更改场景内更新和绘制的方法名
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@@ -91,7 +91,7 @@ function scene.gamepadDown(key)
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end
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end
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function scene.Pnt()
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function scene.draw()
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local S=sceneTemp
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local a=.3+sin(Timer()*15)*.1
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if S.kS then gc.setColor(1,.3,.3,a)else gc.setColor(1,.7,.7,a)end
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