整理代码,大规模整理(展开)使用次数不多的局部变量名
框架跟进
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@@ -4,26 +4,6 @@ local function GetLevelStr(lvl)
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lvl=lvl%256
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return list[lvl]
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end
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local function GetGravity(lvl)
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lvl=lvl%256
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return
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lvl==0 and 48 or
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lvl==1 and 43 or
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lvl==2 and 38 or
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lvl==3 and 33 or
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lvl==4 and 28 or
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lvl==5 and 23 or
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lvl==6 and 18 or
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lvl==7 and 13 or
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lvl==8 and 8 or
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lvl==9 and 6 or
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lvl<13 and 5 or
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lvl<16 and 4 or
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lvl<19 and 3 or
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lvl<29 and 2 or
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1
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end
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local gc_setColor=love.graphics.setColor
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return{
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das=16,arr=6,
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sddas=1,sdarr=1,
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@@ -40,18 +20,18 @@ return{
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keyCancel={5,6},
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mesDisp=function(P)
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setFont(75)
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mStr(GetLevelStr(P.modeData.lvl),63,210)
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GC.mStr(GetLevelStr(P.modeData.lvl),63,210)
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mText(TEXTOBJ.speedLV,63,290)
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PLY.draw.drawProgress(P.stat.row,P.modeData.target)
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if P.modeData.drought>7 then
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if P.modeData.drought<=14 then
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gc_setColor(1,1,1,P.modeData.drought/7-1)
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GC.setColor(1,1,1,P.modeData.drought/7-1)
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else
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local gb=P.modeData.drought<=21 and 2-P.modeData.drought/14 or .5
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gc_setColor(1,gb,gb)
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GC.setColor(1,gb,gb)
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end
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setFont(50)
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mStr(P.modeData.drought,63,130)
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GC.mStr(P.modeData.drought,63,130)
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mDraw(MODES.drought_l.icon,63,200,nil,.5)
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end
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end,
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