master_g模式的cool和regret强制使用英文
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@@ -173,7 +173,7 @@ return{
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if D.pt%100>70 and not prevDrop70 then
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if D.pt%100>70 and not prevDrop70 then
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if P.stat.frame-prevSectTime < cool_time[math.ceil(D.pt/100)] then
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if P.stat.frame-prevSectTime < cool_time[math.ceil(D.pt/100)] then
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cools=cools+1
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cools=cools+1
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P:_showText(text.cool,0,-120,80,'fly',.8)
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P:_showText("COOL!",0,-120,80,'fly',.8)
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nextSpeedUp=true
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nextSpeedUp=true
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end
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end
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prevDrop70=true
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prevDrop70=true
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@@ -253,7 +253,7 @@ return{
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P.modeData.gradePts=math.min(math.floor(int_grade_boosts[int_grade+1]+rollGrades+cools-regrets),36)
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P.modeData.gradePts=math.min(math.floor(int_grade_boosts[int_grade+1]+rollGrades+cools-regrets),36)
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if regretDelay>-1 then
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if regretDelay>-1 then
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regretDelay=regretDelay-1
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regretDelay=regretDelay-1
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if regretDelay==-1 then P:_showText(text.regret,0,-120,80,'beat',.8) end
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if regretDelay==-1 then P:_showText("REGRET!!",0,-120,80,'beat',.8) end
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end
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end
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if isInRollTrans then
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if isInRollTrans then
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if P.waiting==220 then
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if P.waiting==220 then
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@@ -31,8 +31,6 @@ return{
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tasUsing="[TAS]",
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tasUsing="[TAS]",
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stage="Stage $1 cleared!",
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stage="Stage $1 cleared!",
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cool="Cool!",
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regret="Regret!!",
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great="Great!",
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great="Great!",
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awesome="Awesome!",
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awesome="Awesome!",
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almost="Almost There!",
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almost="Almost There!",
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@@ -145,7 +143,6 @@ return{
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customBGloadFailed="Unsupport image format for custom background",
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customBGloadFailed="Unsupport image format for custom background",
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errorMsg="Techmino ran into a problem and needs to restart.\nYou can send the error log to the developers.",
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errorMsg="Techmino ran into a problem and needs to restart.\nYou can send the error log to the developers.",
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tryAnotherBuild="[Invalid UTF-8] If you are on Windows, try downloading Techmino-win32 or Techmino-win64 (different from what you are using now).",
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modInstruction="Choose your modifiers!\nMods allow you to change the game,\nbut they may also crash the game.\nScores will not be saved when using mods.",
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modInstruction="Choose your modifiers!\nMods allow you to change the game,\nbut they may also crash the game.\nScores will not be saved when using mods.",
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modInfo={
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modInfo={
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@@ -31,8 +31,6 @@ return{
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tasUsing="[TAS]",
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tasUsing="[TAS]",
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stage="::$1::",
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stage="::$1::",
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cool=":D",
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regret=":(",
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great="!~",
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great="!~",
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awesome="!!~",
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awesome="!!~",
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almost="...!",
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almost="...!",
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@@ -31,8 +31,6 @@ return{
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tasUsing="[TAS]",
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tasUsing="[TAS]",
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stage="关卡 $1 完成",
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stage="关卡 $1 完成",
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cool="Cool!",
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regret="Regret!!",
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great="Great!",
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great="Great!",
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awesome="Awesome.",
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awesome="Awesome.",
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almost="Almost!",
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almost="Almost!",
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@@ -31,8 +31,6 @@ return{
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tasUsing="[TAS]",
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tasUsing="[TAS]",
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stage="第$1阶段已完成",
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stage="第$1阶段已完成",
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cool="是冷的",
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regret="生气的",
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great="伟大的",
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great="伟大的",
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awesome="令人惊叹的!",
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awesome="令人惊叹的!",
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almost="几乎!",
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almost="几乎!",
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