更改场景内更新和绘制的方法名
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@@ -111,11 +111,11 @@ function scene.keyDown(key)
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end
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end
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function scene.Tmr()
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function scene.update()
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if sceneTemp.sure>0 then sceneTemp.sure=sceneTemp.sure-1 end
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end
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function scene.Pnt()
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function scene.draw()
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local S=sceneTemp
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--Draw frame
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