fnKey[7]()
elseif key=='f8'then devMode=nil MES.new('info',"DEBUG OFF",.2)
elseif key=='f9'then devMode=1 MES.new('info',"DEBUG 1")
elseif key=='f10'then devMode=2 MES.new('info',"DEBUG 2")
elseif key=='f11'then devMode=3 MES.new('info',"DEBUG 3")
elseif key=='f12'then devMode=4 MES.new('info',"DEBUG 4")
elseif devMode==2 then
local W=WIDGET.sel
if W then
if key=="left"then W.x=W.x-10
elseif key=="right"then W.x=W.x+10
elseif key=="up"then W.y=W.y-10
elseif key=="down"then W.y=W.y+10
elseif key==","then W.w=W.w-10
elseif key=="."then W.w=W.w+10
elseif key=="/"then W.h=W.h-10
elseif key=="'"then W.h=W.h+10
elseif key=="["then W.font=W.font-5
elseif key=="]"then W.font=W.font+5
if key=='left'then W.x=W.x-10
elseif key=='right'then W.x=W.x+10
elseif key=='up'then W.y=W.y-10
elseif key=='down'then W.y=W.y+10
elseif key==','then W.w=W.w-10
elseif key=='.'then W.w=W.w+10
elseif key=='/'then W.h=W.h-10
elseif key=='\''then W.h=W.h+10
elseif key=='['then W.font=W.font-5
elseif key==']'then W.font=W.font+5
else return true
end
else
@@ -256,10 +256,10 @@ function love.keypressed(key,_,isRep)
mouseShow=false
if devMode and not noDevkeyPressed(key)then
return
elseif key=="f8"then
elseif key=='f8'then
devMode=1
MES.new('info',"DEBUG ON",.2)
elseif key=="f11"then
elseif key=='f11'then
SETTING.fullscreen=not SETTING.fullscreen
applyFullscreen()
saveSettings()
@@ -268,7 +268,7 @@ function love.keypressed(key,_,isRep)
if EDITING==""then
SCN.keyDown(key,isRep)
end
elseif key=="escape"and not isRep then
elseif key=='escape'and not isRep then
SCN.back()
else
WIDGET.keyPressed(key,isRep)

View File

@@ -9,11 +9,11 @@ return function(y,key1,key2)
trigDist=min(trigDist,0)-(-y)^1.2
end
while trigDist>=1 do
love.keypressed(key1 or"up")
love.keypressed(key1 or'up')
trigDist=trigDist-1
end
while trigDist<=-1 do
love.keypressed(key2 or"down")
love.keypressed(key2 or'down')
trigDist=trigDist+1
end
end

View File

@@ -597,7 +597,7 @@ function slider:scroll(n)
end
end
function slider:arrowKey(k)
self:scroll((k=="left"or k=="up")and -1 or 1)
self:scroll((k=='left'or k=='up')and -1 or 1)
end
function WIDGET.newSlider(D)--name,x,y,w[,lim][,fText][,color][,unit][,smooth][,font=30][,fType][,change],disp[,show],code,hide
local _={
@@ -773,7 +773,7 @@ function selector:scroll(n)
end
end
function selector:arrowKey(k)
self:scroll((k=="left"or k=="up")and -1 or 1)
self:scroll((k=='left'or k=='up')and -1 or 1)
end
function WIDGET.newSelector(D)--name,x,y,w[,fText][,color][,sound=true],list,disp,code,hide
@@ -897,14 +897,14 @@ end
function inputBox:keypress(k)
local t=self.value
if #t>0 and EDITING==""then
if k=="backspace"then
if k=='backspace'then
local p=#t
while t:byte(p)>=128 and t:byte(p)<192 do
p=p-1
end
t=sub(t,1,p-1)
SFX.play('lock')
elseif k=="delete"then
elseif k=='delete'then
t=""
SFX.play('hold')
end
@@ -1005,9 +1005,9 @@ function textBox:scroll(dir)
self:drag(nil,nil,nil,-dir*self.lineH)
end
function textBox:arrowKey(k)
if k=="up"then
if k=='up'then
self:scroll(-1)
elseif k=="down"then
elseif k=='down'then
self:scroll(-1)
end
end
@@ -1382,12 +1382,12 @@ function WIDGET.release(x,y)
end
function WIDGET.keyPressed(k,isRep)
local W=WIDGET.sel
if k=="space"or k=="return"then
if k=='space'or k=='return'then
if not isRep then
WIDGET.press()
end
elseif k=="up"or k=="down"or k=="left"or k=="right"then
if kb.isDown("lshift","lalt","lctrl","rshift","ralt","rctrl")then
elseif k=='up'or k=='down'or k=='left'or k=='right'then
if kb.isDown('lshift','lalt','lctrl','rshift','ralt','rctrl')then
--Control some widgets with arrowkeys when hold shift/ctrl/alt
if W and W.arrowKey then W:arrowKey(k)end
else
@@ -1400,10 +1400,10 @@ function WIDGET.keyPressed(k,isRep)
end
elseif W.getCenter then
local WX,WY=W:getCenter()
local dir=(k=="right"or k=="down")and 1 or -1
local dir=(k=='right'or k=='down')and 1 or -1
local tar
local minDist=1e99
local swap_xy=k=="up"or k=="down"
local swap_xy=k=='up'or k=='down'
if swap_xy then WX,WY=WY,WX end--note that we do not swap them back later
for _,W1 in ipairs(WIDGET.active)do
if W~=W1 and W1.resCtr and not W1.hide then
@@ -1445,24 +1445,24 @@ function WIDGET.textinput(texts)
end
end
local keyMirror={
dpup="up",
dpdown="down",
dpleft="left",
dpright="right",
start="return",
back="escape",
dpup='up',
dpdown='down',
dpleft='left',
dpright='right',
start='return',
back='escape',
}
function WIDGET.gamepadPressed(i)
if i=="start"then
if i=='start'then
WIDGET.press()
elseif i=="a"or i=="b"then
elseif i=='a'or i=='b'then
local W=WIDGET.sel
if W then
if W.type=='button'or W.type=='key'then
WIDGET.press()
elseif W.type=='slider'then
local p=W.disp()
local P=i=="left"and(p>0 and p-1)or p<W.unit and p+1
local P=i=='left'and(p>0 and p-1)or p<W.unit and p+1
if p==P or not P then return end
W.code(P)
if W.change and timer()-W.lastTime>.18 then
@@ -1471,7 +1471,7 @@ function WIDGET.gamepadPressed(i)
end
end
end
elseif i=="dpup"or i=="dpdown"or i=="dpleft"or i=="dpright"then
elseif i=='dpup'or i=='dpdown'or i=='dpleft'or i=='dpright'then
WIDGET.keyPressed(keyMirror[i])
end
end