整理代码,大规模整理(展开)使用次数不多的局部变量名

框架跟进
This commit is contained in:
MrZ_26
2022-09-10 03:02:00 +08:00
parent ad4365faab
commit f3d08bae1a
106 changed files with 507 additions and 614 deletions

View File

@@ -1,9 +1,3 @@
local gc=love.graphics
local gc_draw,gc_print,gc_setColor=gc.draw,gc.print,gc.setColor
local setFont=setFont
local PLAYERS,PLY_ALIVE=PLAYERS,PLY_ALIVE
return{
layout='royale',
fkey1=function(P)
@@ -12,20 +6,20 @@ return{
end,
mesDisp=function(P)
setFont(35)
mStr(#PLY_ALIVE.."/"..#PLAYERS,63,175)
mStr(P.modeData.ko,80,215)
gc_draw(TEXTOBJ.ko,60-TEXTOBJ.ko:getWidth(),222)
GC.mStr(#PLY_ALIVE.."/"..#PLAYERS,63,175)
GC.mStr(P.modeData.ko,80,215)
GC.draw(TEXTOBJ.ko,60-TEXTOBJ.ko:getWidth(),222)
setFont(20)
gc_setColor(1,.5,0,.6)
gc_print(P.badge,103,227)
gc_setColor(.97,.97,.97)
GC.setColor(1,.5,0,.6)
GC.print(P.badge,103,227)
GC.setColor(.97,.97,.97)
setFont(25)
mStr(text.powerUp[P.strength],63,290)
gc_setColor(1,1,1)
GC.mStr(text.powerUp[P.strength],63,290)
GC.setColor(1,1,1)
for i=1,P.strength do
gc_draw(IMG.badgeIcon,16*i+6,260)
GC.draw(IMG.badgeIcon,16*i+6,260)
end
end,
}