Alpha V0.7.2
This commit is contained in:
41
paint.lua
41
paint.lua
@@ -193,7 +193,8 @@ end
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function Pnt.BG.matrix()
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for i=0,15 do
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for j=0,8 do
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local t=sin(Timer()*((2.468*i-1.357*j)%3))*.3
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-- local t=sin(Timer()*((2.468*i-1.357*j)%3))*.3
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local t=(sin((mt.noise(i,j)+2)*Timer())+1)*.2
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gc.setColor(t,t,t)
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gc.rectangle("fill",80*i,80*j,80,80)
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end
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@@ -214,13 +215,14 @@ end
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function Pnt.main()
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gc.setColor(1,1,1)
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setFont(30)
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gc.print("Alpha V0.7.1",370,150)
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gc.print("Alpha V0.7.2",370,150)
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gc.print(system,530,110)
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gc.draw(titleImage,30,30)
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end
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function Pnt.mode()
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setFont(30)
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mStr(modeInfo[modeID[modeSel]],270,300)
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gc.setColor(color.white)
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mStr(modeInfo[modeID[modeSel]],270,305)
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setFont(80)
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gc.setColor(color.grey)
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mStr(modeName[modeSel],643,283)
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@@ -283,31 +285,6 @@ function Pnt.play()
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gc.setColor(1,1,1,min(P.counter,60)*.01)
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setFont(100)
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mStr(P.result,150,250)
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else
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local h=0
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for i=1,#atkBuffer do
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local a=atkBuffer[i]
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local bar=a.amount*30
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if not a.sent then
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if a.countdown>0 then
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gc.setColor(attackColor[a.lv][1])
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gc.rectangle("fill",315,600-h,8,-bar+5)
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gc.setColor(attackColor[a.lv][2])
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gc.rectangle("fill",315,600-h+(-bar+5),8,-(-bar+5)*(1-a.countdown/a.cd0))
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--Timing
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else
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attackColor.animate[a.lv]((sin((Timer()-i)*20)+1)*.5)
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gc.rectangle("fill",315,600-h,8,-bar+5)
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--Warning
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end
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end
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h=h+bar
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if h>600 then break end
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end--Buffer line
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gc.setColor(b2b<100 and color.white or b2b<=480 and color.lightRed or color.lightBlue)
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gc.rectangle("fill",-15,600,10,-b2b)
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--B2B bar
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end
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gc.pop()
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else
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@@ -394,12 +371,12 @@ function Pnt.play()
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if h>600 then break end
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end--Buffer line
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gc.setColor(b2b<100 and color.white or b2b<=500 and color.lightRed or color.lightBlue)
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gc.setColor(b2b<40 and color.white or b2b<=480 and color.lightRed or color.lightBlue)
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gc.rectangle("fill",-17,600,10,-b2b1)
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gc.setColor(color.red)
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gc.rectangle("fill",-23,600-100,16,5)
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gc.rectangle("fill",-23,600-40,16,5)
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gc.setColor(color.blue)
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gc.rectangle("fill",-23,600-500,16,5)
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gc.rectangle("fill",-23,600-480,16,5)
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--B2B bar
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setFont(40)
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@@ -415,7 +392,7 @@ function Pnt.play()
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end
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end--Hold
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gc.print("Next",336,0)
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for N=1,gameEnv.next do
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for N=1,min(gameEnv.next,#nxt)do
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local b=nb[N]
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for i=1,#b do
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for j=1,#b[1] do
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