游戏内再次封装saveFile和loadFile函数

原本的FILE模块更独立,不基于全局text变量和报错信息而是直接报错
This commit is contained in:
MrZ626
2021-11-25 17:38:09 +08:00
parent 720dc2131f
commit f3a88ef269
23 changed files with 206 additions and 111 deletions

View File

@@ -23,7 +23,7 @@ function scene.sceneInit()
BG.set('none')
end
function scene.sceneBack()
FILE.save(KEY_MAP,'conf/key')
saveFile(KEY_MAP,'conf/key')
end
local forbbidenKeys={