更改场景内更新和绘制的方法名
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@@ -49,7 +49,7 @@ function scene.touchDown()
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end
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end
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function scene.Tmr()
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function scene.update()
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local S=sceneTemp
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if S.time==400 then return end
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repeat
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@@ -148,7 +148,7 @@ function scene.Tmr()
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until not S.skip
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end
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function scene.Pnt()
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function scene.draw()
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local S=sceneTemp
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gc.push("transform")
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