房间内玩家布局基本完成,添加鼠标悬浮显示详细信息框功能
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@@ -33,6 +33,7 @@ function scene.sceneInit(org)
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end
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scene.mouseDown=NULL
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function scene.mouseMove(x,y)netPLY.mouseMove(x,y)end
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function scene.touchDown(x,y)
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if noTouch or not playing then return end
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@@ -51,8 +52,9 @@ function scene.touchUp(x,y)
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VK.release(n)
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end
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end
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function scene.touchMove()
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if noTouch or touchMoveLastFrame or not playing then return end
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function scene.touchMove(x,y)
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if not playing then netPLY.mouseMove(x,y)return end
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if noTouch or touchMoveLastFrame then return end
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touchMoveLastFrame=true
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local L=tc.getTouches()
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@@ -160,6 +162,7 @@ function scene.socketRead(cmd,d)
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if not playing then
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playing=true
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netPLY.resetReady()
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netPLY.mouseMove(0,0)
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lastUpstreamTime=0
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upstreamProgress=1
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resetGameData('n',d.seed)
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@@ -269,7 +272,7 @@ end
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scene.widgetList={
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textBox,
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WIDGET.newKey{name="setting",fText=TEXTURE.setting,x=1200,y=160,w=90,h=90,code=pressKey"s",hide=function()return playing or netPLY.getReady(1)or NET.getlock('ready')end},
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WIDGET.newKey{name="ready",x=900,y=560,w=400,h=100,color='lB',font=40,code=pressKey"space",
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WIDGET.newKey{name="ready",x=1060,y=630,w=300,h=80,color='lB',font=40,code=pressKey"space",
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hide=function()
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return
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playing or
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